List of unreleased 32X games

From Sega Retro

Title Publisher Developer Planned release date State before cancellation ROMs dumped?
32 Xtreme Sega Sega Autumn 1995[1]
Aftershock Sega Midwest Studio
Alien Trilogy
Alone in the Dark Interplay Infogrames Q2 1995[2]
AMOK
Batman Forever
Beyond Zero Tolerance Technopop Mega Drive ROM released
Blam! Machinehead
Boogerman: A Pick and Flick Adventure
Bug!
Casper Interplay[3] Funcom 1995 Q4[3]
Castlevania: The Bloodletting Konami Konami Spring 1995[4]
ClayFighter 2: Judgment Clay Interplay Interplay 1995-02[6], 1995-05[7] Found, dumped
College Basketball's National Championship Hosted by Billy Packer Sega Sega 1994[8]
Converse Hardcore Hoops Virgin Interactive Entertainment
Cyberwar Sales Curve Interactive
Daytona USA
Descent Interplay Parallax Software
Die Hard Trilogy
Ecco the Dolphin Sega Novotrade
Elite Sony Electronic Publishing Hybrid Technology Tech demo released
Fractal Racer Core Design
Garfield: Caught in the Act
Genesis 32X Sample Program Sega of America[20] Sega of America[21]
Heavy Machinery Scavenger Zyrinx? Christmas 1995[22]
HyperBlade Activision Activision 199x
Izzy's Quest for the Olympic Rings U.S. Gold 1995-06[26]
Jet Ski Rage Velocity 1995
Judge Dredd
Mission: Impossible Ocean Software
NBA Action Sega Winter 1995[29]
OutRun
Panzer Dragoon
Pinocchio
Prime Time NFL Football Starring Deion Sanders
Race Drivin'
Ratchet and Bolt Sega Sega Autumn 1995[30]
Rayman Ubisoft Ubisoft 1995-06[31], 1995-09[32]
Return Fire Williams Entertainment, SoftBank (JP) Prolific Publishing 199x Late Saturn version leaked
Revolution X
Shellshock
Sonic Mars Sega Technical Institute 1994-11, 1995-06
Sonic Sports Sega[38] Early
Soul Star X Core Design Core Design 1995-07[39], 1995-08[40][41] Dumped
Spot Goes to Hollywood Virgin Interactive Entertainment[42] Eurocom Entertainment Software[42] Prototype dumped
Street Fighter: The Movie
Street Racer Ubisoft 1995
Striker Rage Software Spring 1995[43]
Swagman
Thunderhawk II
Time Warner 32X CMD Download Cartridge Time Warner Interactive Prototype dumped
Timmy Time Domark Domark 1995
Venom - Spider-Man: Separation Anxiety
Virtua Hamster Sega David A. Palmer Productions[44] Autumn 1995[1] Dumped (32X)
Virtual Golf Core Design Core Design 1994, 1995
VR Troopers Sega Autumn 1995[45]
Waterworld Ocean Software Ocean Software
Sega Mega Drive
Data Design Interactive
Mega Drive prototype dumped
Wing War Sega 1995[56]
World Series Baseball '95
X-Men Scavenger, Sega Zyrinx? Dumped

References

  1. 1.0 1.1 1995 Sega Product Catalog (US), page 26
  2. GamePro, "March 1995" (US; 1995-xx-xx), page 146
  3. 3.0 3.1 Game Players, "Vol. 8 No. 10 October 1995" (US; 1995-xx-xx), page 37
  4. VideoGames, "February 1995" (US; 1995-0x-xx), page 55
  5. 5.0 5.1 5.2 5.3 5.4 5.5 Sega Visions, "September 1995" (US; 1995-xx-xx), page 100
  6. Game Players, "Vol. 8 No. 2 February 1995" (US; 1995-0x-xx), page 11
  7. GamePro, "April 1995" (US; 1995-xx-xx), page 139
  8. Game Players, "Vol. 7 No. 11 November 1994" (US; 1994-1x-xx), page 12
  9. 9.0 9.1 GamePro, "March 1995" (US; 1995-xx-xx), page 148
  10. Next Generation, "August 1995" (US; 1995-07-25), page 33
  11. 11.0 11.1 11.2 Sega FY 1997 Brand Review, page 265
  12. Intelligent Gamer, "June 1996" (US; 1996-0x-xx), page 42
  13. Ultra Game Players, "October 1996" (US; 1996-09-03), page 75
  14. 14.0 14.1 Intelligent Gamer, "November 1996" (US; 1996-1x-xx), page 43
  15. Ultra Game Players, "January 1997" (US; 199x-xx-xx), page 67
  16. Mega, "June 1994" (UK; 1994-05-19), page 83
  17. Sega Power, "July 1994" (UK; 1994-05-05), page 12
  18. 18.0 18.1 18.2 Mega Power, "November 1994" (UK; 1994-10-20), page 6
  19. Sega Magazin, "Juni 1994" (DE; 1994-05-11), page 8
  20. https://archive.org/details/SegaSDK
  21. [MAIN.ASM, US 32X development kit MAIN.ASM, US 32X development kit]
  22. CD Consoles, "Septembre 1995" (FR; 1995-09-08), page 16
  23. Electronic Gaming Monthly, "June 1996" (US; 1996-xx-xx), page 84
  24. 24.0 24.1 Intelligent Gamer, "August 1996" (US; 1996-0x-xx), page 43
  25. Electronic Gaming Monthly, "November 1996" (US; 1996-xx-xx), page 60
  26. GamePro, "March 1995" (US; 1995-xx-xx), page 149
  27. GamePro, "August 1995" (US; 1995-xx-xx), page 40
  28. 28.0 28.1 Sega FY 1997 Brand Review, page 85
  29. 1995 Sega Product Catalog (US), page 24
  30. 30.0 30.1 1995 Sega Product Catalog (US), page 25
  31. GamePro, "March 1995" (US; 1995-xx-xx), page 144
  32. Top Consoles, "Juin 1995" (FR; 1995-0x-xx), page 8
  33. Computer & Video Games, "May 1996" (UK; 1996-04-12), page 65
  34. Computer & Video Games, "October 1996" (UK; 1996-09-09), page 52
  35. Saturn Power, "June 1997" (UK; 1997-xx-xx), page 72
  36. Playmag, "Mai 1997" (FR; 1997-0x-xx), page 60
  37. File:SegaSaturnPerfectCatalogue JP 1997.pdf, page 87
  38. Game Players, "Vol. 8 No. 3 March 1995" (US; 1995-0x-xx), page 30
  39. Computer & Video Games, "June 1995" (UK; 1995-05-xx), page 34
  40. Games World: The Magazine, "August 1995" (UK; 1995-06-29), page 38
  41. Sega Magazine, "July 1995" (UK; 1995-06-15), page 24
  42. 42.0 42.1 Hidden Palace: Spot Goes To Hollywood 32x (Prototype)
  43. Mean Machines Sega, "February 1995" (UK; 1994-12-30), page 32
  44. http://www.gamesproducer.com/v1/fs.htm
  45. 1995 Sega Product Catalog (US), page 28
  46. Computer & Video Games, "August 1995" (UK; 1995-07-12), page 48
  47. Sega Magazine, "September 1995" (UK; 1995-08-13), page 20
  48. Top Consoles, "Octobre 1995" (FR; 1995-xx-xx), page 32
  49. 49.0 49.1 GamePro, "January 1996" (US; 199x-xx-xx), page 58
  50. http://www.cuttingedgeent.com/genlist.html (Wayback Machine: 1997-01-22 07:45)
  51. Computer & Video Games, "July 1996" (UK; 1996-06-12), page 49
  52. Computer & Video Games, "August 1996" (UK; 1996-07-11), page 53
  53. Sega Saturn Magazine, "August 1996" (UK; 1996-07-20), page 16
  54. Ultra Game Players, "November 1996" (US; 1996-10-08), page 79
  55. Playmag, "Mai 1997" (FR; 1997-0x-xx), page 61
  56. Game Players, "Vol. 7 No. 12 December 1994" (US; 1994-1x-xx), page 22