Difference between revisions of "Kenji Tohma"
From Sega Retro
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− | {{sub-stub}}'''{{PAGENAME}}''' (藤間 健二). | + | {{sub-stub}}'''{{PAGENAME}}''' (藤間 健二) is a lead programmer at [[Sega of Japan]]. |
==Production history== | ==Production history== | ||
{{ProductionHistory|Kenji Tohma|藤間 健二}} | {{ProductionHistory|Kenji Tohma|藤間 健二}} | ||
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+ | ==External links== | ||
+ | * [https://www.facebook.com/kenji.tohma {{PAGENAME}}] on [https://www.facebook.com Facebook] | ||
==References== | ==References== | ||
<references /> | <references /> |
Latest revision as of 04:04, 6 May 2024
Kenji Tohma |
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Employment history:
Divisions:
Divisions:
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Role(s): Programmer |
This teeny-tiny article needs some work. You can help us by expanding it.
Kenji Tohma (藤間 健二) is a lead programmer at Sega of Japan.
Production history
- Dark Edge (System 32; 1993) — Program
- Hard Dunk (System 32; 1994) — Program (as 藤間 健二)
- Gunblade NY (Model 2; 1996) — Chief Programmer
- Top Skater (Model 2; 1997) — chief programmer
- L.A. Machineguns (Model 3; 1998) — chief programmer
- Crackin' DJ Part 2 (NAOMI GD-ROM; 2001) — Chief Programmer
- Gunblade NY & LA Machineguns (Wii; 2010) — Lead Programmer
- Virtua Tennis 4 (Wii; 2011) — Lead Programmer
- Virtua Tennis 4 (Windows PC; 2011) — Lead Programmer
- Virtua Tennis 4 (PlayStation 3; 2011) — Lead Programmer
- Virtua Tennis 4 (Xbox 360; 2011) — Lead Programmer