Difference between revisions of "Castle of Illusion Starring Mickey Mouse (8-bit) (Master System prototype; 1990-05-25)/Comparisons"
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{{Comparison | {{Comparison | ||
| image1=CastleofIllusion1990-05-25 SMS EnchantedForest.png | | image1=CastleofIllusion1990-05-25 SMS EnchantedForest.png | ||
− | | image2= | + | | image2=Castle of Illusion SMS, Stage 1.png |
| game1=1990-05-25 prototype | | game1=1990-05-25 prototype | ||
| game2=Final game | | game2=Final game |
Latest revision as of 19:54, 15 March 2023
General comparisons
1990-05-25 prototype |
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Final game |
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The title screen is rough in design, depicting a roughly-animated Mickey walking to the edge of a cliff to see the castle on the horizon, which is in full colour. The full 256x192 resolution is used here, rather than the cropped 248x192 resolution of the final game.
1990-05-25 prototype |
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Final game |
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The "gameplay" depicts Mickey running through a single screen of an early version of the first level, the Enchanted Forest, looping to the other side of the screen. Many of the level tiles are in a rough, early state that would be polished up for the final game, and an indigo colour is used for the background rather than turquoise. The full 256x192 resolution is also used here.
1990-05-25 prototype |
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Final game |
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After a few seconds, the game shows a "Coming Soon" message before resetting to the title screen.