Resident Evil 3: Nemesis

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Resident Evil 3: Nemesis
System(s): Sega Dreamcast
Publisher: Capcom (Japan, US), Virgin Interactive (Europe)
Developer:
Peripherals supported: Dreamcast VGA Box, Jump Pack, Dreamcast Keyboard, Dreamcast Modem, Visual Memory Unit
Genre: Survival Horror (サバイバルホラー)[1][2], Adventure[3]

















Number of players: 1
Official in-game languages:
  • 日本語
  • English
  • Deutsch
  • Français
  • Español
  • Release Date RRP Code
    Sega Dreamcast
    JP
    ¥5,800 (6,090)5,800e[2] T-1222M
    Sega Rating: Violent Content
    Sega Dreamcast
    US
    $19.9919.99[6][7] T-1220N
    ESRB: Mature 17+
    Sega Dreamcast
    DE
    T-7021D-18
    USK: 16
    Sega Dreamcast
    ES
    T-7021D-72
    Sega Dreamcast
    FR
    T-7021D-72
    SELL: 12+
    Sega Dreamcast
    UK
    £29.9929.99[12][13] T-7021D-56
    BBFC: Suitable for 15 years and over (15)
    Sega Dreamcast
    UK/IT
    T-7021D-56
    Sega Dreamcast
    ES/FR
    T-7021D-72
    Sega Dreamcast
    AU
    Non-Sega versions

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    Resident Evil 3: Nemesis, known as Biohazard 3 Last Escape (バイオハザード3 ラストエスケープ) in Japan, is the sequel to Resident Evil 2. It was released among other consoles for the Sega Dreamcast in 2000.

    Gameplay

    Items

    Jill's Handgun
    A Beretta M92FS heavily customised by Robert Kendo for STARS officers, nicknamed "Samurai Edge". Weak but ammo is plentiful. Can fire enhanced rounds which cause more damage but at the cost of lower fire rate.
    Shotgun
    Benelli M3 Super 90. Powerful shotgun which can cause head shots if fired upwards from point blank range. Limited range. Can be acquired at the early game inside a basement near an intersection. Can fire enchanced shotgun rounds with greater firepower at the cost of lower fire rate. Ammo is somewhat uncommon but not rare. Mikhail carries this during the Mercenaries mode.
    STI Eagle
    A special handgun whose parts can be acquired from Nemesis during your first and second encounter with him. Fires much faster than Samurai Edge and can cause random critical hits but cannot fire enchanced handgun rounds. Carlos carries this during the Mercenaries mode.
    Western Custom M37
    A sawn-off shotgun with unique level action pattern. Similar to STI, its parts can be acquired from Nemesis during your fourth and fifth encounter. Fires somewhat faster and more powerful but has even lower range and cannot use enhanced shotgun rounds. (Trivia: Developers appearently tried to make the gun look like Winchester 1887, the famous shotgun from Terminator 2 but model and firing animation makes it look like another level action rifle not a shotgun)
    Grenade Launcher
    A fictional grenade launcher which, similar to Bazooka from the first game and the one from second game fires different types of ammunition. Cluster rounds, Acid Rounds, Flame Rounds and newly introduced Freeze Rounds. Cluster rounds are weaker but can hit multiple enemies. Acid rounds are lethal against Hunters and other humanoid enemies. Flame rounds are lethal against plants and most regular enemies. Freeze rounds can only be produced using reloading tool and very powerful against most enemies, including Nemesis. (Warning: Nemesis can occasionally evade grenade rounds)
    Magnum
    A S&W Model 629 Classic revolver which fires .44 caliber bullets. Can be found either in the STARS Office or in the Power Station. A very powerful weapon which can kill most enemies with a single shot and cause serious damage to Nemesis and other bosses. Ammo is very, VERY rare however. (Can only be found twice in the entire game) Can be made using reloading tool but requires an expensive gunpower formula. Save it for Nemo. Mikhail carries this during the Mercenaries mode.
    Mine Launcher
    This fictional weapon fires small homing missiles which stick to enemies and explode after a while damaging everyone around them. (Including you if you are close enough) Use against more powerful enemies while keeping your distance. Not too useful against Nemesis considering how quickly he can run towards you. Reloading this weapon while rounds are "pinging" will cause fired missiles to dissappear.
    Carlos' Handgun
    Sig PRO 2009. Carlos uses this during his segment in the Hospital. It is identical to Jill's handgun in every aspect.
    Assault Rifle
    M4A1 Carbine. Jill starts with this in her inventory if game is played in easy mode or can be acquired near the end of the game, in the Dead Factory. Uses percentage system similar to the MAC-11 from the Resident Evil 2. Fires rapidly but shots are weaker from the pistols despite being an assault rifle. Carlos carries this during his visit to hospital and during the Mercenaries mode.
    Gatling Gun
    Same weapon from Resident Evil 2. Can be unlocked for the main game if bought from the Mercenary mode.
    Rocket Launcher
    Same M202 FLASH from the first game, incorrectly called M66. Can be used during the final part of the game. Can be unlocked for the game if bought from Mercenaries mode. Mikhail carries an 8-rounds version in the Mercenaries mode.
    Reloading Tool
    A new addition to the series, reloading tool can create different types of ammunition when combined with different gunpowders.

    Versions

    Localised names

    Also known as
    Language Localised Name English Translation
    English Resident Evil 3: Nemesis Resident Evil 3: Nemesis
    English (US) Resident Evil 3: Nemesis Resident Evil 3: Nemesis
    Japanese バイオハザード3 ラストエスケープ Biohazard 3 Last Escape

    Magazine articles

    Main article: Resident Evil 3: Nemesis/Magazine articles.

    Promotional material

    Logo-pdf.svg
    Print advert in (US) #12: "March 2001" (2001-01-28)
    Logo-pdf.svg
    Logo-pdf.svg
    Print advert in (JP) #2000-37: "2000-37 (2000-11-24)" (2000-11-10)
    Logo-pdf.svg

    Artwork

    Physical scans

    Sega Retro Average 
    Publication Score Source
    {{{{{icon}}}|L}} Division by zero.
    Based on
    0 review
    Sega Retro Average 
    Publication Version Score
    (HU)
    70
    [18]
    (BR)
    70
    [19]
    (FR) PAL
    75
    [20]
    (FR) PAL
    92
    [21]
    (UK) PAL
    50
    [22]
    (UK) PAL
    60
    [23]
    (UK) PAL
    70
    [12]
    (UK)
    80
    [24]
    (JP) NTSC-J
    87
    [25]
    (UK) PAL
    68
    [13]
    (JP) NTSC-J
    84
    [26]
    (US) NTSC-U
    80
    [27]
    (RU)
    83
    [28]
    (JP) NTSC-J
    78
    [29]
    (FR) PAL
    89
    [30]
    (US) NTSC-U
    85
    [7]
    (US) NTSC-U
    83
    [31]
    (DE) PAL
    84
    [32]
    (PL)
    70
    [33]
    (UK) PAL
    80
    [34]
    (US) NTSC-U
    80
    [6]
    (PL)
    73
    [35]
    (ES) PAL
    80
    [36]
    Master Games (BG)
    50
    [37]
    (DE) PAL
    78
    [38]
    Sega Dreamcast
    76
    Based on
    25 reviews

    Resident Evil 3: Nemesis

    Dreamcast, JP
    ResidentEvil3 DC JP Box Back.jpgResidentEvil3 DC JP Box Front.jpg
    Cover
    Biohazard3 DC JP Spinecard.jpg
    Spinecard
    Biohazard3 DC JP Disc.jpg
    Disc
    Dreamcast, US
    ResidentEvil3 DC US Box Back.jpgResidentEvil3 DC US Box Front.jpg
    Cover
    ResidentEvil3 DC US Disc.jpg
    Disc
    ResidentEvil3 DC US Manual.pdf
    Manual
    RE3DCUSInlay.jpg
    Inlay
    Dreamcast, UK/IT
    ResidentEvil3 DC UK Box Back.jpgResidentEvil3 DC UK Box Front.jpg
    Cover
    ResidentEvil3 DC UK Disc.jpg
    Disc
    Dreamcast, DE
    ResidentEvil3 DC DE Box Back.jpgNospine-small.pngResidentEvil3 DC DE Box Front.jpg
    Cover
    Dreamcast, FR/ES
    ResidentEvil3 DC FR-ES Box Back.jpgResidentEvil3 DC FR-ES Box Front.jpg
    Cover
    ResidentEvil3 DC FR-ES Disc.jpg
    Disc

    Technical information

    Main article: Resident Evil 3: Nemesis/Technical information.

    ROM dump status

    System Hash Size Build Date Source Comments
    Sega Dreamcast
     ?
    CRC32
    MD5
    SHA-1
    GD-ROM (JP)
    Sega Dreamcast
     ?
    CRC32
    MD5
    SHA-1
    GD-ROM (US)
    Sega Dreamcast
     ?
    CRC32
    MD5
    SHA-1
    GD-ROM (EU)
    Sega Dreamcast
     ?
    CRC32
    MD5
    SHA-1
    GD-ROM (EU)
    Sega Dreamcast
     ?
    CRC32
    MD5
    SHA-1
    GD-ROM (DE)

    External links

    References

    1. File:ResidentEvil3 DC JP Box Back.jpg
    2. 2.0 2.1 2.2 http://sega.jp/dc/001108/ (Wayback Machine: 2015-07-06 07:25)
    3. https://sega.jp/history/hard/dreamcast/software_l.html (Wayback Machine: 2020-02-01 22:57)
    4. Press release: 2000-11-15: Capcom's Survival Horror Now Available on Sega Dreamcast
    5. http://www.capcom.com/xpml/game.xpml?gameid=550039 (Wayback Machine: 2000-12-09 14:28)
    6. 6.0 6.1 Official Dreamcast Magazine, "March 2001" (US; 2001-01-28), page 74
    7. 7.0 7.1 GamePro, "January 2001" (US; 200x-xx-xx), page 106
    8. http://www.amazon.de/exec/obidos/ASIN/B0000549N8 (Wayback Machine: 2005-03-07 05:49)
    9. http://www.chipsworld.co.uk/detProd.asp?ProductCode=3331 (Wayback Machine: 2001-04-27 20:12)
    10. http://www.amazon.co.uk/exec/obidos/tg/feature/-/50781/ (Wayback Machine: 2001-06-26 08:59)
    11. https://groups.google.com/g/uk.games.video.dreamcast/c/6Zw8txjlvUQ/m/7dDI1ZRYFBYJ
    12. 12.0 12.1 DC-UK, "January 2001" (UK; 2000-12-14), page 58
    13. 13.0 13.1 Dreamcast Magazine, "No. 17" (UK; 2000-12-28), page 72
    14. http://www.micromania.fr/zooms/?ref=18474 (Wayback Machine: 2002-12-21 17:50)
    15. http://www.amazon.fr:80/exec/obidos/tg/browse/-/557794/ref=vg_br_dp_3_lf/t/ (Wayback Machine: 2001-07-15 03:09)
    16. http://www.centromail.es/top/ficha.asp?codmail=16215 (Wayback Machine: 2001-07-18 05:00)
    17. http://www.futuregamez.net:80/outnow/dc.html (Wayback Machine: 2001-07-31 23:17)
    18. 576 Konzol, "Április 2001" (HU; 2001-xx-xx), page 43
    19. Ação Games, "Fevereiro 2001" (BR; 2001-xx-xx), page 42
    20. Consoles Max, "Janvier 2001" (FR; 200x-xx-xx), page 116
    21. Consoles +, "Janvier 2001" (FR; 200x-xx-xx), page 80
    22. Computer & Video Games, "February 2001" (UK; 2001-01-17), page 108
    23. Dreamcast Monthly, "January 2001" (UK; 2000-12-21), page 46
    24. Digitiser (UK) (2001-01-23)
    25. Dreamcast Magazine, "2000-37 (2000-11-24)" (JP; 2000-11-10), page 20
    26. Dorimaga, "2002-18 (2002-10-11)" (JP; 2002-09-27), page 34
    27. Electronic Gaming Monthly, "February 2001" (US; 2001-01-09), page 132
    28. Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 186
    29. Famitsu, "2000-11-24" (JP; 2000-11-10), page 33
    30. GamePlay RPG, "Janvier 2001" (FR; 200x-xx-xx), page 58
    31. GameWEEK, "November 6, 2000" (US; 2000-11-06), page 30
    32. MAN!AC, "02/2001" (DE; 2001-01-03), page 60
    33. Neo Plus, "Styczeń 2001" (PL; 2001-xx-xx), page 42
    34. Official Dreamcast Magazine, "February 2001" (UK; 2001-01-04), page 60
    35. PSX Extreme, "03/2001" (PL; 2001-0x-xx), page 41
    36. Revista Oficial Dreamcast, "Enero 2001" (ES; 200x-xx-xx), page 34
    37. Master Games, "Yanuari 2001" (BG; 2001-xx-xx), page 34
    38. Video Games, "02/2001" (DE; 2001-01-03), page 62


    Resident Evil 3: Nemesis

    ResidentEvil3 title.png

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    Resident Evil games for Sega systems
    Sega Saturn
    Resident Evil (1997) | Resident Evil 2 (unreleased)
    Sega Dreamcast
    Resident Evil 2 (1999) | Resident Evil Code: Veronica (2000) | Resident Evil 3: Nemesis (2000) | Biohazard Code: Veronica Kanzenban (2001)
    Arcade
    Gun Survivor 2: Biohazard CODE:Veronica (2001)
    Sampler Discs
    Sega Dreamcast
    Biohazard Code: Veronica Trial Edition (1999)
    Resident Evil related media
    Book
    (1997) | (1997) | (2000) | (2001)