Sparkster's primary weapon is his sword ( or ), which he can use to fire a short-range projectile. However, it will do greater damage to an enemy if it makes direct contact. The sword can also be used charge the jetpack by holding the button down. Charging the jetpack until the energy bar is full and releasing the button will make Sparkster spin on the spot, whirling his sword in all directions. This will do additional damage to nearby enemies and is useful when Sparkster is surrounded. Releasing the button while pushing a direction causes Sparkster to briefly fly in that direction with his sword in front of him, also doing damage to any enemy he collides with. jumps.
Apple - Restores one heart.
Banana - Restores four hearts.
Gemstone - 10 points.
1UP - Extra life.
Power Item - Lets Sparkster fly continuously for the rest of the sub-level; increases projectile range.
Level 1 - Kingdom of Zebulos
The first stage begins with a walk through a burning village. Wide open spaces and high walls give the player a chance to practise their rocket pack skills. After defeating the first mini-boss, Sparkster takes flight using the Power Item. This part of the stage plays rather like a shoot-'em-up, with waves of small enemies followed by a dragon mini-boss. Once in the castle, the player is required to use walls to rebound with their rocket pack in order to ascend to the stage boss.
<div style="width:Expression error: Unexpected < operator.px; padding-left:2px; padding-top:9px; padding-right:2px;">Print advert in Computer & Video Games (UK) #145: "December 1993" (1993-11-15)
also published in:
<div style="width:Expression error: Unexpected < operator.px; padding-left:2px; padding-top:9px; padding-right:2px;">Print advert in Sega Magazin (DE) #1: "September/Oktober 1993" (1993-09-01)
also published in: