Difference between revisions of "OutRun 2"

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Later the next year, [[OutRun 2 SP]] would be released an an update to the original, adding a new set of 15 American tracks and increasing the vehicle count to 10. The cabinet’s physical controls also received an update, as did an update to its exterior; models are often dressed in a distinctive yellow paint. SP also became the de-facto standard for future releases of the game.
 
Later the next year, [[OutRun 2 SP]] would be released an an update to the original, adding a new set of 15 American tracks and increasing the vehicle count to 10. The cabinet’s physical controls also received an update, as did an update to its exterior; models are often dressed in a distinctive yellow paint. SP also became the de-facto standard for future releases of the game.
  
A home port developed by [[Sumo Digital]] was published for the Microsoft Xbox in late 2004. Built upon the original 2003 game, it includes additions such as a mission mode, additional cars (for a total of 10), additional tracks from other [[Sega AM-2]] racing games, and even the ability to play the original [[Out Run]]. Originally unpublished in Japan, it would later see a 2005 release there with minor bugixes and track updates.
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A home port developed by [[Sumo Digital]] was published for the Microsoft Xbox in late 2004. Built upon the original 2003 game, it includes additions such as a mission mode, additional cars (for a total of 10), additional tracks from other [[Sega AM2]] racing games, and even the ability to play the original [[Out Run]]. Originally unpublished in Japan, it would later see a 2005 release there with minor bugixes and track updates.
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A second home port would be released in 2006, [[OutRun 2006: Coast 2 Coast]], this time built upon OutRun 2 SP. It expands the vehicle count to 15, includes additional modes and altered missions, and is the most fully-featured of all the game’s home versions. Released for the [[Microsoft Xbox]], [[Sony PlayStation 2]], [[Sony PlayStation Portable]], and [[Microsoft PC]]s, it was also originally unpublished in Japan until early 2007 where it saw an additional [[Sony PlayStation 2]] release titled OutRun 2 SP. This version sports force feedback for certain steering wheel peripherals and removes compatibility with the [[Sony PlayStation Portable]].
  
 
===Sequels and re-releases===
 
===Sequels and re-releases===

Revision as of 21:02, 27 March 2021

For the Xbox version, see OutRun 2 (Xbox).

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Outrun2title.png

OutRun 2
System(s): Sega Chihiro
Publisher: Sega
Developer:
Genre: Racing

















Number of players: 1-2
Release Date RRP Code
Arcade (Chihiro)
JP
¥? ?
Arcade (Chihiro)
US
$? ?
Arcade (Chihiro)
UK
£? ?


















This short article is in need of work. You can help Sega Retro by adding to it.


OutRun 2 (アウトラン2) is a 2003 arcade racing game developed by Sega for Sega Chihiro hardware. It is the first and only major followup to the original OutRun since Turbo OutRun and OutRunners.


Gameplay

Gameplay is similar to the original OutRun, but with a number of new mechanics; Ridge Racer-style drifting and slipstreaming is the most obvious. A variety of Ferraris were introduced (courtesy of an official Ferrari license), a new set of 15 European-themed routes to drive through were developed, and the classic OutRun music was revisited and joined by new songs. A new "Heart Attack" mode was added where you have to fulfill various small challenges as you drive.

Cars

The original version of OutRun 2 features eight Ferraris. The cars are split into four "classes" with different values for acceleration, handling and top speed.

F50
F50 (1995-1997)
Dino 246GTS
Dino 246GTS (1969-1974)
Testarossa
The Testarossa (1984-1991) is the car used in the original Out Run (without permission from Ferrari) and stands as one of the more common and popular Ferraris in this game.
Enzo Ferrari
The Enzo Ferrari (2002-2004) is the newest model of Ferrari to in OutRun 2.
360 Spider
360 Spider (2001-2005)
GTS/4 Daytona
GTS/4 Daytona or 365 GTS/4 (1971-1973)
288 GTO
288 GTO (1984-1985)
F40
The F40 (1987-1992) is the car that found its way into Turbo OutRun, Battle OutRun and OutRun Europa (all without permission), with a GTE version appearing in Scud Race.

Course layout

Stage Number Goal name
1 2 3 4 5
Tulip Garden A
Cloudy Highland
Castle Wall Metropolis B
Deep Lake Industrial Complex
Palm Beach Coniferous Forest Ancient Ruins C
Alpine Snow Mountain
Desert Imperial Avenue D
Ghost Forest
Cape Way E

History

OutRun 2 was initially released for Sega Chihiro hardware in December of 2003. Sporting 15 European tracks and 8 selectable vehicles, it features a manual style of finishing drifts that would only make an an appearance here.

Later the next year, OutRun 2 SP would be released an an update to the original, adding a new set of 15 American tracks and increasing the vehicle count to 10. The cabinet’s physical controls also received an update, as did an update to its exterior; models are often dressed in a distinctive yellow paint. SP also became the de-facto standard for future releases of the game.

A home port developed by Sumo Digital was published for the Microsoft Xbox in late 2004. Built upon the original 2003 game, it includes additions such as a mission mode, additional cars (for a total of 10), additional tracks from other Sega AM2 racing games, and even the ability to play the original Out Run. Originally unpublished in Japan, it would later see a 2005 release there with minor bugixes and track updates.

A second home port would be released in 2006, OutRun 2006: Coast 2 Coast, this time built upon OutRun 2 SP. It expands the vehicle count to 15, includes additional modes and altered missions, and is the most fully-featured of all the game’s home versions. Released for the Microsoft Xbox, Sony PlayStation 2, Sony PlayStation Portable, and Microsoft PCs, it was also originally unpublished in Japan until early 2007 where it saw an additional Sony PlayStation 2 release titled OutRun 2 SP. This version sports force feedback for certain steering wheel peripherals and removes compatibility with the Sony PlayStation Portable.

Sequels and re-releases

OutRun 2 has yet to be followed by a new game, but there have been a number of updated versions and ports.

OutRun 2 SP is the major arcade update. This version features an entirely new set of routes focused around American locales, the ability to play all 15 routes in each set in a row, two new Ferraris to drive, and Turbo OutRun-esque rivals to overtake. Additionally, physics have been changed to be a bit more forgiving, and the original Out Run and Turbo OutRun music has been added.

OutRun 2 for the Xbox, despite the name, is a port of 2 SP with even more additions: a "Mission" mode, a further two new cars, online play, brand new arranges of the main Out Run songs by Richard Jacques plus various versions of the new OutRun 2 songs, and two new sets of driving routes based on Scud Race and Daytona USA 2: Power Edition (not available in any other version of the game). A direct port of the original Out Run is also unlockable.

OutRun 2 SP SDX is a port of 2 SP to stronger hardware and uses a higher resolution. It's also a very impressive cabinet!

OutRun 2006: Coast 2 Coast is yet another "better" port of 2 SP: the two cars from the Xbox version plus three new ones, a Coast 2 Coast mode based loosely on the old Mission mode (i.e. without its... stranger... missions) as well as on Heart Attack mode, and all the new music from the Xbox version plus yet more new arranges of the original OutRun tunes plus two new songs.

OutRun 2 SP for the PlayStation 2 is the only port released in Japan, and it's also a Japan exclusive. It is simply the PS2 version of OutRun 2006 with various refinements, and yet another set of arranges of the original Out Run music plus yet another new song.

OutRun Online Arcade is a no-frills download-only port of OutRun 2 SP (though it has online play), and has since been delisted.

It should be noted that there is no port of the original OutRun 2 (particularly its physics).

Production credits

Original Game ©Sega ©SEGA-AM2/SEGA, 2003
Source:
In-game credits


Magazine articles

Main article: OutRun 2/Magazine articles.

Digital manuals

Promotional material

Gallery

Physical scans

Chihiro, US
Chihiro, JP
OutRun2 Chihiro Disc.jpg
Disc
Chihiro, UK

References




OutRun series of games
Arcade
OutRun (1986) | Turbo OutRun (1989) | OutRunners (1992) | OutRun 2 (2003) | OutRun 2 SP (2004) | OutRun 2 SP SDX (2006)
Sega Master System
OutRun (1987) | OutRun 3D (1988) | Battle OutRun (1989) | OutRun Europa (1991)
Windows PC
OutRun (1987) | Turbo OutRun (1989) | OutRun Europa (1991) | OutRun 2006: Coast 2 Coast (2006)
MSX
OutRun (1988)
FM Towns/FM Towns Marty
Turbo OutRun (1989)
LCD handheld game
OutRun (1989) | OutRun F-1 (19xx)
Sega Mega Drive
OutRun (1991) | Turbo OutRun (1992) | OutRun 2019 (1993) | OutRunners (1994) | Arcade Legends OutRun 2019 (200x)
Sega Game Gear
OutRun (1991) | OutRun Europa (1992)
Sega Saturn
Sega Ages OutRun (1996)
i-mode 503i
OutRun (2001)
Sony PlayStation 2
Sega Ages 2500 Series Vol. 13: OutRun (2004) | OutRun 2006: Coast 2 Coast (2006) | OutRun 2 SP (2007)
Xbox
OutRun 2 (2004) | OutRun 2006: Coast 2 Coast (2006)
Sony PlayStation Portable
OutRun 2006: Coast 2 Coast (2006)
Xbox 360
Sony PlayStation 3
OutRun Online Arcade (2009)
Nintendo 3DS
3D OutRun (2014)
Nintendo Switch
Sega Ages OutRun (2018)
OutRun-related media
Music
OutRun (1992) | Virtua Racing & OutRunners (1993) | Yu Suzuki Produce OutRun (1997) | Sega Presents OutRun 2: Music Through the Ages (2004) | OutRun 2 Sound Tracks (2004) | OutRun 2 Sound Tracks: Side B (2005) | OutRun 20th Anniversary Box (2007) | OutRun Sound Tracks: Complement (2007) | OutRun (2016) | Sega Ages OutRun: Music Collection (2019)
Film
OutRun (1987) | OutRun (1988) | Super Monaco GP / Turbo OutRun (1989) | Out Run/Turbo Out Run Strategy Movie & S.S.T. Band Live+1 (2007)