Billy Hatcher and the Giant Egg

From Sega Retro

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Billy Hatcher and the Giant Egg
System(s): Nintendo GameCube, Windows PC
Publisher: Sega
Developer:
Genre: Platform

















Number of players: 1-4
Release Date RRP Code

Billy Hatcher and the Giant Egg, known as Giant Egg: Billy Hatcher no Daibouken (ジャイアント エッグ ~ビリー・ハッチャーの大冒険~) in Japan, is a video game for the Nintendo GameCube that was developed by Sonic Team and published by SEGA on September 23, 2003 in North America.

Story

"Morning Land is a peaceful realm inhabited by chickens. One day, a terrible fate befell the land. Black Crows empowered by a mysterious magic appeared as ferocious monsters bent on keeping the world in eternal night. The Chicken Elders whose voices bring dawn each day were captured and sealed within golden eggs. Without their morning cries, the world will remain engulfed in darkness and human hearts will be consumed by evil. Now, only young Billy Hatcher and his friends can defeat the Crows, release the elders and return morning to the world."

Stages

  • Forest Village
  • Pirates Island
  • Dino Mountain
  • Blizzard Castle
  • Circus Park
  • Sand Ruin
  • Giant Palace

Trivia

The 4 characters playable in the multi player games are based off 4 of the main Sonic the Hedgehog characters - Billy is Sonic, Chick Poacher is Tails, Bantam Scrambled is Knuckles and Rolly Roll is Amy. The Hatcher characters use similar colors and copy poses - Billy on the boxart is in the same pose Sonic has in some of the Sonic Adventure 2 artwork (see below vs the boxart).

Production Credits

Producer: Yuji Naka
Director: Shun Nakamura
Main Programmer: Yoshitaka Kawabata
Art Director: Hideaki Moriya
Sound Director: Mariko Nanba

Game Design Staff

Lead Game Designer: Shun Nakamura
Game Designers: Atsushi Kanno, Mizuki Hosoyamada

Programming Staff

Lead System & Character Programmer: Yoshitaka Kawabata
Boss & Camera Programmer: Masakazu Miura
Egg Animal & Advertise Programmer: Yusuke Hasuo
Field Programmer: Takuma Komatsu
Boss Programmer: Junichi Takeda
GBA Minigame Programmer: Takahiro Hamano

Design Staff

Lead Designer: Hideaki Moriya
Character Designers: Hiroyuki Watanabe, Michihiro Sato
Character Coordinator: Yuji Uekawa
Enemy Designers: Yoshinari Amaike, Hisanobu Kometani
Egg Animal Designers: Ai Ikeda, Naho Asami
Field Designers: Nanako Yarimizu, Satoshi Okano, Shio Hashimoto, Yohnosuke Miki, Ryoma Araki
Battle Field Designers: Akira Mikame
Advertise Designers: Yuki Takahashi, Miho Hyakutake
Effects Designer: Wataru Watanabe

CG Movie Staff

CG Movie Artists: Takeshi Itou, Tsuneyuki Matsumoto, Yukiwo Takahashi
Storyboard Director: Hidetoshi Yoshida

Sound Staff

Music And Sound Designed By: Wave Master Inc.
Executive Producer: Yukifumi Makino
Sound Producer: Tatsuya Kouzaki
Music Composers: Mariko Nanba, Tomoya Ohtani
Sound Effects: Hideki Abe, Tomoya Ohtani
Recording & Mixing Engineer: Yoshitada Miya
Additional Engineer: Hirokazu Akashi
Assistant Engineers: Fumiki Yamamoto (Power House Studio), Hiroshi Sato (Power House Studio)
Recording Producers: Hidetaka "Carl" Shibata (Power House Studio), Fumitaka Shibata
Technical Support: Shigeharu Isoda

Musicians

Recording Director: Shige Kawagoe
Guitar: Shige Kawagoe
Bass: Ichiro Fujiya
Drums: Naoto "Viva" Sugai
Trumpet: Futoshi Kobayashi
Sax: Koji Orita
Strings: Yu Suhino (VL), Tomomi Tokunaga (2ndVL), Saori Oka (VA), Yoshihiko Maeda (VC)
Voices: Yujiro Komura, Nobue Iketani, Toshihiro Nishibe, Kyoko Tatemoto, Jun Otoi, Kantaro Kudo
Voice Recording Studio: Gekiden Tohai Corporation, Engekibentou Meko-Nya, Esclator Records
Recording And Mixed At: Wave Master Studio
Recording At: Power House Studio

Chant This Charm (Theme Song)

Vocal: Yukari Fresh (Esclator Records)
Words & Music: Mariko Nanba, Tomoya Ohtani
Translator: Kan Hashimoto
Arrangement: Shige Kawagoe
Character Voices: Hikaru Kobayashi, Yuka Yamada, Kento Takahashi, Hideaki Nagasawa

Sega Corporation

Executive Management: Hisao Oguchi, Masanao Maeda, Hideki Okamura, Toshihiro Nagoshi, Yukio Sugino
Marketing: Hideki Yokaichiya, Naoko Ooka
Public Relations: Yasushi Nagumo, Youko Nagasawa
International Business: Yusuke Sugi

Sega Logistics Services Co. Ltd.

Product Management: Junichi Shimizu
Product Support: Akira Nishikawa, Akira Terasawa, Yutaka Kawasaki
Qulity Control: Yuji Nakamura
Package & Manual Production: Yoshihiro Sakuta, Masaru Kobayashi, Toshiki Yamaguchi, Restall Colin

Sega Of America Inc.

VP Of Marketing: Mike Fischer
Advetising Manager: Teri Higgins
Creative Services Manager: Arianne McCarthy
Public Relations Chase: Molly Musler
Localzation Manager: Osamu Shibamiya
Localzation Producer: Klayon Vorlick
Director Of QA: Deborah Kirkham
QA Lead: Shawn Dobbins

Sega Europe Ltd.

COO: Naoya Tsurumi
Director Of Product Developement: Jin Shimazaki
Producer: Akiko Uchida
Senior Producer: Matt O' Driscoll
European Product Manager: Mark Fisher
European Marketing Director: Matthew Woodley
Technical Producer: Elliott Martin
Localization: Eva Backmann (GER), Marta Lois Gonzalez (SP), Brigitte Nadesan (FR), Giuseppe Rizzo (ITA)
Lead Tester: Darius Sadeghion
QA: David Smith, Roy Boateng, Chirs Geiles

Special Thanks

Yasuko Maruyama, Masaru Setsumaru, Fumie Kumatani, Keiichi Sugiyama, Sachiko Ochi, Ai Muroi, Teruhiko Nakagawa, Hideaki Kobayashi, Jun Senoue, Tatsuyuki Maeda, Ryoichi Nino, Takumi Ohtani
Created By: Sonic Team
Presented By: Sega

Physical Scans

GameCube Version

GameCube, US
Gc billyhatcherandthegiantegg.jpg
Cover
BillyHatcher US disc.jpg
Disc
GameCube, EU
BillyHatcher GC EU Box.jpg
Cover
GameCube, EU
(Player's Choice)
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Cover
GameCube, JP
BillyHatcher GC JP Box.jpg
Cover
GameCube, JP (Rerelease)
BillyHatcher GC JP Box Alt.jpg
Cover
GameCube, DE
BillyHatcher GC DE Box.jpg
Cover
GameCube, ES
BillyHatcher GC ES Box.jpg
Cover

PC Version

PC, EU
BillyHatcher PC EU Box.jpg
Cover

External link