Sega Titan Video

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Sega Titan Logo.png

STV unit.jpg

Fast Facts on the Sega Titan Video

Made by: Sega

Release Date RRP Code
Arcade World 1995  ?


{{#ifeq: 2 | 3 |


ST-V (Sega Titan Video) is an arcade system board released by Sega in 1995. Departing from their usual process of building custom arcade hardware, Sega's ST-V is essentially identical to the Sega Saturn home console system. The only difference is the media; ST-V used ROM-cartridges instead of CD-ROMs to store games. Being derived from the Saturn hardware, the ST-V was presumably named after the moon Titan, a satellite of Saturn.

The majority of ST-V titles were released in Japan only, but a notable exception was the port of Dynamite Deka, which became Die Hard Arcade. Games released for the ST-V include the arcade versions of Virtua Fighter Remix, Radiant Silvergun, Golden Axe: The Duel, and Final Fight Revenge. The shared hardware between Saturn and ST-V allowed for very "pure" ports for the Saturn console.

Contents

Specifications

  • Main CPU: 2x Hitachi SH-2 @ 28.6 MHz in a master/slave configuration
  • Custom Saturn Control Unit (SCU): Fixed-point math coprocessor
  • VDP1 32-bit video display processor - handles sprite and polygon drawing. Dual 256 KB framebuffers for rotate and scale effects. Texture mapping, Gouraud shading. 512KB texture RAM
  • VDP2 32-bit background and scroll plane video display processor - transparency effects, shadowing, 5 simultaneous scrolling backgrounds and 2 simultaneous rotating playfields
  • Sound CPU: Motorola 68000 @ 11.45 MHz
  • Sound chip: Yamaha YMF292-F SCSP @ 11.3 MHz
  • Main RAM: 2MB
  • VRAM: 1.54MB
  • Audio RAM: 512K

List of Games

Distributed by Sega

Note: there are a number of games, game dates, and company information omitted from this list because they are undiscovered/undumped/etc. A game with a year without a company means Sega. New games seem to be discovered with every new MAME release, so this list is not guaranteed to be up to date.

Distributed by Capcom

Gallery

Sega Arcade Boards
Originating in Arcades
8080/Z80-based Sega Blockade hardware | Sega VIC Dual | Sega G80 | VCO Object | Sega Zaxxon hardware | Sega Laserdisc hardware | Sega System 1 | Sega Appoooh hardware | Sega System 2 | Sega System E | Sega Gigas hardware | Sega Sharp Shooter hardware | Sega Space Position hardware
Sega Shooting Zone System (MAME alias for Sega Sharp Shooter Hardware; which name is correct?)
Custom Z80 boards (TODO the only one left is Bank Panic which needs to be handled differently; it's by Sanritsu and runs on the same hardware as exactly one other game)
68000-based Pre-System 16 hardware | Sega Hang-On Hardware | Sega OutRun Hardware | Sega System 16 | Sega X Board | Sega System 24 | Sega Y Board | Sega System 18
NEC V60/V70-based Sega System 32 | Sega Model 1
Intel i960-based Sega Model 2
PowerPC-based Sega Model 3
SuperH-based Sega Hikaru
Based on Home Hardware
SG-1000-based SG-1000-based Arcade Hardware
Mega Drive-based Mega-Tech | Sega System C/C2 | Mega Play | High Seas Havoc special board
Saturn-based Sega Titan Video (ST-V)
Dreamcast-based Sega NAOMI | Sega NAOMI 2 | Sega Aurora | Sammy Atomiswave
Xbox-based Sega Chihiro
GameCube-based Triforce
PC-based Sega Lindbergh | Sega Europa-R | Sega RingEdge | Sega RingWide | Sega RingEdge 2