Difference between revisions of "Sega Interactive"

From Sega Retro

(summary rewrite, History creation section and content move, History rewrite, added Defunct year, cut redundant section listing released games, minor rephrasing)
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{{otherPage|page=Sega Interactive (Japan)|desc=a branch of [[Sega of Japan]]}}
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#REDIRECT [[Sega Interactive Development Division]]
{{CompanyBob
 
| logo=Sega_interactive.png
 
| width=
 
| founded=1984
 
| defunct=1995
 
| tseries=
 
| mergedwith=
 
| mergedinto=[[Sega of America]] (1992)
 
| headquarters=California, United States
 
}}
 
'''Sega interActive''', previously known as '''Interactive Designs''', was a [[wikipedia:California|California]]-based video game developer. Founded in 1984 by [[Rod Nakamoto|Rod]] and [[Nancy Nakamoto]], the company is most well known for the [[Eternal Champions]] series.
 
 
 
==History==
 
For nearly a decade, the company developed games for clients like [[Electronic Arts]], [[Activision]], [[wikipedia:Sierra On-Line|Sierra On-Line]], [[Data East]], [[Cinemaware]], [[Capcom]], [[NEC]], [[Sega of America]] and [[wikipedia:The Walt Disney Company|The Walt Disney Company]].
 
 
 
In late 1992, the developer was acquired by [[Sega of America]] and renamed Sega Interactive. Over the next four years, the company grew to employ more than 65 people, and would produce generate more than $250 in revenue for [[Sega]] before its closure in 1995.
 
 
 
==Softography==
 
{{CompanyHistoryAll|Sega Interactive|Interactive Designs}}
 
 
 
==References==
 
<references />
 
 
 
 
 
{{SegaOverseas}}
 

Revision as of 04:13, 16 April 2021