SDI: Strategic Defense Initiative

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SDI: Strategic Defense Initiative

SDI: Strategic Defense Initiative
Publisher: Sega
Developer: Sega
System(s): Sega System 16, Sega Master System, Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum
ROM Size: Sega Master System 128kB
Genre: Shoot-'em-Up












Number of Players: 2
Release Date RRP Code
Arcade World 1987  ?
Sega Master System JP 1987-10-24 ¥5,000 G-1338
Sega Master System US 1988 $40.00  ?
Sega Master System EU 1988 £19.95 MK-5102-50
Commodore Amiga EU 19xx £24.99  ?
Atari ST EU 19xx £19.99  ?
Amstrad CPC EU 19xx £14.99  ?
Amstrad CPC EU (Cassette) 19xx £9.99  ?
Commodore 64 US 19xx $?  ?
Commodore 64 EU 19xx £14.99  ?
Commodore 64 EU (Cassette) 19xx £14.99  ?
ZX Spectrum EU 19xx £9.99 URK 301


SDI: Strategic Defense Initiative is a 1987 shoot-'em-up arcade game developed by Sega for the Sega System 16 arcade platform.

Contents

Gameplay

Unusual for its time, SDI has the player assume the role of a satellite, tasked with destroying enemy satellites and missiles. Each level is divided into two "modes" - "offensive" mode, which takes the form of a sidescrolling shoot-'em-up, and "defensive" mode which is built more similarly to Atari's Missile Command. Beating both modes allows the player to progress, however, if the player can destroy all the enemies in offensive mode, defensive mode does not take place.

SDI not only gives the player control over the movement of the satellite, but also its aim. This mechanic was implemented in the original arcade cabinet through the form of a joystick and trackball - the joystick moving the player, the trackball moving the crosshair. On the top of the joystick is a button for firing.

A perfect game of SDI will result in the satellite being replaced with Flicky.

Ports

SDI was ported to the Sega Master System in 1987/1988, where western versions were renamed Global Defense. The Master System version, as well as cutting back on the graphical and audio quality, has to vastly reduce the difficulty of the game to match up with a new control scheme - as the console lacks a trackball, the player needs to switch between moving and aiming during play (holding 1 while moving the D-Pad allows the satellite to move, otherwise the D-Pad only controls the crosshair). This makes moving and aiming at the same time impossible. 2 fires.

Activision brought the game to home computers in Europe - the Amiga, Amstrad CPC, Atari ST, Commodore 64 and ZX Spectrum (not to be confused with S.D.I., an unrelated game also released for the Amiga and Atari ST).

These days, SDI is often grouped with another arcade game from the era, Quartet. Both were released as part of Volume 21 of the Sega Ages 2500 series, SDI & Quartet for the PlayStation 2. SDI & Quartet: Original Soundtrack contains the official soundtrack of both games.

Production Credits

Arcade Version

Planed by: Black Holl Tomo
Project Leader: Joe Kacchan
Programer: Sweet Tohchan, Anatano Pideshi, Ippo Ogapi
Character Design: Saitama Kenji, 8940 Kon
Scene Design: Henchan
Music by: Funky Gerogero
Sound Effects: Nao Chan
Mechanical Engineer: MI.U.I.Hachi
Enemy Creation: Demon Taka
Data Adjust: Nanno Icchan
Special Thanks: Mina Inochi, Hakusyon Daimaohe, Mamiko Chan, Uso Happyaku
Special No Thanks: Ashidematoi People
Presented by: Sega, Chin_Chin Brothers

Physical Scans

Master System version







































Sega Master System 74 Sega Retro Average
Based on 3 reviews
Publication Score Source
ACE 62 №14
Computer & Video Games 80 №78
The Games Machine (UK) 81 №5
Master System, US
GlobalDefense SMS US Box.jpg
Cover
GlobalDefense SMS US Cart.jpg
Cart
Master System, EU
SDI SMS EU cover.jpg
Cover
Master System, EU
"no limits" variant
SDI SMS EU nolimits cover.jpg
Cover
Master System, EU
® variant
SDI SMS EU R cover.jpg
Cover
Master System, JP
SDI SMS JP Box Back.jpgNospine.pngSDI SMS JP cover.jpg
Cover

Amiga Version

Amstrad CPC Version

Atari ST Version







































Atari ST 83 Sega Retro Average
Based on 2 reviews
Publication Score Source
ACE 84
Computer & Video Games 81 №86

Commodore 64 Version







































Commodore 64 63 Sega Retro Average
Based on 2 reviews
Publication Score Source
Computer & Video Games 54 №116
Computer & Video Games 72 №118

ZX Spectrum Version







































ZX Spectrum 59 Sega Retro Average
Based on 1 review
Publication Score Source
Computer & Video Games 59 №116
ZX Spectrum, EU
SDI Spectrum EU Inlay.jpg
Cover