Mortal Kombat II

From Sega Retro

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MK2 Title.png
Mortal Kombat II
Publisher: Acclaim
System(s): Sega Mega Drive, Sega 32X, Sega Saturn, Sega Master System, Sega Game Gear
ROM size: Sega 32X 4MB, Sega Mega Drive 3MB, Sega Master System Sega Game Gear 512kB
Peripherals supported: Sega Game Gear Gear-to-Gear Cable
Genre: Action

Release Date RRP Code
Sega Mega Drive JP 1994-09-09 ¥8,800 T-81093
Sega Mega Drive US 1994-12 $? T-81346
Sega Mega Drive EU 1994-09-09 £? T-81346-50
Sega Mega Drive AU 199x $?  ?
Sega Mega Drive AU (Platinum) 199x $? FMOR01SMC
Sega Mega Drive BR 1994-09 R$? 047070
Sega Master System EU 1994 £? MK-29029-50
Sega Master System AU 199x $? FMOR01SEC
Sega Master System BR 1994 $? 028530
Sega Game Gear JP 1994-09-09 ¥4,800 T-81107
Sega Game Gear US 1994 $? T-81278
Sega Game Gear EU 1994-09-09 £34.99 T-81278-50
Sega 32X JP 1995-05-19 ¥9,800 T-8104A
Sega 32X US 1994-12-04 $? T-8101B
Sega 32X EU 1995-03 £54.99 T-8101B-50
Sega 32X BR 1994 $? 153010
Sega Saturn JP 1996-03-29 ¥5,800 T-8107G
Sega Saturn US 1996-03-29 $? T-8103H
Sega Saturn EU 1996 £44.99 T-8103H-50

Mortal Kombat II, called Mortal Kombat II: Kyuukyoku Shinken (モータルコンバットII 究極神拳) in Japan, is the sequel to the critically acclaimed Mortal Kombat. It was originally released in 1993 as an arcade game before being ported to numerous platforms. It is considered by many to be the best fighter of the series. It sports a cast of twelve characters with numerous special moves including new finishers and new kinds of finishers.


The game plays almost identically to its prequel, Mortal Kombat. The game consists of fourteen fights that start against the other characters of the game, before moving onto one of two secret characters if certain conditions are met. From there, the player battles the monstrous Kintaro before fighting the game's final boss, Shao Kahn.

All characters share the same basic range of attacks, such as uppercuts, foot sweeps, and throws, although these moves vary in speed and power from character and character. When using a three button controller, not all of these moves will be available. What differentiates each character are several special moves that are performed by entering certain button combinations.

Fatalities can be performed like in the original game, and each character now has two of each. Two other kinds of finishing moves appeared in this game, Friendships, where instead of the winning character killing off the opponent, they would do something friendly, and Babalities, where the surviving character would transform the loser into an infant. These were put into the original arcade version of the game to poke fun at those who felt the original Mortal Kombat was too violent.

Unlike the Genesis version of its prequel, the game is completely uncensored from the start and no code is needed to unsensor the game.



  • Baraka
  • Jax
  • Johnny Cage
  • Kitana
  • Kung Lao
  • Liu Kang
  • Mileena
  • Rayden
  • Reptile
  • Scorpion
  • Shang Tsung
  • Sub-Zero


  • Jade
  • Kintaro
  • Noob Saibot
  • Shao Kahn
  • Smoke


Mega Drive

The Mega Drive version was developed by Probe Entertainment. Differences from the Arcade version include a limited color pallette, reduced voice samples, and original game music. Gameplay speed is slightly increased. In the place of Goro's Lair is a slightly modified portal stage, which replaces the reds and oranges with blue. The game endings have also been reduced to text which scrolls across the screen as the winning player poses in Shao Kahns Arena. There are some easter eggs that are exclusive to this version such as the Oooh Nasty debug option which replaces the Dan Forden Toasty image with a kids drawing and gives Raiden a "Fergality" special move.


Mortal Kombat II (known as Mortal Kombat II: Kyuukyoku Shinken in Japan) was ported to the 32X by Probe Entertainment, the same company behind the Genesis version of the same game. The original port was first released in the United States on December 4, 1994 in time for the Christmas season. A revision fixing minor programming issues and bugs that were most likely not addressed due to the Christmas deadline was released in January 1995. The game was released in Europe and Japan in 1995.

This port is built off of the Genesis version, but features enhanced graphics and utilizes a much greater color palette. Backgrounds, character sprites, and the health bars are among the few things that are much more detailed in this version.

It also boasted many enhanced sound effects that sounded very similar to the arcade version and added numerous sound effects missing in its Genesis counterpart, namely Shao Kahn's announcing of the rounds and various screaming noises. Due to the game's tight schedule, however, it retained the Genesis version's soundtrack.

The port received many lukewarm reviews due to its inferior soundtrack, but is preferred by some over the SNES version for it's tight controls.

Master System and Game Gear

Like other Sega Console versions, it was developed by Probe Entertainment. The Game Gear and Master System versions are identical aside from the screen size. Eight characters and Shao Kahn are present but several were removed such as Raiden, Baraka, Johnny Cage, Kung Lao, Noob Saibot, and Kintaro. Several levels are also missing and the only level with a stage fatality is the Kombat Tomb. Each character has one fatality removed along with friendships. As expected, the graphics and sound take a hit and voice samples are nonexistent.


This port is essentially an enhanced version of the Probe Entertainment-developed PlayStation port. Improvements from the PS1 port include the use of arranged CD-quality audio tracks over the console's sound processor, slightly better load times, and the ability to pre-load morphs for Shang Tsung (much like Mortal Kombat Trilogy).

Unlike the PlayStation port, however, there is no option to enable Shao Kahn's dialogue (such as his announcing of the rounds). Kitana's death screams are also missing.

Both of these ports, however, have been received negatively by many gamers. They're widely considered to be inferior to the 16-bit ports for their lack of certain sound effects, poor load times, and occasional slowdown. The Saturn version was also released almost 2.5 years after the original arcade version, so many found there to be no excuse for these issues.

Production Credits

Mega Drive Version

Midway Mortal Kombat Team: Ed Boon, John Tobias, Tony Goskie, Dan Forden, John Vogel
For Probe Software:

Programmed By: David Leitch with the kind assistance of Paul Carruthers
Graphics By: Terry Ford
Music & SFX By: Matt Furniss & S. Hollingworth of Krisalis Software
Graphics Utilities: Gary Liddon, Carl Muller, Bob Armour
Compression Programming: Nick Pelling, Greg Michael
QA Manager: Tim Bradstock
QA Engineers: James Stewart, Ben O'Reilly, Nick McGee
Creative Director: Joe Bonar
Produced By: Rob O'Farrel (Barg)
Special Thanks To: Tiny 'Bubbles' Beckwith
Mr Leitch's Portrait By: Alan Seagrave

Acclaim Development By: The Gray Team

Producer: Rob Leingang
Associate Producer: Stacy Hendrickson
Analysts: John Cirabisi, James Johnson, Joe Libertella
Special Thanks To: Alex De Lucia, Billy Pidgeon, Diane Cambria, Eric Weiner, Steffan Levine, Shawn Rosen, Eric Kuby, Mark Mermelstein, Mike Hong, Eric Samulski

32X Version

Midway Mortal Kombat Team: Ed Boon, John Tobias, Tony Goskie, Dan Forden, John Vogel
For Probe Entertainment Limited:

Programmed By: Cameron Sheppard, David Leitch
Graphics By: Terry Ford
Music & SFX By: Matt Furniss & S. Hollingworth of Krisalis Software
Samples By: PC Music
Samples Driver By: Ed Haynes
Compression Programming: Nick Pelling, Cameron Sheppard
QA Engineers: James Stewart, Nick McGee, Clifford Ramsey, Mark Viccary
QA Manager: Tim Bradstock
Produced By: Rob O'Farrel (Barg)
Executive Producer: Tony Porter

Acclaim Development By: The Gray Team

Producer: Rob Leingang
Associate Producer: Alex De Lucia
Analysts: Joey Libertella, Eric Weiner, Mark Hermelstein, Steffan Levine
Special Thanks To: Billy Pidgeon, Diane Cambria, Eric Kuby, David Sanchez, Eric Samulski
Thanks again Stacy. We'll miss you!!


Mega Drive Version

32X Version

Saturn Version

Game Gear Version

Master System Version

Promotional Material

Physical Scans

Mega Drive Version

Sega Mega Drive 89 Sega Retro Average 
Based on 14 reviews
Publication Score Source
92 №35, p92/93
97 №154, p48/49/50/51/52
80 №13, p68/69/70
94 №21, p48/49/50
88 №34, p10/11
88 №25, p56/57
94 №23, p2-13 (Supp.)Media:MMS23 MK2Review.pdf
94 №45, p30/31/32
96 №9, p74/75
94 №58, p45/46/47/48
97 №36, p44/45
Mega Drive, US
MK2 MD US Box.jpg
MK2 MD US Cart.jpg
Mega Drive, EU
MK2 MD EU Box.jpg
MK2 MD EU Cart.jpg
Mega Drive, JP
MK2 MD JP Box.jpg
MortalKombat2 MD JP CartTop.jpg
MortalKombat2 MD JP Cart.jpg
Mega Drive, AU
MortalKombatII MD AU cover.jpg
Mega Drive, AU (Sega Platinum Collection)
MK2 MD AU Box Platinum.jpg
Mega Drive, BR
MK2 MD BR Box.jpg
MK2 MD BR Cart.jpg
Mega Drive, SE (Rental)

32X Version

Sega 32X 87 Sega Retro Average 
Based on 14 reviews
Publication Score Source
48 №6, p104/105/106/107
93 №42, p100/101
93 №160
88 №27, p69
91 №12, p78
92 №29, p20-25Media:MeanMachinesSega29UK.pdf
92 №52, p117
93 №15, p78/79
90 №65, p38/39
95 №43, p40/41
81 №5, p78/79
32X, US
MK2 32X US Box Back.jpgMKII32XUSSpine.jpgMK2 32X US Box Front.jpg
MK2 32X US Cart.jpg
Mortalkombatii 32x us manual.pdf
32X, EU
MK2 32X EU Box Back.jpgMK2 32X EU Box Spine.jpgMK2 32X EU Box Front.jpg
MK2 32X EU Cart.jpg
32X, JP
MK2 32X JP Box Back.jpgMortalKombat232x MD JP BoxSpine.jpgMK2 32X JP Box Front.jpg
MortalKombat232x MD JP CartTop.jpg
MortalKombat232x MD JP Cart.jpg
Mkii 32x jp manual.pdf
32X, BR
MK2 32X BR back.jpgNospine.pngMK2 32X BR Box.jpg
MK2 32X BR Cart.jpg

Saturn Version

Sega Saturn 74 Sega Retro Average 
Based on 8 reviews
Publication Score Source
75 №51, p138/139
83 №48, p44
88 №39, p91Media:MeanMachinesSega39UK.pdf
89 №75, p48/49
93 №1, p78/79
Saturn, US
Mortalkombatii sat us backcover.jpgMK2 Saturn US Box.jpg
Mortalkombatii sat us disc.jpg
Mkii sat us manual.pdf
Saturn, EU
MK2 Saturn EU Box.jpg
MK2 Saturn EU Disc.jpg
Saturn, JP
MK2 Saturn JP Box Back.jpgMK2 Saturn JP Box.jpg
MortalKombatII Saturn JP Spinecard.jpg
MortalKombatII Saturn JP Disc.jpg

Master System Version

Sega Master System 82 Sega Retro Average 
Based on 3 reviews
Publication Score Source
82 №39, p156
80 №25, p98Media:MeanMachinesSega25UK.pdf
85 №60, p54
Master System, EU
MK2 SMS EU Box.jpg
MK2 SMS EU Cart.jpg
Master System, AU
MK2 SMS AU Box.jpg
MK2 SMS AU Cart Silver.jpg
Master System, BR
MK2 SMS BR Box.jpg
Mk2 sms br cart.jpg
MK2 SMS BR Manual.pdf

Game Gear Version

Sega Game Gear 81 Sega Retro Average 
Based on 9 reviews
Publication Score Source
88 №154, p48/49/50/51/52
93 №23, p14-15 (Supp.)Media:MMS23_MK2Review.pdf
92 №9, p76
82 №59, p62
95 №36, p60/61
Game Gear, US
MK2 GG US Box Back.jpgNospine.pngMK2 GG US Box Front.jpg
MK2 GG US Cart.jpg
Game Gear, EU
MK2 GG EU Box Back.jpgNospine.pngMK2 GG EU Box Front.jpg
MK2 GG EU Cart.jpg
Game Gear, JP
MK2 GG JP Box Front.jpg
MK2 GG JP Cart.jpg
Mortal Kombat games for Sega systems
Sega Mega Drive Mortal Kombat (1993) | Mortal Kombat II (1994) | Mortal Kombat 3 (1995) | Ultimate Mortal Kombat 3 (1996)
Sega Master System Mortal Kombat (1993) | Mortal Kombat II (1994) | Mortal Kombat 3 (1997)
Sega Game Gear Mortal Kombat (1993) | Mortal Kombat II (1994) | Mortal Kombat 3 (1996)
Sega Mega-CD Mortal Kombat (1994)
Sega 32X Mortal Kombat II (1994)
Sega Saturn Mortal Kombat II (1996) | Ultimate Mortal Kombat 3 (1996) | Mortal Kombat Trilogy (1997)
Logo-dc.png Mortal Kombat Gold (1999)