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Sega Bass Fishing
From Sega Retro
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| Sega Bass Fishing
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Publisher: Sega Developer: AM1, SIMS System(s): Sega Model 3 Step 1.0, Dreamcast, Windows PC, Wii, Steam, Xbox Live Arcade, PlayStation Network Peripherals Supported: Dreamcast Fishing Controller Genre: Simulation Number of Players: 1
| Release |
Date |
RRP |
Code
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JP |
1997-12 |
¥? |
?
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World |
1998 |
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?
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JP |
1999-04-01 |
¥5,800 |
HDR-0023
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JP (Fishing Set) |
1999-04-01 |
¥9,800 |
HDR-0012
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US |
1999 |
$? |
51006
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EU |
1999 |
|
MK-51006-05
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JP |
2008-02-28 |
¥5,040 |
?
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US |
2008-02-26 |
$29.99 |
?
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EU |
2008-03-28 |
£29.99 |
?
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JP |
2001-12-20 |
¥6,800 (7,140) |
HCJ-0304
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US |
2001 |
$? |
?
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EU |
2001 |
£? |
?
|
US |
2011-10-05 |
800 points |
?
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EU |
2011-10-05 |
800 points |
?
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JP |
2011-10-05 |
¥? |
?
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US |
2011-10-04 |
$9.99 |
?
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EU |
2011-10-05 |
£? |
?
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US (Steam) |
2011-03-04 |
$8.99 |
?
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EU (Steam) |
2011-03-04 |
£5.99 |
?
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Sega Bass Fishing, known as GetBass (ゲットバス) in Japan, is a fishing simulation developed by AM1 and published by Sega for the Model 3 Step 1.0 arcade hardware. The game was ported to the Sega Dreamcast, Windows PC and Nintendo Wii by SIMS. The Wii version is called Uchi Tsuri! Bass Fishing (ウチ釣りッ! バスフィッシング) in Japan.
The arcade game uses a specialised cabinet with a fishing controller made to resemble a fishing rod, complete with a windable reel. A home version of the peripheral, the Dreamcast Fishing Controller, was released for the Dreamcast, both separately and packaged with Sega Bass Fishing. The Wii version simply makes use of the Wii Remote.
A sequel was released for the Dreamcast in 2001, Sega Bass Fishing 2.
Production Credits
Arcade Version
Planning: Kazuhiro Gouji, Takao Seki
Program: Junpei Satoh, Yoshiharu Suzuki, Masaki Namikoshi, Makihito Yokota, Masaru Sugahara
Graphic Design: Yoshiaki Aoki, Hideo Takashima, Hideyuki Katoh, Hiroyuki Yoshimi, Norio Ishii, Hitoshi Furukubo
Publicity Design: Akira Yamanaka
Sound Director: Sachio Ogawa
Voice: Hisaki Nimiya
Dreamcast Version
~In-game credits~
Planning: Hideki Katagiri, Nobuo Matsushima, Tomoyuki Nishimura
Program: Yoshiki Sawamura, Hisanori Fukuoka, Katsumi Kohori, Yasushi Zenita, Masatoshi Satoh, Yasushi Haraguti
Graphic Design: Hiroyuki Kikkawa, Hiroko Katoh, Keisuke Nozawa
Sound Director: Makoto Iida
Publicity: Mika Araki
Special Thanks: Tatsuya Watanabe, Ichirou Kawaoka, Koji Ooto, Seiki Saito
Presented by: Sega
~Other credits~
Product Development
- Localization Producer: Jason Kuo
- Localization Manager: Osamu Shibamiya
- Lead Tester: Dennis Lee
- Assistant Lead: Jeff B. Junio
Marketing
- Product Manager: Andrew Stein
- Associate Product Manager: Stacey Kerr
- Sr. Marketing Coordinator: Undyne Stafford
Manual
- Writers: Luke Valentine, Osamu Nakazato
- Editor: Luke Valentine
- Translator: Luke Valentine
- DTP Operator: Makoto Nishino
- Designer: Youichi Takahashi
- Supervisor: Kaoru Ichigozaki
Special Thanks: John Amirkhan, Sandra Castagnola, Sean Dodge, Joanne Eastman, Sheri Hockaday, Mike Lopez, Michael McCollum, Peter Moore, Shinobu Shindo, Sega Online
Wii Version
SEGA of America
- CEO: Naoya Tsurumi
- President: Simon Jeffrey
- COO: Simon Jeffrey
- Executive VP of Corporate Planning: Hitoshi Okuno
- VP of Product Development: David Cobb
- VP of Sales: Sue Hughes-Taigen
- Director of Artist & Repertoire: Noah P. Musler
- Localization Manager: John Merlino
- Producer: J. Patrick Riley
- Associate Producer: Christopher Kaminski
- Director of Marketing: Rick Naylor
- Senior Product Marketing Manager: Erica Mason
- Director of Public Relations: Charles Scibetta
- Public Relations Manager: Jay Boor
- Senior Creative Services Manager: Jenifer Groeling
- Creative Services Production Specialist: Heather Lucchetti
- Development Operations Director: Luke Letizia
- QA Manager: Joshua Morton
- QA Lead: Michael Baldwin
- QA Assistant Lead: Dennis Constantino
- QA Testers: Ken Robinson, Alex Ryan, Jayson Cook
- SEGA Standards Supervisor: Stephen Akana
- Standards Lead: Lawrence Mann
- Mastering Supervisor: Rhianna Kellom
- Mastering Lab Technicians: Rey Buzon, Chris Riles, Keith Alorro
- Special Thanks: Osamu Shibamiya, Matthew Ellison, Eric Benson, BK design
SIMS
- Executive Producer: Noboru Machida
- Planning: Hirotaka Kanazawa, Takashi Sato, Yasuhiro Numata
- Programming Director: Tsuyoshi Kogata
- Programming: Shinichi Kawamoto, Hidekazu Suzuki, Yasuyuki Fujita, Katsumi Kohori, Masumi Koike, Katsunobu Isogai
- Art Director: Keisuke Nozawa
- BG Graphics: Yuichiro Kishita, Seiji Ogomori, Kanako Sato, Sayo Suzumura
- Character Graphics: Hideki Fujii, Hidehiro Sai
- Menu Graphics: Daisuke Ito, Konomi Deguchi
- Sound: Makoto Iida
Cavia
SEGA Japan
- Global Coorindation: Seiki Saito
- Oversea Consumers Business: Tatsuya Shikata
- Manual Production: Yoshihiro Sakuta, Hisakazu Nakagawa, Tetsuya Honda
- Product Test: Junichi Shimizu, Akira Nishikawa, Akira Terasawa
- Lead Producers: Hiroyuki Miyazaki, Kazunobu Takita
- Executive Advisers: Hideki Okamura, Masano Maeda
- Executive Producers: Hisao Oguchi, Takayuki Kawagoe
Special Thanks
- Voice (Narrator): Eric Kelso
Physical Scans
Model 3 version
| Model 3, US
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  Flyer
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| Model 3, US (Alt)
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  Flyer
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| Model 3, UK
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 Flyer
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Dreamcast version
| Dreamcast, JP
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  Cover
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PC version
| PC, US
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 Cover
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Wii version
| Wii, EU
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 Cover
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| Wii, JP
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 Cover
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| Wii, DE
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 Cover
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| Wii, AU
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 Cover
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| Wii, CA
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 Cover
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Artwork
External Links
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