Corporation

From Sega Retro

n/a

Corporation title.png

Corporation
System(s): Sega Mega Drive
Publisher: Virgin Games
Developer:
Genre: FPS

















Number of players: 1
Release Date RRP Code

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Corporation, is a first person shooter game originally developed for the Commodore Amiga computer by Core Design, before being ported to the Sega Mega Drive in 1992. The North American version of the game was renamed Cyber-Cop for unknown reasons, though peculiarly mentions the original title on the game's cover.

Corporation's Amiga release pre-dates id Software's attempts at first person shooters (namely Hovertank 3D, Catacomb 3-D and the more widely known Wolfenstein 3D), meaning it stands as a milestone in the genre. Though walls and floors are untextured, it was the first FPS game to include (primitive) dynamic lighting, and also features role-playing, stealth and hacking elements. Core Design would later produce other attempts at first and third person shooters, such as Soul Star, Thunderhawk and Battlecorps on the Sega Mega-CD.

The game was widely praised at the time of release for its display of then-innovative technology, though by modern standards is considered to be a very slow game with difficult control mechanics.

Production Credits

Developed By: Core Design Ltd
Game Desgin and Graphics By: Kevin Bulmer
Programmed By: William Allen
Music and Sound Effects By: Krisalis Software Ltd
Produced and Copyrighted By: Virgin Games Inc
Product Manager: Lyle J Hall II
Quality Assurance: Lyle J Hall II, Tom Tallarico, Michael Gater, Ron Friedman, Noah Tool
Manual By: Lyle J Hall II
Edited By: Lisa Marcinko

Promotional Material

Physical Scans

Sega Retro Average 
Publication Score Source
70 №10, p76/77/78
87 №133, p84
85 №10, p36/37
82 №14
89 №32, p173
75 №1, p45/46/47
78 №3, p45
87 №6, p28/29/30
86 №20, p100/101/102
91 №25, p102/103
80 №33, p32/33
95 №8, p46/47
90 №18, p64
91 №7, p64/65[1]
Sega Mega Drive
85
Based on
14 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU) PAL
60
[2]
1700 igr dlya Sega (RU) NTSC-U
30
[3]
Consoles + (FR)
70
[4]
Cool Gamer (RU)
50
[5]
Computer & Video Games (UK)
87
[6]
Electronic Gaming Monthly (US) NTSC-U
48
[7]
Mean Machines: The Essential Sega Guide (UK)
86
[8]
Game Power (IT)
89
[9]
GamePro (US) NTSC-U
70
[10]
Game Zone (UK)
85
[11]
Hobby Consolas (ES)
80
[12]
Joypad (FR) NTSC-U
82
[13]
Joystick (FR) NTSC-U
89
[14]
Sega Mega Drive Advanced Gaming (UK)
75
[15]
Sega Mega Drive Advanced Gaming (UK)
75
[16]
Mega (UK) PAL
78
[17]
Mega Play (US) NTSC-U
40
[18]
MegaTech (UK) PAL
87
[19]
Mean Machines (UK)
86
[20]
Mean Machines Sega (UK)
86
[21]
Player One (FR)
91
[22]
Play Time (DE)
64
[23]
Sega Power (UK) PAL
80
[24]
Sega Pro (UK) PAL
95
[25]
Sega Pro (UK) PAL
90
[26]
Sega Force (UK) PAL
91
[27]
Supergame (BR) NTSC-U
86
[28]
Supersonic (FR)
87
[29]
Tricks 16 bit (RU) PAL
82
[30]
Tricks 16 bit (RU) NTSC-U
59
[31]
Video Games (DE)
33
[32]
Sega Mega Drive
75
Based on
31 reviews

Corporation

Mega Drive, US
Corporation MD US Box.jpg
Cover
CyberCop MD US Cart.jpg
Cart
Mega Drive, EU
Corporation MD EU Box.jpg
Cover
Corporation MD EU Cart.jpg
Cart
  1. File:SegaForce07UK.pdf, page 66
  2. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 51
  3. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 53
  4. Consoles +, "Juin 1992" (FR; 1992-0x-xx), page 76
  5. Cool Gamer, "9" (RU; 2002-10-13), page 56
  6. Computer & Video Games, "December 1992" (UK; 1992-11-15), page 84
  7. Electronic Gaming Monthly, "June 1992" (US; 1992-xx-xx), page 30
  8. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 33
  9. Game Power, "Settembre 1992" (IT; 1992-0x-xx), page 52
  10. GamePro, "July 1992" (US; 1992-xx-xx), page 46
  11. Game Zone, "August 1992" (UK; 1992-07-xx), page 36
  12. Hobby Consolas, "Noviembre 1992" (ES; 1992-xx-xx), page 156
  13. Joypad, "Novembre 1992" (FR; 1992-1x-xx), page 60
  14. Joystick, "Novembre 1992" (FR; 1992-1x-xx), page 173
  15. Sega Mega Drive Advanced Gaming, "September 1992" (UK; 1992-xx-xx), page 45
  16. Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 63
  17. Mega, "December 1992" (UK; 1992-11-19), page 45
  18. Mega Play, "June 1992" (US; 1992-0x-xx), page 62
  19. MegaTech, "June 1992" (UK; 1992-05-20), page 28
  20. Mean Machines, "May 1992" (UK; 1992-04-28), page 100
  21. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 138
  22. Player One, "Novembre 1992" (FR; 1992-11-10), page 102
  23. Play Time, "3/93" (DE; 1993-02-10), page 111
  24. Sega Power, "August 1992" (UK; 1992-07-02), page 32
  25. Sega Pro, "June 1992" (UK; 1992-05-21), page 46
  26. Sega Pro, "April 1993" (UK; 1993-03-11), page 64
  27. Sega Force, "July 1992" (UK; 1992-06-xx), page 66
  28. Supergame, "Janeiro 1993" (BR; 1993-01-xx), page 17
  29. Supersonic, "Janvier 1993" (FR; 199x-xx-xx), page 13
  30. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 11
  31. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 65
  32. Video Games, "9/92" (DE; 1992-08-26), page 54