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Sega Rally Championship
From Sega Retro
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| Sega Rally Championship
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Publisher: Sega Developer: Sega AM5, Sega AM3, H.I.C. M2 System(s): Sega Model 2A CRX, Sega Saturn, PlayStation 2, PC Genre: Racing
| Release |
Date |
RRP |
Code
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JP |
1995 |
¥? |
?
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US |
1995 |
$? |
?
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EU |
1995 |
£? |
?
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JP |
1995-12-29 |
¥5,800 |
GS-9047
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JP (Plus) |
1996-09-26 |
¥5,800 |
GS-9116
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JP (Satakore) |
1997-06-20 |
¥2,800 |
GS-9149
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US |
1995-12-28 |
$? |
81207
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US (NetLink Edition) |
1998 |
$? |
?
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EU |
1996-01-26 |
£44.99 |
MK81207-50
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KR |
199x |
₩? |
?
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JP |
2006-01-12 |
¥? |
?
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JP |
1997-01-31 |
¥8,800 (9,240) |
HCJ-0111
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US |
1997 |
$? |
?
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EU |
1997-01-07 |
£? |
?
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Sega Rally Championship (セガラリー・チャンピオンシップ), also known simply as Sega Rally or occasionally by the extended title of Sega Rally Championship 1995, is a 1995 arcade racing game developed by Sega AM5 for Sega Model 2A CRX arcade hardware. It was later ported over to the Sega Saturn by Sega AM3 and PC. It is not the same game as the Game Boy Advance and N-Gage Sega Rally Championships.
Gameplay
Sega Rally has the player drive either a Toyota Celica CT-Four or a Lancia Delta HF Integrale across three tracks. As it is a rally game there is no concept of "laps" (at least, not in the arcade version), just a beginning and end. There are, however, computer players which need to be avoided, with the overall aim of finishing in first place at the end of third course (the positions are carried through to each track, so if a user finishes in 10th on the first track, he or she will start in 10th place on the second).
Sega Rally is notable for being the first racing game to allow you to drive on different surfaces (including asphalt, gravel and mud), each with different friction properties which adjust the car's handling accordingly. Previous games often included different surfaces to drive on, though surfaces such as grass would simply reduce the top speed of the car, not the handling. These features allow Sega Rally to stand out as a rally game, rather than a generic racing game with rally-esque settings.
Cars
Only three cars exist in the first Sega Rally, two by Italian car manufacturer Lancia and one by the Japanese firm Toyota. All three are based on Group A models seen in the World Rally Championship, although there are some minor differences in regards to paintwork and sponsors.
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Toyota Celica CT-Four
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| The Toyota Celica CT-Four (ST205) was launched in February 1994 and stands as the newest of the cars on offer in Sega Rally. It is perhaps the token Japanese car included solely because the ST205 was new, as this model did not win any World Rally Championships (though did win the 39ème Tour de Corse during the 1995 season). Older models of the car, the ST185 and ST165 were more successful (the ST165 winning the 1990 WRC).
Curiously the Toyota Celica Turbo 4WD, a very different looking car with more titles to its name is absent from this game (despite being built by the same company). The Celica Turbo 4WD won the WRC for drivers in 1992, 1993 and 1994 as well as the WRC for constructors in 1993 and 1994.
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Lancia Delta HF Integrale
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| The Lancia Delta HF Integrale, won the WRC constructors award in 1992, and is the follow-up to other award winning members of its family, the Lancia Delta HF 4WD (champions in 1987), Lancia Delta Integrale (champions in 1988 and 1989) and Lancia Delta Integrale 16V (champions in 1991, constructors champions in 1990).
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Lancia Stratos HF
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| The Lancia Stratos HF is the "secret" car in the original Sega Rally, although featured predominantly in Sega Rally 2 and in most Sega Rally games since. It is the oldest car of the trio, though is a iconic vehicle in rallying after winning the WRC in 1974, 1975 and 1976 (and the driver's championship in 1977). The Statos is the most powerful car in-game but comes with the price of floatier handling (attributed to the fact that it is two-wheel drive, not four).
The Statros is unlocked by finishing first on the Lakeside track in the Saturn version, or by inputting the code     on the mode selection screen. In the arcade it needs to be unlocked by placing the gear stick into neutral and holding break, inserting a coin, and pressing the view buttons in order on the menu until a sound effect is heard.
Surprisingly this is not the first time the Lancia Stratos was playable in a Sega game - Safari Race for the SG-1000 contains both Lancia Stratoses and Audi Quattros.
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Tracks
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Desert (easy)
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| Alright! Let's watch your run one more time on the desert course.
Desert, perhaps the most iconic of all Sega Rally tracks, is a relatively simple dirt/mud circuit with easy turns and a couple of jumps. It also features a helicopter.
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Forest (medium)
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| Well, you're gonna see your excellent run one more time. Cool breeze, birds and clouds. Relax and enjoy...
Forest ramps up the challenge with a few tight turns. Part of the track takes place on mud, while others take place on the faster road surface.
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Mountain (hard)
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| Let's watch. The key to victory on this cool course is patience. But, as you know, only patience is not enough to win.
Mountain is the hardest track, with no off-road sections (aside from embankments), many turns and narrow roads, leaving little room for error.
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Lakeside
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| If you have to drive only one course for the rest of your life, this is the one. Is this heaven? Yeah...
Lakeside is a bonus course that can be played after finishing the previous courses in first place.
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Legacy
1996 saw the release of Sega Rally Championship Plus in Japan. Plus is very much the same game, but adds XBAND support and is tuned to work with the 3D Control Pad. There is a similar version released in the US under the title of Sega Rally Championship Plus: NetLink Edition, swapping XBAND support for Sega NetLink support, but does not feature analogue 3D Control Pad support.
Sega Rally was followed by Sega Rally 2 for Sega Model 3 hardware and later the Sega Dreamcast. It was also bundled as a box set with Sega Rally 2006 for the PlayStation 2.
Codemasters have cited Sega Rally as a strong influence on their first Colin McRae Rally game.
Production Credits
Arcade Version
Chief Programmer: Sohei Yamamoto
Programmer: Kenichi Yamamoto, Shinobu Hayashi, Satoshi Shiozaki
Chief Graphic Designer: Kenji Sasaki
Graphic Designer: Kumiko Shoji, Kenji Arai, Seiichi Yamagata, Tomoko Yemura, Nachiyo Kamogawa
Music: Takenobu Mitsuyoshi
Sound Effects & Music: Tomoyuki Kawamura
Mechanical Engineer: Masao Yoshimoto, Masayoshi Yamada, Hiroki Koyama, Hiroyuki Takahashi, Tomoya Takasugi, Takuya Ohashi
Cabinet Graphic Designer: Jun Hirato
Special Thanks: Toyota Motor Corporation, Fiat Auto S.P.A. -Lancia-, C-One Corporation, Shuichi Furuoka, Koh Akiyama
Navigator's Voice: Kenneth Ibrahim
Assistant Director: Isao Matsumoto
Produced by: Tetsuya Mizuguchi
Directed by: Kenji Sasaki
Saturn Version
~Part 1~
Head Programmers: Ryuichi Hattori, Osamu Hori
Programmers: Kouichi Toya, Yasuhiro Watanabe, Koji Kaifu
Head Graphic Designers: Minoru Matsuura, Shiro Kinemura
Graphic Designers: Saori Wada, Masashi Kubo, Maiko Kitagawa
Sound Director: Tatsuya Kozaki
Music Composer: Naofumi Hataya
Sound Effects: Seiro Okamoto, Tatsuya Kozaki
Sound Programmers: Naomi Yamamoto, Tadahiko Inoue, Yoshiaki Kashima
Navigator's Voice: Kennes Ibrahim
Special Thanks: Kenji Sasaki, Sohei Yamamoto, Mario Cotza, Toyota Motor Corporation, Fiat Auto S.P.A. - Lancia
Supervisor: Yoshio Fujimoto
Produced by: Tetsuya Mizuguchi
Directed by: Ryuichi Hattori, Atsuhiko Nakamura
~Part 2~
Head Programmers: Ryuichi Hattori, Osamu Hori
Programmers: Kouichi Toya, Yasuhiro Watanabe, Koji Kaifu
Head Graphic Designers: Minoru Matsuura, Shiro Kinemura
Graphic Designers: Saori Wada, Masashi Kubo, Maiko Kitagawa
Sound Producer: Yukifumi Makino
Sound Director: Tatsuya Kozaki
Music Composer: Naofumi Hataya
Sound Effects: Seiro Okamoto, Tatsuya Kozaki
Sound Programmers: Naomi Yamamoto, Tadahiko Inoue, Yoshiaki Kashima
Navigator's Voice: Kenneth Ibrahim
Recording Producer: Tatsutoshi Narita
Recording Director: Fumitaka Shibata
Recording Engineer: Naoyuki Machida
Public Relation: Hiroto Kikuchi, Ryutaro Nonaka, Tadashi Takezaki, Yasushi Nagumo
Overseas Coordination: James Spahn, Ryoichi Hasegawa
Manual Preparation: Hiroyuki Mitsui, Hiroya Tanaka, Hayato Takebayashi
Special Thanks: Kenji Sasaki, Sohei Yamamoto, Shinji Kawahira, Jun Senoue, Youji Ishii, Koichi Nagata, Makoto Oshitani, Yutaka Kamimura, Ko Tanaka, Mario Cotza, Koki Takahira (Car Graphic), Toshiya Hasegawa (Rally Xpress), C-One Corporation, Castrol, Michelin
Original Sound Track
- "Ignition"
- 'Conditioned Reflex', 'Getting Muddy', 'Power Games', 'Reckless Running', 'Ignition', 'Desert Land', 'My Dear Friend, Rally'
- Music Composed by: Takenobu Mitsuyoshi
- Sound Produced by: Takayuki Hijikata
- Written by: Kenneth Ibrahim, Tetsuya Mizuguchi
Supervisor: Yoshio Fujimoto (TEIN)
Thanks to the cooperation of Toyota & Lancia. The automobiles in Sega Rally Championship are the actual cars that participated in the WRC.
- Toyota Celica GT-Four, Lancia Delta HF Integrale, and Lancia Stratos
Produced by: Tetsuya Mizuguchi
Directed by: Ryuichi Hattori, Atsuhiko Nakamura
Presented by: Sega Enterprises
PC Version
Head Programmers: Ryuichi Hattori, Osamu Hori
Programmers: Kouichi Toya, Yasuhiro Watanabe, Koji Kaifu
Head Graphic Designers: Minoru Matsuura, Shiro Kinemura
Graphic Designers: Saori Wada, Masashi Kubo, Maiko Kitagawa
Sound Director: Tatsuya Kozaki
Music Composer: Naofumi Hataya
Sound Effects: Seiro Okamoto, Tatsuya Kozaki
Sound Programmers: Naomi Yamamoto, Tadahiko Inoue, Yoshiaki Kashima
Navigator's Voice: Kenneth Ibrahim
Special Thanks: Kenji Sasaki, Sohei Yamamoto, Mario Cotza, Toyota Motor Corporation, Fiat Auto S.P.A. - Lancia
Supervisor: Yoshio Fujimoto
Produced by: Tetsuya Mizuguchi
Directed by: Ryuichi Hattori, Atsuhiko Nakamura
PS2 Release
Chief Programmer: Sohei Yamamoto
Programmer: Kenichi Yamamoto, Shinobu Hayashi, Satoshi Shiozaki
Chief Graphic Designer: Kenji Sasaki
Graphic Designer: Kumiko Shoji, Kenji Arai, Seiichi Yamagata, Tomoko Yemura, Nachiyo Kamogawa
Music & Sound Effects: Takenobu Mitsuyoshi, Tomoyuki Kawamura
Sound Programmer: Yuichi UeDA
Mechanical Engineer: Masao Yoshimoto, Masayoshi Yamada, Hiroki Koyama, Hiroyuki Takahashi, Tomoya Takasugi, Takuya Ohashi
Cabinet Graphic Designer: Tetsuo Okabe
Special Thanks: Toyota Motor Corporation, Fiat Auto S.P.A. -Lancia-, C-One Corporation, Shuichi Furuoka, Koh Akiyama
Navigator's Voice: Kenneth Ibrahim
Assistant Director: Isao Matsumoto
Produced by: Tetsuya Mizuguchi
Directed by: Kenji Sasaki
Gallery
Physical Scans
Model 2 Version
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93
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Sega Retro Average
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| Based on 1 review
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| Publication
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Score
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Source
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| Computer & Video Games
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93
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№163
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Saturn Version
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94
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Sega Retro Average
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| Based on 4 reviews
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| Saturn, US
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Cover
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| Saturn, EU
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Cover
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 Disc
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| Saturn, JP (Plus)
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Cover
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PC Version
| PC, US
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Cover
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| PC, EU (GrabIt)
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Cover
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| PC, EU (Ntertainment)
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Cover
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| PC, JP
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Cover
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| PC, JP (Ultra 2000)
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Cover
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| Saturn, DE (Green Pepper)
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Cover
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| PC, NL/FR (Sega Classics)
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PlayStation 2 Version
| PlayStation 2, JP
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Cover
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External Links
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