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Victory Goal '96 (ビクトリーゴール’９６) is a Japanese football game developed by Team Aquila exclusively for the Sega Saturn, and a direct sequel to Victory Goal.
Victory Goal '96 is a significant upgrade over its predecessor, sporting not only an updated player roster for the 1996 J. League season, but an entirely new 3D engine, with the players depicted as 3D models (as opposed to Victory Goal and International Victory Goal, where all players are 2D sprites). It also has limited commentary which is missing in previous games.
Like Victory Goal and its sequel, J. League Victory Goal '97, Victory Goal '96 was not released outside of Japan.
Executive Producer: Yoji Ishii
Producer: Hirotsugu Kobayashi
Technical Director: Honkang Lee
Art Producer: Kou Tanaka
Planners: Takayuki Yanagihori, Shigenori Araki
Programers: Kenji Murayama, Hiroaki Sakamoto, Maki Kato, Kouji Aiba, Yasushi Fujisawa
Designers: Koichi Sasaki, Takashi Thomas Yuda, Kazuki Aizawa, Hiroki Okabata, Harumi Masuda, Nanako Yarimizu
Sound Staff: Hirofumi Murasaki, Jun Senoue, Miki Obata, Saori Kobayashi
Recording Staff: Tatsutoshi Narita, Naoyuki Machida, Shinji Kawahira
Musicians: Takenobu Mitsuyoshi, Akira Sasaki, Masafumi Nakao, Akihiko Shinone, Kouhei Okamura, Tadashi Ohtsubo, Jun Senoue
Voice Actor: David Leytze, Takenobu Mitsuyoshi
Marketing Staff: Takayuki Kawagoe, Tadashi Takezaki, Masatoshi Kawaguchi, Yasushi Nagumo, Hiroto Kikuchi, Yosuke Okunari
Announcer: Katsuhiko Kaneko (Office: Onetwo Return)
Commentator: Kazushi Kimura (Shoot)
Special Thanks To: Tohru Nakabayashi, Satoshi Inokoshi, VEGA Team
PLESENTED BY TEAM AQUILA
|Sega Retro Average
|| №1996/06, p76
| Based on|
| Saturn, JP