Virtua CopFrom Sega Retro
Virtua Cop (バーチャコップ) is an arcade shooter game created by Sega AM2 for Sega Model 2 hardware in 1994. It is the first in the Virtua Cop series. It is a light-gun game and was one of the first games of its type to involve a 3D world. Virtua Cop's arcade success meant it was ported to the Sega Saturn in 1995 and later the PC in 1997. The Saturn version of the game was initially bundled with the Virtua Gun, a light-gun peripheral intended for use with this game. The game can be played without the Virtua Gun (the only way to play if the user lacks a CRT television) but it will result in a lesser experience. The PC version uses the mouse. Virtua Cop was followed by two sequels, Virtua Cop 2 and Virtua Cop 3. It was bundled Virtua Cop 2 in Japan and Europe on the PlayStation 2 as Virtua Cop: Elite Edition (Virtua Cop Rebirth in Japan) on August 25, 2002 and November 29, 2002 respectively, and this bundle includes gallery extras and implementation of Namco's G-Con 2 lightgun support. In 2004, a port was developed for the handheld Nokia N-Gage, but this was cancelled by the quality control team before its release, and very few beta units were manufactured.
GameplayPlayers assume the role of police officers and use a light gun to shoot criminals and advance through the game, with penalties for shooting civilians. Virtua Cop was notable for its use of polygonal graphics, which were subsequently used in both House of the Dead and Time Crisis, instead of the two dimensional sprites that were popular for previous games in the same genre. It is also notable for being one of the first games to allow the player to shoot through glass. Its name derived from this graphical style, which was previously used in Virtua Fighter, Virtua Striker and Virtua Racing. StoryA detective in the player's department uncovered an illegal gun-running operation and was able to trace it back to a powerful crime syndicate. He compiled a large amount of evidence and was ready to take them down, but he was discovered and assassinated. Some of the evidence managed to make its way back to headquarters and a special task force was put on the case. Production CreditsArcade VersionMain Programmer and Director: Katsunori Itai Saturn VersionDirector: Takashi Isono PC VersionOriginal Game Designed by: Sega AM2 Physical Scans
Saturn Version
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