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ResQ

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ResQ title.png
ResQ
Publisher: Psygnosis
Developer: Tempest Software
Planned release date: Autumn 1994[1]
System(s): Sega Mega Drive
Genre: Action
Number of players: 1
Status of prototype(s): Prototype dumped
ROM size: 1MB

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ResQ is an unreleased Sega Mega Drive developed by Tempest Software and set to be published by Psygnosis. It is a 2D action game with both space ship and on-foot segments. Had it been released, ResQ would have been an exclusive title for the Mega Drive.

Psygnosis cancelled ResQ very close to release for unknown reasons. It was reportedly programmed on 486 DOS PCs, with the artwork produced with Deluxe Paint II and III on Amiga 1200s. A prototype has since been unearthed, with an internal copyright date of 1993.

Notably, ResQ's bonus stages are depicted as third-person on-the-rails shooting segments which involve primitive 3D polyons, similar to the Super Nintendo's Star Fox.

Level Codes

  • Mines 1: START
  • Mines 2: FLAIS
  • Mines 3: FSWKM
  • Mines 4: TWSFS
  • Mines 5: MWKYA
  • Mines 6: TIACB
  • 3D Stage: PHGAC
  • Techno 1: JIAFL
  • Techno 2: WRMRS
  • Techno 3: TLIFH
  • Techno 4: BLWVM
  • Techno 5: DDKAG
  • 3D Stage: IHIBA
  • Caves 1: POAPV
  • Caves 2: JDHAC
  • Caves 3: TAPAP
  • Caves 4: BCAFA
  • Caves 5: TBMAS
  • 3D Stage: SHCIB
  • City 1: BOARF
  • City 2: DASMD
  • City 3: TFIAT
  • Alien World: PSSYC

Production credits

  • Program By: Pete Featherstone
  • Graphics By: Jason Backhouse
  • Bonus Stage By: Bill Pullan
  • Music and FX By: Matt Furniss and Shaun Hollingworth of Krisalis
  • Produced By: Psygnosis


ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
 ?
CRC32 558e35e0
MD5 cb08de736dcb0d2baf14dc728a792644
SHA-1 f572443bd1e0cf956c87e6cd925412cb0f35045f
1MB 1993 Download.svg (382 kB) i

Magazine articles

Main article: ResQ/Magazine articles.

References

  1. File:Mega UK 19.pdf, page 8