Difference between revisions of "Lunar: The Silver Star"

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{{stub}}'''''{{PAGENAME}}''''' (ルナ ザ・シルバースター) is a 1992 RPG by [[Game Arts]] for the [[Sega Mega-CD]] and the first in their ''Lunar'' series of RPGs. [[Working Designs]] translated it and released it overseas in 1993. Game Arts released an expanded remake for the [[Sega Saturn]] and [[Sony PlayStation]] in 1996 as ''[[Lunar: Silver Star Story]]''.
+
'''''{{PAGENAME}}''''' (ルナ ザ・シルバースター) is a role-playing game developed by [[Game Arts]] for the [[Sega Mega-CD]] and released in 1992. It was translated by [[Working Designs]] and released in the United States in 1993. The game made use of the CD format to feature high quality audio, [[full-motion video]], and voice acting to narrate a fantasy story set in a magical world. It was critically and commercially successful, becoming the best-selling Mega-CD title in Japan,{{magref|bemega|1994-01|32}} and it is often considered one of the best RPGs of the 16-bit era.
  
It had a sequel, ''[[Lunar: Eternal Blue]]'', released in 1994.
+
It is the first game in the ''[[:Category:Lunar|Lunar]]'' series of RPGs, and it was followed by ''[[Lunar: Eternal Blue]]'', released in 1994. Game Arts released an expanded remake, ''[[Lunar: Silver Star Story]]'', for the [[Sega Saturn]] and [[Sony PlayStation]] in 1996.
  
 
==Story==
 
==Story==
{{ScreenThumb3|width=120
+
{{ScreenThumb2|Lunar Silver Star, Alex and Luna Song.png|Lunar Silver Star, Quark.png|width=200|Alex, Luna, and Quark}}
|Lunar Silver Star, Introduction 1.png
+
{{ScreenThumb|Lunar Silver Star, Map.png|width=200|Map}}
|Lunar Silver Star, Introduction 2.png
+
The game takes place in the fantasy land of Lunar, a small habitable world orbiting the massive, barren blue planet (known as the Blue Star), forming a loose parallel between the game's world and the Earth and its moon. Centuries before the start of the game, the Blue Star was rendered unlivable by years of war. The powerful and benevolent goddess Althena relocated humanity to the Silver Star, the world of Lunar, and entrusted four dragons to safeguard the elements of the new world. From this point on, those who would use the power of the dragons to serve the goddess and protect the world were known as "Dragonmasters," and no such Dragonmaster was more revered than Dyne, a legendary hero who defended the goddess and succumbed to an unknown fate.
|Lunar Silver Star, Introduction 3.png
+
 
|Characters
+
The stories surrounding Dyne's exploits would form the life model for a young boy named Alex, the game's protagonist and central character, who aspires to become a Dragonmaster himself. At the behest of Ramus, eager son of the town mayor, Ramus and Alex embark on their first real adventure, with Alex's adopted sister Luna and their talking flying pet Nall, to the mysterious Dragon's Cave in search of a valuable diamond. Making their way through the cavern, the group meets Quark, an aged dragon who senses great potential in Alex and urges him to complete the trials of other dragons to become the next Dragonmaster, champion of the Goddess Althena, and protector of the world. Quark shows an interest in Luna as well, remarking that she has a familiar aura about her.
 +
 
 +
==Gameplay==
 +
{{ScreenThumb|Lunar Silver Star, Town.png|width=200|Town}}
 +
{{ScreenThumb2|Lunar Silver Star, Dungeon.png|Lunar Silver Star, Battle.png|width=200|Dungeon and battle}}
 +
{{ScreenThumb2|Lunar Silver Star, Party Menu.png|Lunar Silver Star, Character Status.png|width=200|Status screens}}
 +
The game is a role-playing game with an overhead perspective. Alex and his companion Nall must navigate towns, fields, and harsh environments. Other characters join and leave the party throughout the game. Short video and audio interludes accompany the game's narrative.
 +
 
 +
The game has an overworld that contains towns and dungeons. Towns contain stores where the player can exchange silver, the game's currency, for weapons, armor, and other items as well as interact with non-player characters to learn more about the world and glean hints about how to progress. Dungeons have the party fight toward story-based objectives that move the plot forward, finding treasure along the way. Players may find weapons, equipment, and assorted items during gameplay that increase the effectiveness of characters in battle, such as causing more damage to opponents and increasing their stamina.
 +
 
 +
While traveling in the overworld or dungeons, players randomly encounter enemy monsters that must be defeated or avoided to progress. At the start of an encounter, the player can choose to fight, run, or consult Nall to gauge the strength of the enemies. Battle sequences are turn-based, and the positioning of allies and enemies adds a strategic element. A character can only move a limited distance in a single turn before attacking, and characters only able to strike enemies if they are close enough to their target or using a ranged attack. Characters have different movement ranges, and some characters can attack twice per turn. The player issues a commands to each controlled character in their party, which are then carried out in sequence until the battle ends. Characters can be commanded to attack the enemy, cast a spell, use an item, flee into a corner, stand their ground, or run from the battle entirely. The player can also choose AI to allow the computer to control the character for that turn.
 +
 
 +
When all the enemies are defeated, the characters are rewarded with experience and silver. Characters who are defeated or who ran from battle do not receive experience at the end of the battle. Characters who are defeated in combat are rescued by Nall and return to the party with one hit point after the battle completes. If the entire party is defeated, the game ends; the player may choose to load a previous save file or restart the game at an automatically saved checkpoint.
 +
 
 +
Characters increase their levels from gaining experience, which teaches them new abilities and improves their statistics:
 +
 
 +
*'''Max HP:''' The character's health. The character is forced to withdraw from combat when his or her health is exhausted.
 +
*'''Max MP:''' The character's mana. Casting spells costs mana, and a spell cannot be cast if the character lacks sufficient mana.
 +
*'''Atk Pwr:''' The strength of the character's attacks.
 +
*'''Def Pwr:''' The character's defensive power against physical attacks.
 +
*'''Agility:''' The character's speed, which affects turn order in battle.
 +
*'''Anti-Magic:''' The character's defensive power against magic attacks.
 +
*'''# of Atks:''' The number of times that the character can attack during a single turn (if within range of an enemy).
 +
*'''# of Moves:''' The number of spaces that a character can move in a single turn.
 +
 
 +
Outside of battle, the player can invoke a menu to use magic or items, equip items, view each character's statistics, or change the AI behavior. The party has a large shared inventory for storing items. Each character has his or her own inventory, which is smaller. Characters must equip items such as weapons, armor, and jewelry into their inventory to make use of them, and they can only use consumable items (such as healing items) in combat if they have been added into their inventory before battle. The AI behavior can be changed to allow the computer to use magic or items when controlling each character in battle. The player can also use Nall to load or save the game at any point outside of combat, change the turn order of the party, and drop items from the shared inventory.
 +
 
 +
===Overworld===
 +
Certain landmarks appear in the overworld to assist the party in between battles.
 +
{{InfoTable|imagewidths=320|
 +
{{InfoRow
 +
| title=Healing Stone
 +
| screenshot=Lunar Silver Star, Overworld, Healing Stone.png
 +
| desc=Activating a Healing Stone with {{A}} restores all of the party's health.
 +
}}
 +
{{InfoRow
 +
| title=Magic Circle
 +
| screenshot=Lunar Silver Star, Overworld, Magic Circle.png
 +
| desc=Activating a Magic Circle with {{A}} restores all of the party's mana.
 +
}}
 +
{{InfoRow
 +
| title=Shrine of Althena
 +
| screenshot=Lunar Silver Star, Overworld, Shrine Outside.png
 +
| screenshot2=Lunar Silver Star, Overworld, Shrine Inside.png
 +
| tabs=yes
 +
| desc=The party can enter a Shrine of Althena and rest to restore their health and mana.
 +
}}
 +
}}
 +
 
 +
===Characters===
 +
Alex and Nall are always present in the party. Other members join and leave according to story events. The party can contain up to five members at a time.
 +
 
 +
The levels at which spells are learned vary sometimes depending on random chance.
 +
{{InfoTable|imagewidths=50|
 +
{{InfoRow
 +
| title=Alex ({{rolloverText|アレス|Ares}})
 +
| sprite={{sprite | Lunar Silver Star, Alex and Luna.png | crop_width=160 | crop_height=127 | crop_x=24 | crop_y=0}}
 +
| desc=The main character. A young boy from the small farming village of Burg who plays a harp and dreams of becoming an adventurer. He idolizes the Dragonmaster Dyne, a legendary hero who defended the Goddess Althena and succumbed to an unknown fate. He is a capable fighter with high speed, attack, and defense. In addition, after completing the Trial Cave, he learns a number of powerful fire and light spells and some healing abilities.
 +
 
 +
{{{!}} class="breakout" style="width: auto;"
 +
! '''Spell''' !! '''Mana cost''' !! '''Effect''' !! '''Prerequisite'''
 +
{{!}}-
 +
{{!}} Flame
 +
{{!}} 2
 +
{{!}} Damages an enemy for 45 hit points.
 +
{{!}} Complete Trial Cave
 +
{{!}}-
 +
{{!}} Power Litany
 +
{{!}} 4
 +
{{!}} Heals an ally for 44 hit points.
 +
{{!}} Level 10
 +
{{!}}-
 +
{{!}} Little Litany
 +
{{!}} 5
 +
{{!}} Heals an ally for 100 hit points.
 +
{{!}} Level 12
 +
{{!}}-
 +
{{!}} Flamer
 +
{{!}} 4
 +
{{!}} Damages all enemies for 40 hit points.
 +
{{!}} Level 14
 +
{{!}}-
 +
{{!}} Blazing Fire
 +
{{!}} 6
 +
{{!}} Damages an enemy for 80 hit points.
 +
{{!}} Level 20
 +
{{!}}-
 +
{{!}} Calm Litany
 +
{{!}} 9
 +
{{!}} Heals all allies for 80 hit points.
 +
{{!}} Level 24
 +
{{!}}-
 +
{{!}} Flame Bomb
 +
{{!}} 8
 +
{{!}} Damages all enemies for 80 hit points.
 +
{{!}} Level 28
 +
{{!}}-
 +
{{!}} Light Ray
 +
{{!}} 14
 +
{{!}} Damages an enemy for 120 hit points.
 +
{{!}} Level 34
 +
{{!}}-
 +
{{!}} Bright Blast
 +
{{!}} 15
 +
{{!}} Damages all enemies for 100 hit points.
 +
{{!}} Level 36
 +
{{!}}-
 +
{{!}} Dashing Flame
 +
{{!}} 23
 +
{{!}} Damages an enemy for 160 hit points.
 +
{{!}} Level 40
 +
{{!}}-
 +
{{!}} Glow Beam
 +
{{!}} 30
 +
{{!}} Damages all enemies for 160 hit points.
 +
{{!}} Level 44
 +
{{!}}-
 +
{{!}} Light Rain
 +
{{!}} 35
 +
{{!}} Damages all enemies for 200 hit points.
 +
{{!}} Level 50
 +
{{!}}-
 +
{{!}} Dashing Flame
 +
{{!}} 23
 +
{{!}} Damages an enemy for 160 hit points.
 +
{{!}} Level 40
 +
{{!}}-
 +
{{!}} Dragon Bolt
 +
{{!}} 40
 +
{{!}} Damages all enemies for 180 hit points.
 +
{{!}} Acquire White Dragon Wings
 +
{{!}}-
 +
{{!}} Dragon Fire
 +
{{!}} 60
 +
{{!}} Damages all enemies for 240 hit points.
 +
{{!}} Acquire Red Dragon Shield
 +
{{!}}-
 +
{{!}} Dragon Tear
 +
{{!}} 23
 +
{{!}} Damages all enemies for 310 hit points.
 +
{{!}} Acquire Blue Dragon Helmet
 +
{{!}}-
 +
{{!}} Dragon Quake
 +
{{!}} 100
 +
{{!}} Damages all enemies for 400 hit points.
 +
{{!}} Acquire Black Dragon Armor
 +
{{!}}-
 +
{{!}} Holy Light
 +
{{!}} 120
 +
{{!}} Damages all enemies for 510 hit points.
 +
{{!}} Acquire Althena's Sword
 +
{{!}}}
 +
}}
 +
{{InfoRow
 +
| title=Nall ({{rolloverText|ナル|Naru}})
 +
| sprite={{sprite | Lunar Silver Star, Character Cinematics.png | crop_width=160 | crop_height=127 | crop_x=0 | crop_y=0}}
 +
| desc=A small, winged creature resembling a white cat who has been with Alex since birth. Nall accompanies Alex for his entire journey. In battle, he is a noncombatant who can be called upon to assess the difficulty of the enemies when deciding whether to fight or run. He also saves allies from death by carrying them away when they are defeated in battle.
 +
}}
 +
{{InfoRow
 +
| title=Luna ({{rolloverText|ルーナ|Luna}})
 +
| sprite={{sprite | Lunar Silver Star, Character Cinematics.png | crop_width=160 | crop_height=127 | crop_x=160 | crop_y=0}}
 +
| desc=Alex's childhood friend and love interest. She was adopted by Alex's parents when she was very young, and they have been close friends ever since. She is renowned for her singing voice, which has the unique ability to heal. She learns a number of songs for healing allies and controlling enemies.
 +
 
 +
{{{!}} class="breakout" style="width: auto;"
 +
! '''Spell''' !! '''Mana cost''' !! '''Effect''' !! '''Prerequisite'''
 +
{{!}}-
 +
{{!}} Healing
 +
{{!}} 2
 +
{{!}} Heals an ally for 30 hit points.
 +
{{!}} —
 +
{{!}}-
 +
{{!}} Cascade
 +
{{!}} 2
 +
{{!}} Increases the attack power of all allies by 16.
 +
{{!}} —
 +
{{!}}-
 +
{{!}} Good Luck
 +
{{!}} 4
 +
{{!}} Causes enemies to attack each other for one round.
 +
{{!}} —
 +
{{!}}-
 +
{{!}} Purification
 +
{{!}} 7
 +
{{!}} Cures all allies of poison.
 +
{{!}} —
 +
{{!}}-
 +
{{!}} Temptation
 +
{{!}} 10
 +
{{!}} Puts all enemies to sleep.
 +
{{!}} Level 4
 +
{{!}}-
 +
{{!}} Supersonic
 +
{{!}} 12
 +
{{!}} Damages all enemies for 20 hit points.
 +
{{!}} Level 5
 +
{{!}}-
 +
{{!}} Tranquility
 +
{{!}} 15
 +
{{!}} Heals all allies for 75 hit points.
 +
{{!}} Level 8
 +
{{!}}-
 +
{{!}} Destruction
 +
{{!}} 17
 +
{{!}} Damages all enemies for 70 hit points.
 +
{{!}} Level 10
 +
{{!}}}
 +
}}
 +
{{InfoRow
 +
| title=Ramus ({{rolloverText|ラムス|Ramusu}})
 +
| sprite={{sprite | Lunar Silver Star, Character Cinematics.png | crop_width=160 | crop_height=127 | crop_x=320 | crop_y=0}}
 +
| desc=The son of the town mayor who dreams of one day opening his own shop. He begins Alex's adventuring career by having him fetch a priceless diamond from the Dragon's Cave, but he leaves early in the adventure when Alex decides to travel to Vane to study magic. He is an adequate fighter early on with strong defense, though he is soon surpassed by Alex. He does not learn any magic.
 +
}}
 +
{{InfoRow
 +
| title=Nash ({{rolloverText|ナッシュ|Nasshu}})
 +
| sprite={{sprite | Lunar Silver Star, Character Cinematics.png | crop_width=160 | crop_height=127 | crop_x=480 | crop_y=0}}
 +
| desc=An arrogant magic student who is junior premier of the floating city of Vane. He has a crush on his fellow student Mia. He is a powerful mage who learns lightning magic, though he is eventually surpassed as a spellcaster by Alex.
 +
 
 +
{{{!}} class="breakout" style="width: auto;"
 +
! '''Spell''' !! '''Mana cost''' !! '''Effect''' !! '''Prerequisite'''
 +
{{!}}-
 +
{{!}} Thunder Attack
 +
{{!}} 2
 +
{{!}} Damages an enemy for 60 hit points.
 +
{{!}} —
 +
{{!}}-
 +
{{!}} Thunder Wave
 +
{{!}} 4
 +
{{!}} Damages all enemies for 40 hit points.
 +
{{!}} —
 +
{{!}}-
 +
{{!}} Thunder Thumper
 +
{{!}} 10
 +
{{!}} Freezes all enemies for one round.
 +
{{!}} Level 12
 +
{{!}}-
 +
{{!}} Thunder Ball
 +
{{!}} 6
 +
{{!}} Damages an enemy for 80 hit points.
 +
{{!}} Level 14
 +
{{!}}-
 +
{{!}} Thunder Bomb
 +
{{!}} 8
 +
{{!}} Damages all enemies for 55 hit points.
 +
{{!}} Level 15
 +
{{!}}-
 +
{{!}} Thunder Fang
 +
{{!}} 10
 +
{{!}} Damages an enemy for 120 hit points.
 +
{{!}} Level 21
 +
{{!}}-
 +
{{!}} Thunder Wall
 +
{{!}} 12
 +
{{!}} Damages an enemy for 85 hit points.
 +
{{!}} Level 24
 +
{{!}}-
 +
{{!}} Thunder Shot 1
 +
{{!}} 14
 +
{{!}} Damages all enemies for 110 hit points.
 +
{{!}} Level 28
 +
{{!}}-
 +
{{!}} Thunder Shot 2
 +
{{!}} 18
 +
{{!}} Damages all enemies for 140 hit points.
 +
{{!}} Level 32
 +
{{!}}-
 +
{{!}} Thunder Thrust
 +
{{!}} 20
 +
{{!}} Damages all enemies for 160 hit points.
 +
{{!}} Level 41
 +
{{!}}}
 +
}}
 +
{{InfoRow
 +
| title=Mia ({{rolloverText|ミア|Mia}})
 +
| sprite={{sprite | Lunar Silver Star, Character Cinematics.png | crop_width=160 | crop_height=127 | crop_x=640 | crop_y=0}}
 +
| desc=Another junior premier of Vane, though much more reserved than Nash. She is the daughter of Lemia, one of the Four Heroes. She learns several fire and water skills, and she learns some unique abilities that steal health and mana from enemies.
 +
 
 +
{{{!}} class="breakout" style="width: auto;"
 +
! '''Spell''' !! '''Mana cost''' !! '''Effect''' !! '''Prerequisite'''
 +
{{!}}-
 +
{{!}} Little Litany
 +
{{!}} 5
 +
{{!}} Heals an ally for 100 hit points.
 +
{{!}} —
 +
{{!}}-
 +
{{!}} Luck Litany
 +
{{!}} 16
 +
{{!}} Causes enemies to attack each other for one round.
 +
{{!}} —
 +
{{!}}-
 +
{{!}} De-Protect
 +
{{!}} 5
 +
{{!}} Reduces the defense of all enemies by 20.
 +
{{!}} —
 +
{{!}}-
 +
{{!}} Ice Attack
 +
{{!}} 6
 +
{{!}} Damages all enemies for 60 hit points.
 +
{{!}} —
 +
{{!}}-
 +
{{!}} Flamer
 +
{{!}} 4
 +
{{!}} Damages all enemies for 40 hit points.
 +
{{!}} —
 +
{{!}}-
 +
{{!}} Fullstone
 +
{{!}} 5
 +
{{!}} Damages an enemy for 100 hit points.
 +
{{!}} —
 +
{{!}}-
 +
{{!}} Flame Bomb
 +
{{!}} 5
 +
{{!}} Damages all enemies for 80 hit points.
 +
{{!}} Level 25
 +
{{!}}-
 +
{{!}} Psychotron
 +
{{!}} 10
 +
{{!}} Teleports the party to the entrance of the current dungeon.
 +
{{!}} Level 26
 +
{{!}}-
 +
{{!}} De-Heal
 +
{{!}} 10
 +
{{!}} Steals 52 hit points from an enemy.
 +
{{!}} Level 29
 +
{{!}}-
 +
{{!}} Tornado
 +
{{!}} 8
 +
{{!}} Damages an enemy for 120 hit points.
 +
{{!}} Level 31
 +
{{!}}-
 +
{{!}} Waterfall
 +
{{!}} 10
 +
{{!}} Damages all enemies for 80 hit points.
 +
{{!}} Level 34
 +
{{!}}-
 +
{{!}} Spill Attack
 +
{{!}} 12
 +
{{!}} Damages an enemy for 150 hit points.
 +
{{!}} Level 36
 +
{{!}}-
 +
{{!}} Ice Wall
 +
{{!}} 14
 +
{{!}} Damages all enemies for 110 hit points.
 +
{{!}} Level 37
 +
{{!}}-
 +
{{!}} Blizzard
 +
{{!}} 16
 +
{{!}} Damages all enemies for 130 hit points.
 +
{{!}} Level 38
 +
{{!}}-
 +
{{!}} Splillter
 +
{{!}} 20
 +
{{!}} Steals 105 hit points from an enemy.
 +
{{!}} Level 39
 +
{{!}}-
 +
{{!}} Wind Blast
 +
{{!}} 0
 +
{{!}} Steals 30 magic points from an enemy.
 +
{{!}} Level 40
 +
{{!}}-
 +
{{!}} Sand Spike
 +
{{!}} 18
 +
{{!}} Damages all enemies for 150 hit points.
 +
{{!}} Level 41
 +
{{!}}-
 +
{{!}} Trouble Bubble
 +
{{!}} 20
 +
{{!}} Damages all enemies for 170 hit points.
 +
{{!}} Level 44
 +
{{!}}-
 +
{{!}} Flameria
 +
{{!}} 25
 +
{{!}} Damages all enemies for 180 hit points.
 +
{{!}} Level 46
 +
{{!}}-
 +
{{!}} Landquake
 +
{{!}} 30
 +
{{!}} Damages all enemies for 200 hit points.
 +
{{!}} Level 48
 +
{{!}}-
 +
{{!}} Byebye Air
 +
{{!}} 40
 +
{{!}} Damages an enemy for 250 hit points.
 +
{{!}} Level 50
 +
{{!}}}
 +
}}
 +
{{InfoRow
 +
| title=Jessica ({{rolloverText|ジェシカ|Jeshika}})
 +
| sprite={{sprite | Lunar Silver Star, Character Cinematics.png | crop_width=160 | crop_height=127 | crop_x=800 | crop_y=0}}
 +
| desc=A tomboy who is training to be a priestess. She is the daughter of Mel de Alkirk, the governor of Meribia and one of the Four Heroes. Her father is a beastman and her mother was a human. She often finds herself at odds with the chauvinistic Kyle. She is proficient with healing magic.
 +
 
 +
{{{!}} class="breakout" style="width: auto;"
 +
! '''Spell''' !! '''Mana cost''' !! '''Effect''' !! '''Prerequisite'''
 +
{{!}}-
 +
{{!}} Little Litany
 +
{{!}} 5
 +
{{!}} Heals an ally for 100 hit points.
 +
{{!}} —
 +
{{!}}-
 +
{{!}} Purity Litany
 +
{{!}} 5
 +
{{!}} Cures an ally of poison.
 +
{{!}} —
 +
{{!}}-
 +
{{!}} Calm Litany
 +
{{!}} 9
 +
{{!}} Heals all allies for 80 hit points.
 +
{{!}} —
 +
{{!}}-
 +
{{!}} Little Litany
 +
{{!}} 5
 +
{{!}} Heals an ally for 100 hit points.
 +
{{!}} —
 +
{{!}}-
 +
{{!}} Fusion Litany
 +
{{!}} 8
 +
{{!}} Cures an ally of paralysis.
 +
{{!}} Level 25
 +
{{!}}-
 +
{{!}} Cascade Litany
 +
{{!}} 10
 +
{{!}} Increases the attack power of all allies by 25.
 +
{{!}} Level 27
 +
{{!}}-
 +
{{!}} Mental Litany
 +
{{!}} 12
 +
{{!}} Cures an ally of confusion.
 +
{{!}} Level 28
 +
{{!}}-
 +
{{!}} Tempter
 +
{{!}} 14
 +
{{!}} Freezes all enemies for one round.
 +
{{!}} Level 30
 +
{{!}}-
 +
{{!}} Luck Litany
 +
{{!}} 16
 +
{{!}} Causes enemies to attack each other for one round.
 +
{{!}} Level 32
 +
{{!}}-
 +
{{!}} Holy Defender
 +
{{!}} 20
 +
{{!}} Surrounds an ally in a barrier that protects against physical attacks.
 +
{{!}} Level 35
 +
{{!}}-
 +
{{!}} Rest Litany
 +
{{!}} 5
 +
{{!}} Heals an ally for 200 hit points.
 +
{{!}} Level 37
 +
{{!}}-
 +
{{!}} Magic Defense
 +
{{!}} 25
 +
{{!}} Surrounds an ally in a barrier that protects against magic attacks.
 +
{{!}} Level 39
 +
{{!}}-
 +
{{!}} Heal Litany
 +
{{!}} 5
 +
{{!}} Heals all allies for 120 hit points.
 +
{{!}} Level 25
 +
{{!}}-
 +
{{!}} Camp Defender
 +
{{!}} 30
 +
{{!}} Surrounds all allies in barriers that protect against physical attacks.
 +
{{!}} Level 44
 +
{{!}}-
 +
{{!}} Charm Defense
 +
{{!}} 5
 +
{{!}} Repels enemies.
 +
{{!}} Level 45
 +
{{!}}-
 +
{{!}} Healing Litany
 +
{{!}} 5
 +
{{!}} Heals all allies for 175 hit points.
 +
{{!}} Level 48
 +
{{!}}-
 +
{{!}} Magic Box
 +
{{!}} 7
 +
{{!}} Silences an enemy so it cannot use magic.
 +
{{!}} Level 50
 +
{{!}}-
 +
{{!}} Magic Camp
 +
{{!}} 25
 +
{{!}} Surrounds all allies in barriers that protect against magic attacks.
 +
{{!}} Level 51
 +
{{!}}-
 +
{{!}} Althena Litany
 +
{{!}} 30
 +
{{!}} Restores all hit points for the entire party.
 +
{{!}} Level 53
 +
{{!}}}
 +
}}
 +
{{InfoRow
 +
| title=Kyle ({{rolloverText|キリ|Kiri}})
 +
| sprite={{sprite | Lunar Silver Star, Character Cinematics.png | crop_width=160 | crop_height=127 | crop_x=960 | crop_y=0}}
 +
| desc=A headstrong and womanizing bandit. He is the protector of the Nanza Barrier, a fortified town separating the civilized areas from the frontier. He is a strong fighter with high defense who learns abilities that mostly enhance his own combat prowess.
 +
 
 +
{{{!}} class="breakout" style="width: auto;"
 +
! '''Spell''' !! '''Mana cost''' !! '''Effect''' !! '''Prerequisite'''
 +
{{!}}-
 +
{{!}} Sprint
 +
{{!}} 6
 +
{{!}} Doubles the moves for the caster.
 +
{{!}} —
 +
{{!}}-
 +
{{!}} Fastcut
 +
{{!}} 7
 +
{{!}} Attacks an enemy from any distance.
 +
{{!}} —
 +
{{!}}-
 +
{{!}} Sidestep
 +
{{!}} 8
 +
{{!}} Surrounds the caster in a barrier that protects against physical attacks.
 +
{{!}} Level 32
 +
{{!}}-
 +
{{!}} Kiai Slice
 +
{{!}} 10
 +
{{!}} Increases the attack power of the caster by 16.
 +
{{!}} Level 40
 +
{{!}}-
 +
{{!}} Sybillium
 +
{{!}} 30
 +
{{!}} Attacks an enemy with three hits.
 +
{{!}} Level 50
 +
{{!}}-
 +
{{!}} Slayride
 +
{{!}} 18
 +
{{!}} Damages an enemy for 220 hit points.
 +
{{!}} Level 54
 +
{{!}}}
 +
}}
 +
{{InfoRow
 +
| title=Ghaleon ({{rolloverText|ガレオン|Gareon}})
 +
| sprite={{sprite | Lunar Silver Star, Character Cinematics.png | crop_width=160 | crop_height=127 | crop_x=440 | crop_y=127}}
 +
| desc=A powerful sorcerer and teacher of Nash. He is one of the Four Heroes. He joins Alex in his quest for a brief time. He is a highly skilled spellcaster with offensive magic demonstrating mastery of all the elements.
 +
 
 +
{{{!}} class="breakout" style="width: auto;"
 +
! '''Spell''' !! '''Mana cost''' !! '''Effect''' !! '''Prerequisite'''
 +
{{!}}-
 +
{{!}} Thunder Blow
 +
{{!}} 20
 +
{{!}} Damages all enemies for 120 hit points.
 +
{{!}} —
 +
{{!}}-
 +
{{!}} Inferno
 +
{{!}} 22
 +
{{!}} Damages all enemies for 135 hit points.
 +
{{!}} —
 +
{{!}}-
 +
{{!}} Water Fang
 +
{{!}} 25
 +
{{!}} Damages all enemies for 160 hit points.
 +
{{!}} —
 +
{{!}}-
 +
{{!}} Rock 'n' Roll
 +
{{!}} 30
 +
{{!}} Damages all enemies for 195 hit points.
 +
{{!}} —
 +
{{!}}-
 +
{{!}} Anesthesia
 +
{{!}} 35
 +
{{!}} Blows all enemies off the side of the screen.
 +
{{!}} —
 +
{{!}}}
 +
}}
 +
{{InfoRow
 +
| title=Laike ({{rolloverText|レイク|Reiku}})
 +
| sprite={{sprite | Lunar Silver Star, Character Cinematics.png | crop_width=160 | crop_height=127 | crop_x=648 | crop_y=127}}
 +
| desc=A powerful swordsman and expert adventurer who acts as a mentor to Alex. Like Ghaleon, he is very powerful and joins Alex for a brief time.
 +
 
 +
{{{!}} class="breakout" style="width: auto;"
 +
! '''Spell''' !! '''Mana cost''' !! '''Effect''' !! '''Prerequisite'''
 +
{{!}}-
 +
{{!}} Sprint
 +
{{!}} 6
 +
{{!}} Doubles the moves for the caster.
 +
{{!}} —
 +
{{!}}-
 +
{{!}} Fastcut
 +
{{!}} 7
 +
{{!}} Attacks an enemy from any distance.
 +
{{!}} —
 +
{{!}}-
 +
{{!}} Coup de Grace
 +
{{!}} 18
 +
{{!}} Increases the attack power of the caster by 255.
 +
{{!}} —
 +
{{!}}-
 +
{{!}} Sybillium
 +
{{!}} 30
 +
{{!}} Attacks an enemy with three hits.
 +
{{!}} —
 +
{{!}}}
 +
}}
 +
{{InfoRow
 +
| title=Tempest ({{rolloverText|テムジン|Temujin}})
 +
| sprite={{sprite | Lunar Silver Star, Character Cinematics.png | crop_width=160 | crop_height=127 | crop_x=1064 | crop_y=127}}
 +
| desc=Tempest and his wife Fresca are plains-dwelling fighters. They live in the small village of Pao, which is being ravaged by a disease. Tempest briefly joins Alex and his party to search for the Goddess' Seal to cure the disease afflicting their village.
 +
 
 +
{{{!}} class="breakout" style="width: auto;"
 +
! '''Spell''' !! '''Mana cost''' !! '''Effect''' !! '''Prerequisite'''
 +
{{!}}-
 +
{{!}} Wayout
 +
{{!}} 4
 +
{{!}} Surrounds the caster in a barrier that protects against physical attacks.
 +
{{!}} —
 +
{{!}}-
 +
{{!}} Swift Sniper
 +
{{!}} 8
 +
{{!}} Increases the attack power of the caster by 30.
 +
{{!}} —
 +
{{!}}-
 +
{{!}} Party Shot
 +
{{!}} 15
 +
{{!}} Attacks all enemies with the caster's weapon.
 +
{{!}} —
 +
{{!}}}
 +
}}
 
}}
 
}}
The game takes place in the fantasy land of Lunar, a small habitable world orbiting the massive, barren blue planet (known as the Blue Star), forming a loose parallel between the game's world and the Earth and its moon. Centuries before the start of the game, the Blue Star was rendered unlivable by years of war. The powerful and benevolent goddess Althena relocated humanity to the Silver Star, the world of Lunar, and entrusted four dragons to safeguard the elements of the new world. From this point on, those who would use the power of the dragons to serve the goddess and protect the world were known as "Dragonmasters", and no such Dragonmaster was more revered than Dyne, a legendary hero who defended the goddess and succumbed to an unknown fate.
 
  
The stories surrounding Dyne's exploits would form the life model for a young boy named Alex, the game's protagonist and central character, who aspires to become a Dragonmaster himself.
+
===Items===
 +
===Weapons===
 +
===Armor===
 +
====Chest Armor====
 +
====Gloves====
 +
====Headgear====
 +
====Shields====
  
 
==History==
 
==History==
 
===Release===
 
===Release===
Working Design's [[Victor Ireland]] said that the Sega CD version of Lunar sold 50,000 units.{{ref|https://web.archive.org/web/20000819165206/segaweb.com/news/0500/062.html}}
+
According to [[Victor Ireland]] of [[Working Designs]], the Mega-CD version of ''Lunar: The Silver Star'' sold 50,000 units in the American market.{{ref|https://web.archive.org/web/20000819165206/segaweb.com/news/0500/062.html}}
  
 
===Legacy===
 
===Legacy===
The game has been remade several times, including ''[[Lunar: Silver Star Story]]'' for the [[Sega Saturn]] and [[Sony PlayStation]] in 1996, ''Lunar Legend'' for the [[Game Boy Advance]] in 2002, and ''Lunar: Silver Star Harmony'' for the [[PlayStation Portable]] in 2009.
+
The game has been remade as ''[[Lunar: Silver Star Story]]'' for the [[Sega Saturn]] and [[Sony PlayStation]] in 1996, ''Lunar Legend'' for the [[Game Boy Advance]] in 2002, and ''Lunar: Silver Star Harmony'' for the [[PlayStation Portable]] in 2009.
  
 
==Production credits==
 
==Production credits==

Revision as of 03:02, 29 September 2022

For the Sega Saturn version, see Lunar Silver Star Story.

n/a

  • NTSC-U
  • NTSC-J

LunarTheSilverStar title.png

LunarTSS MCD JP Title.png

Lunar: The Silver Star
System(s): Sega Mega-CD
Publisher: Game Arts (JP), Working Designs (US)
Developer:
Supporting companies:
Peripherals supported: CD BackUp RAM Cart
Genre: RPG[1]

















Number of players: 1
Release Date RRP Code
Sega Mega-CD
JP
¥7,800 (8,034)7,800e[2] T-45014
Sega Mega-CD
US
$59.9959.99[3] T-127015
Videogame Rating Council: MA-13

Lunar: The Silver Star (ルナ ザ・シルバースター) is a role-playing game developed by Game Arts for the Sega Mega-CD and released in 1992. It was translated by Working Designs and released in the United States in 1993. The game made use of the CD format to feature high quality audio, full-motion video, and voice acting to narrate a fantasy story set in a magical world. It was critically and commercially successful, becoming the best-selling Mega-CD title in Japan,[6] and it is often considered one of the best RPGs of the 16-bit era.

It is the first game in the Lunar series of RPGs, and it was followed by Lunar: Eternal Blue, released in 1994. Game Arts released an expanded remake, Lunar: Silver Star Story, for the Sega Saturn and Sony PlayStation in 1996.

Story

Lunar Silver Star, Alex and Luna Song.png

Lunar Silver Star, Quark.png

Alex, Luna, and Quark

Lunar Silver Star, Map.png

Map

The game takes place in the fantasy land of Lunar, a small habitable world orbiting the massive, barren blue planet (known as the Blue Star), forming a loose parallel between the game's world and the Earth and its moon. Centuries before the start of the game, the Blue Star was rendered unlivable by years of war. The powerful and benevolent goddess Althena relocated humanity to the Silver Star, the world of Lunar, and entrusted four dragons to safeguard the elements of the new world. From this point on, those who would use the power of the dragons to serve the goddess and protect the world were known as "Dragonmasters," and no such Dragonmaster was more revered than Dyne, a legendary hero who defended the goddess and succumbed to an unknown fate.

The stories surrounding Dyne's exploits would form the life model for a young boy named Alex, the game's protagonist and central character, who aspires to become a Dragonmaster himself. At the behest of Ramus, eager son of the town mayor, Ramus and Alex embark on their first real adventure, with Alex's adopted sister Luna and their talking flying pet Nall, to the mysterious Dragon's Cave in search of a valuable diamond. Making their way through the cavern, the group meets Quark, an aged dragon who senses great potential in Alex and urges him to complete the trials of other dragons to become the next Dragonmaster, champion of the Goddess Althena, and protector of the world. Quark shows an interest in Luna as well, remarking that she has a familiar aura about her.

Gameplay

Lunar Silver Star, Town.png

Town

Lunar Silver Star, Dungeon.png

Lunar Silver Star, Battle.png

Dungeon and battle

Lunar Silver Star, Party Menu.png

Lunar Silver Star, Character Status.png

Status screens

The game is a role-playing game with an overhead perspective. Alex and his companion Nall must navigate towns, fields, and harsh environments. Other characters join and leave the party throughout the game. Short video and audio interludes accompany the game's narrative.

The game has an overworld that contains towns and dungeons. Towns contain stores where the player can exchange silver, the game's currency, for weapons, armor, and other items as well as interact with non-player characters to learn more about the world and glean hints about how to progress. Dungeons have the party fight toward story-based objectives that move the plot forward, finding treasure along the way. Players may find weapons, equipment, and assorted items during gameplay that increase the effectiveness of characters in battle, such as causing more damage to opponents and increasing their stamina.

While traveling in the overworld or dungeons, players randomly encounter enemy monsters that must be defeated or avoided to progress. At the start of an encounter, the player can choose to fight, run, or consult Nall to gauge the strength of the enemies. Battle sequences are turn-based, and the positioning of allies and enemies adds a strategic element. A character can only move a limited distance in a single turn before attacking, and characters only able to strike enemies if they are close enough to their target or using a ranged attack. Characters have different movement ranges, and some characters can attack twice per turn. The player issues a commands to each controlled character in their party, which are then carried out in sequence until the battle ends. Characters can be commanded to attack the enemy, cast a spell, use an item, flee into a corner, stand their ground, or run from the battle entirely. The player can also choose AI to allow the computer to control the character for that turn.

When all the enemies are defeated, the characters are rewarded with experience and silver. Characters who are defeated or who ran from battle do not receive experience at the end of the battle. Characters who are defeated in combat are rescued by Nall and return to the party with one hit point after the battle completes. If the entire party is defeated, the game ends; the player may choose to load a previous save file or restart the game at an automatically saved checkpoint.

Characters increase their levels from gaining experience, which teaches them new abilities and improves their statistics:

  • Max HP: The character's health. The character is forced to withdraw from combat when his or her health is exhausted.
  • Max MP: The character's mana. Casting spells costs mana, and a spell cannot be cast if the character lacks sufficient mana.
  • Atk Pwr: The strength of the character's attacks.
  • Def Pwr: The character's defensive power against physical attacks.
  • Agility: The character's speed, which affects turn order in battle.
  • Anti-Magic: The character's defensive power against magic attacks.
  • # of Atks: The number of times that the character can attack during a single turn (if within range of an enemy).
  • # of Moves: The number of spaces that a character can move in a single turn.

Outside of battle, the player can invoke a menu to use magic or items, equip items, view each character's statistics, or change the AI behavior. The party has a large shared inventory for storing items. Each character has his or her own inventory, which is smaller. Characters must equip items such as weapons, armor, and jewelry into their inventory to make use of them, and they can only use consumable items (such as healing items) in combat if they have been added into their inventory before battle. The AI behavior can be changed to allow the computer to use magic or items when controlling each character in battle. The player can also use Nall to load or save the game at any point outside of combat, change the turn order of the party, and drop items from the shared inventory.

Overworld

Certain landmarks appear in the overworld to assist the party in between battles.

Lunar Silver Star, Overworld, Healing Stone.png

Healing Stone
Activating a Healing Stone with A restores all of the party's health.

Lunar Silver Star, Overworld, Magic Circle.png

Magic Circle
Activating a Magic Circle with A restores all of the party's mana.

Lunar Silver Star, Overworld, Shrine Outside.png

Lunar Silver Star, Overworld, Shrine Inside.png

  • Lunar Silver Star, Overworld, Shrine Outside.png

  • Lunar Silver Star, Overworld, Shrine Inside.png

Shrine of Althena
The party can enter a Shrine of Althena and rest to restore their health and mana.

Characters

Alex and Nall are always present in the party. Other members join and leave according to story events. The party can contain up to five members at a time.

The levels at which spells are learned vary sometimes depending on random chance.

Lunar Silver Star, Alex and Luna.png
Alex (アレス)
The main character. A young boy from the small farming village of Burg who plays a harp and dreams of becoming an adventurer. He idolizes the Dragonmaster Dyne, a legendary hero who defended the Goddess Althena and succumbed to an unknown fate. He is a capable fighter with high speed, attack, and defense. In addition, after completing the Trial Cave, he learns a number of powerful fire and light spells and some healing abilities.
Spell Mana cost Effect Prerequisite
Flame 2 Damages an enemy for 45 hit points. Complete Trial Cave
Power Litany 4 Heals an ally for 44 hit points. Level 10
Little Litany 5 Heals an ally for 100 hit points. Level 12
Flamer 4 Damages all enemies for 40 hit points. Level 14
Blazing Fire 6 Damages an enemy for 80 hit points. Level 20
Calm Litany 9 Heals all allies for 80 hit points. Level 24
Flame Bomb 8 Damages all enemies for 80 hit points. Level 28
Light Ray 14 Damages an enemy for 120 hit points. Level 34
Bright Blast 15 Damages all enemies for 100 hit points. Level 36
Dashing Flame 23 Damages an enemy for 160 hit points. Level 40
Glow Beam 30 Damages all enemies for 160 hit points. Level 44
Light Rain 35 Damages all enemies for 200 hit points. Level 50
Dashing Flame 23 Damages an enemy for 160 hit points. Level 40
Dragon Bolt 40 Damages all enemies for 180 hit points. Acquire White Dragon Wings
Dragon Fire 60 Damages all enemies for 240 hit points. Acquire Red Dragon Shield
Dragon Tear 23 Damages all enemies for 310 hit points. Acquire Blue Dragon Helmet
Dragon Quake 100 Damages all enemies for 400 hit points. Acquire Black Dragon Armor
Holy Light 120 Damages all enemies for 510 hit points. Acquire Althena's Sword
Lunar Silver Star, Character Cinematics.png
Nall (ナル)
A small, winged creature resembling a white cat who has been with Alex since birth. Nall accompanies Alex for his entire journey. In battle, he is a noncombatant who can be called upon to assess the difficulty of the enemies when deciding whether to fight or run. He also saves allies from death by carrying them away when they are defeated in battle.
Lunar Silver Star, Character Cinematics.png
Luna (ルーナ)
Alex's childhood friend and love interest. She was adopted by Alex's parents when she was very young, and they have been close friends ever since. She is renowned for her singing voice, which has the unique ability to heal. She learns a number of songs for healing allies and controlling enemies.
Spell Mana cost Effect Prerequisite
Healing 2 Heals an ally for 30 hit points.
Cascade 2 Increases the attack power of all allies by 16.
Good Luck 4 Causes enemies to attack each other for one round.
Purification 7 Cures all allies of poison.
Temptation 10 Puts all enemies to sleep. Level 4
Supersonic 12 Damages all enemies for 20 hit points. Level 5
Tranquility 15 Heals all allies for 75 hit points. Level 8
Destruction 17 Damages all enemies for 70 hit points. Level 10
Lunar Silver Star, Character Cinematics.png
Ramus (ラムス)
The son of the town mayor who dreams of one day opening his own shop. He begins Alex's adventuring career by having him fetch a priceless diamond from the Dragon's Cave, but he leaves early in the adventure when Alex decides to travel to Vane to study magic. He is an adequate fighter early on with strong defense, though he is soon surpassed by Alex. He does not learn any magic.
Lunar Silver Star, Character Cinematics.png
Nash (ナッシュ)
An arrogant magic student who is junior premier of the floating city of Vane. He has a crush on his fellow student Mia. He is a powerful mage who learns lightning magic, though he is eventually surpassed as a spellcaster by Alex.
Spell Mana cost Effect Prerequisite
Thunder Attack 2 Damages an enemy for 60 hit points.
Thunder Wave 4 Damages all enemies for 40 hit points.
Thunder Thumper 10 Freezes all enemies for one round. Level 12
Thunder Ball 6 Damages an enemy for 80 hit points. Level 14
Thunder Bomb 8 Damages all enemies for 55 hit points. Level 15
Thunder Fang 10 Damages an enemy for 120 hit points. Level 21
Thunder Wall 12 Damages an enemy for 85 hit points. Level 24
Thunder Shot 1 14 Damages all enemies for 110 hit points. Level 28
Thunder Shot 2 18 Damages all enemies for 140 hit points. Level 32
Thunder Thrust 20 Damages all enemies for 160 hit points. Level 41
Lunar Silver Star, Character Cinematics.png
Mia (ミア)
Another junior premier of Vane, though much more reserved than Nash. She is the daughter of Lemia, one of the Four Heroes. She learns several fire and water skills, and she learns some unique abilities that steal health and mana from enemies.
Spell Mana cost Effect Prerequisite
Little Litany 5 Heals an ally for 100 hit points.
Luck Litany 16 Causes enemies to attack each other for one round.
De-Protect 5 Reduces the defense of all enemies by 20.
Ice Attack 6 Damages all enemies for 60 hit points.
Flamer 4 Damages all enemies for 40 hit points.
Fullstone 5 Damages an enemy for 100 hit points.
Flame Bomb 5 Damages all enemies for 80 hit points. Level 25
Psychotron 10 Teleports the party to the entrance of the current dungeon. Level 26
De-Heal 10 Steals 52 hit points from an enemy. Level 29
Tornado 8 Damages an enemy for 120 hit points. Level 31
Waterfall 10 Damages all enemies for 80 hit points. Level 34
Spill Attack 12 Damages an enemy for 150 hit points. Level 36
Ice Wall 14 Damages all enemies for 110 hit points. Level 37
Blizzard 16 Damages all enemies for 130 hit points. Level 38
Splillter 20 Steals 105 hit points from an enemy. Level 39
Wind Blast 0 Steals 30 magic points from an enemy. Level 40
Sand Spike 18 Damages all enemies for 150 hit points. Level 41
Trouble Bubble 20 Damages all enemies for 170 hit points. Level 44
Flameria 25 Damages all enemies for 180 hit points. Level 46
Landquake 30 Damages all enemies for 200 hit points. Level 48
Byebye Air 40 Damages an enemy for 250 hit points. Level 50
Lunar Silver Star, Character Cinematics.png
Jessica (ジェシカ)
A tomboy who is training to be a priestess. She is the daughter of Mel de Alkirk, the governor of Meribia and one of the Four Heroes. Her father is a beastman and her mother was a human. She often finds herself at odds with the chauvinistic Kyle. She is proficient with healing magic.
Spell Mana cost Effect Prerequisite
Little Litany 5 Heals an ally for 100 hit points.
Purity Litany 5 Cures an ally of poison.
Calm Litany 9 Heals all allies for 80 hit points.
Little Litany 5 Heals an ally for 100 hit points.
Fusion Litany 8 Cures an ally of paralysis. Level 25
Cascade Litany 10 Increases the attack power of all allies by 25. Level 27
Mental Litany 12 Cures an ally of confusion. Level 28
Tempter 14 Freezes all enemies for one round. Level 30
Luck Litany 16 Causes enemies to attack each other for one round. Level 32
Holy Defender 20 Surrounds an ally in a barrier that protects against physical attacks. Level 35
Rest Litany 5 Heals an ally for 200 hit points. Level 37
Magic Defense 25 Surrounds an ally in a barrier that protects against magic attacks. Level 39
Heal Litany 5 Heals all allies for 120 hit points. Level 25
Camp Defender 30 Surrounds all allies in barriers that protect against physical attacks. Level 44
Charm Defense 5 Repels enemies. Level 45
Healing Litany 5 Heals all allies for 175 hit points. Level 48
Magic Box 7 Silences an enemy so it cannot use magic. Level 50
Magic Camp 25 Surrounds all allies in barriers that protect against magic attacks. Level 51
Althena Litany 30 Restores all hit points for the entire party. Level 53
Lunar Silver Star, Character Cinematics.png
Kyle (キリ)
A headstrong and womanizing bandit. He is the protector of the Nanza Barrier, a fortified town separating the civilized areas from the frontier. He is a strong fighter with high defense who learns abilities that mostly enhance his own combat prowess.
Spell Mana cost Effect Prerequisite
Sprint 6 Doubles the moves for the caster.
Fastcut 7 Attacks an enemy from any distance.
Sidestep 8 Surrounds the caster in a barrier that protects against physical attacks. Level 32
Kiai Slice 10 Increases the attack power of the caster by 16. Level 40
Sybillium 30 Attacks an enemy with three hits. Level 50
Slayride 18 Damages an enemy for 220 hit points. Level 54
Lunar Silver Star, Character Cinematics.png
Ghaleon (ガレオン)
A powerful sorcerer and teacher of Nash. He is one of the Four Heroes. He joins Alex in his quest for a brief time. He is a highly skilled spellcaster with offensive magic demonstrating mastery of all the elements.
Spell Mana cost Effect Prerequisite
Thunder Blow 20 Damages all enemies for 120 hit points.
Inferno 22 Damages all enemies for 135 hit points.
Water Fang 25 Damages all enemies for 160 hit points.
Rock 'n' Roll 30 Damages all enemies for 195 hit points.
Anesthesia 35 Blows all enemies off the side of the screen.
Lunar Silver Star, Character Cinematics.png
Laike (レイク)
A powerful swordsman and expert adventurer who acts as a mentor to Alex. Like Ghaleon, he is very powerful and joins Alex for a brief time.
Spell Mana cost Effect Prerequisite
Sprint 6 Doubles the moves for the caster.
Fastcut 7 Attacks an enemy from any distance.
Coup de Grace 18 Increases the attack power of the caster by 255.
Sybillium 30 Attacks an enemy with three hits.
Lunar Silver Star, Character Cinematics.png
Tempest (テムジン)
Tempest and his wife Fresca are plains-dwelling fighters. They live in the small village of Pao, which is being ravaged by a disease. Tempest briefly joins Alex and his party to search for the Goddess' Seal to cure the disease afflicting their village.
Spell Mana cost Effect Prerequisite
Wayout 4 Surrounds the caster in a barrier that protects against physical attacks.
Swift Sniper 8 Increases the attack power of the caster by 30.
Party Shot 15 Attacks all enemies with the caster's weapon.

Items

Weapons

Armor

Chest Armor

Gloves

Headgear

Shields

History

Release

According to Victor Ireland of Working Designs, the Mega-CD version of Lunar: The Silver Star sold 50,000 units in the American market.[7]

Legacy

The game has been remade as Lunar: Silver Star Story for the Sega Saturn and Sony PlayStation in 1996, Lunar Legend for the Game Boy Advance in 2002, and Lunar: Silver Star Harmony for the PlayStation Portable in 2009.

Production credits

Japanese version

  • : Youichi Miyaji, Mitsuhiro Mazda, Kazunari Tomi, Kei Shigema, Toshiyuki Kubooka, Toshiyuki Uchida, Satoshi Uesaka, Takashi Hino, Ayano Koshiro, Hiroaki Okabe, Hiroyuki Koyama, Toshio Akashi, Takahiro Okano, Yuzo Sunaga, Takahiro Ohura, Akitoshi Satoh, Shunji Suzuki, Hajime Satoh, Sadao Kobayashi, Meiko Wada, Masatoshi Azumi, Masahiko Ikeya, Akiko Satoh, Harue Ohno, Daisuke Itoh, Kenzaburou Hirai, Katushirou Hirai, Itie Satoh, Makoto Satoh, Takeshi Takakura, Nobuaki Okachi, Mariko Uemura, Ari Kamijoh, Mr. Tom, Takeshi Miyaji, Tetsuya Amabiki, Kazuyuki Ohata, Toshimichi Masubuchi, Yoshihisa Segawa, Rika Okabe, Harumi Uesaka, Masae Satoh, Akira Kashiwagi, Hideki Kanai, Tsukasa Nishino, Kazuhiro Nakazawa
  • Cube: Isao Mizoguchi, Noriyuki Iwadare, Hiroshi Fujioka, Yoshiaki Kubodera, Dougen Shibuya
  • Studio Page One: Eiji Minami
  • Vocal: Mayumi Sudou
  • Voice Actor: Kikuko Inoue, Rokurou Naya, Kouichi Kitamura, Rei Sakuma
  • Studio Ash: Souichi Tsuji
Copyright©1992 Game Arts/Studio Alex
Source:
In-game credits

US version

  • Cast
    • Alex: Ashley Angel
    • Luna: Rhonda Gibson
    • Nall: Jackie Powers
    • Quark: Hal Delahousse
    • Ghaleon: John Truitt
USA Team
  • Producer: Victor Ireland
  • Translation: Ryoji Mori, Hiroko Mori, Sayuri Howard, Victor Ireland
  • Proofing: Andy Hedman, Don Shirley
  • Assistants: Don Shirley, Dean Williams
  • Audio Re-Recording: Bill Staeck, Bill King, Victor Ireland
  • Opening Song
Japan Team
  • : Youichi Miyaji, Mitsuhiro Mazda, Kazunari Tomi, Kei Shigema, Toshiyuki Kubooka, Toshiyuki Uchida, Satoshi Uesaka, Takashi Hino, Ayano Koshiro, Hiroaki Okabe, Hiroyuki Koyama, Toshio Akashi, Takahiro Okano, Yuzo Sunaga, Takahiro Ohura, Akitoshi Satoh, Shunji Suzuki, Hajime Satoh, Sadao Kobayashi, Meiko Wada, Masatoshi Azumi, Masahiko Ikeya, Akiko Satoh, Harue Ohno, Daisuke Itoh, Kenzaburou Hirai, Katushirou Hirai, Itie Satoh, Makoto Satoh, Takeshi Takahura, Nobuaki Okashi, Mariko Uemura, Ari Kamijoh, Mr. Tom, Takeshi Miyaji, Tetsuya Amabiki, Kazuyuki Ohata, Toshimichi Masubuchi, Yoshihisa Segawa, Rika Okabe, Harumi Uesaka, Masae Satoh, Akira Kashiwagi, Hideki Kanai, Tsukasa Nishino, Kazuhiro Nakazawa
  • Cube: Isao Mizoguchi, Noriyuki Iwadare, Hiroshi Fujioka, Yoshiaki Kubodera, Dougen Shibuya
  • Studio Page One: Eiji Minami
  • Studio Ash: Souichi Tsuji
  • Special Thanks: Cindy, Youichi Miyaji, S. Schmitt, Mike's Music & Sound, Jane Chaney, Sega, ...and You!
"Wheaties" Is a Registered Trademark of General Mills, Inc. Used with Permission.
Copyright 1993 Working Designs
Game Arts/Studio Alex
Source:
In-game credits
Lunar Silver Star MCD credits.pdf
[8]

Magazine articles

Main article: Lunar: The Silver Star/Magazine articles.

Promotional material

Main article: Lunar: The Silver Star/Promotional material.

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
70
[9]
Beep! MegaDrive (JP) NTSC-J
80
[10]
Consoles + (FR)
77
[11]
Edge (UK) NTSC-U
60
[12]
Electronic Games (1992-1995) (US) NTSC-U
86
[13]
Electronic Gaming Monthly (US) NTSC-U
76
[14]
Famitsu (JP) NTSC-J
65
[15]
GameFan (US) NTSC-U
97
[16]
Game Players (US) NTSC-U
75
[17]
GamePro (US) NTSC-U
90
[3]
Hippon Super (JP) NTSC-J
60
[18]
Joypad (FR) NTSC-U
88
[19]
Mega (UK) NTSC-U
88
[20]
Mega Force (FR) NTSC-U
83
[21]
Mega Fun (DE) NTSC-U
87
[22]
Mega Play (US) NTSC-U
83
[23]
Mega Power (UK) NTSC-J
79
[24]
MegaTech (UK) NTSC-U
82
[25]
Mean Machines Sega (UK) NTSC-U
86
[26]
Sega Power (UK) NTSC-U
91
[27]
Sega Pro (UK) NTSC-U
93
[28]
Sega Zone (UK) NTSC-U
91
[29]
Sega Saturn Magazine (JP) NTSC-J
88
[30]
Tricks 16 bit (RU)
83
[31]
Video Games (DE) NTSC-U
88
[32]
VideoGames (US) NTSC-U
90
[33]
Sega Mega-CD
82
Based on
26 reviews

Lunar: The Silver Star

Mega-CD, JP
LunarTSS MCD JP Box Back.jpgLunarTSS MCD JP Box Front.jpg
Cover
LunarTheSilverStar MCD JP Spinecard.JPG
Spinecard
LunarTSS MCD JP Disc.jpg
Disc
LunarTheSilverStar MCD JP manual.pdf
Manual
Mega-CD, US
LunarTSS MCD US Box Back.jpgLunarTSS MCD US Box Front.jpg
Cover
LunarTSS MCD US Disc.jpg
Disc
Lunarss mcd us manual.pdf
Manual
LunarTSS MCD US RegCard.pdf
Reg Card
Lunar MCD US disc alt1.jpg
Alt disc 1
Notavailable.svg
Alt disc 2
Notavailable.svg
Alt disc 3
Notavailable.svg
Alt disc 4
Notavailable.svg
Alt disc 5
Notavailable.svg
Alt disc 6

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega-CD
CRC32
MD5
SHA-1
517,298,880 CD (JP) T-45014
Sega Mega-CD
 ?
CRC32
MD5
SHA-1
498,555,792 CD (US) T-127015

External links

References

  1. 1.0 1.1 https://sega.jp/fb/segahard/mcd/soft_licensee.html (Wayback Machine: 2019-06-10 17:56)
  2. Beep! MegaDrive, "January 1992" (JP; 1991-12-07), page 12
  3. 3.0 3.1 3.2 GamePro, "January 1994" (US; 199x-xx-xx), page 258
  4. http://www.workingdesigns.com/museum/sega_cd/ourgames/index.html (Wayback Machine: 2002-08-13 22:47)
  5. https://groups.google.com/g/rec.games.video.sega/c/K13rcfhdLO0/m/0lVPzsWqd4oJ
  6. Beep! MegaDrive, "January 1994" (JP; 1993-12-08), page 32
  7. htt (Wayback Machine: 2000-08-19 16:52)
  8. File:Lunar Silver Star MCD credits.pdf
  9. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 168
  10. Beep! MegaDrive, "July 1992" (JP; 1992-06-08), page 35
  11. Consoles +, "Avril 1994" (FR; 1994-0x-xx), page 144
  12. Edge, "April 1994" (UK; 1994-02-24), page 75
  13. Electronic Games (1992-1995), "January 1994" (US; 1993-12-21), page 115
  14. Electronic Gaming Monthly, "December 1993" (US; 1993-xx-xx), page 51
  15. Famitsu, "1992-07-03" (JP; 1992-06-19), page 40
  16. GameFan, "Volume 2, Issue 1: December 1993" (US; 1993-xx-xx), page 27
  17. Game Players, "Vol. 7 No. 2 February 1994" (US; 1994-0x-xx), page 85
  18. Hippon Super, "July 1992" (JP; 1992-06-04), page 39
  19. Joypad, "Juin 1994" (FR; 1994-0x-xx), page 59
  20. Mega, "March 1994" (UK; 1994-02-17), page 37
  21. Mega Force, "Juillet/Août 1994" (FR; 1994-07-04), page 90
  22. Mega Fun, "02/94" (DE; 1994-01-19), page 46
  23. Mega Play, "December 1993" (US; 1993-1x-xx), page 68
  24. Mega Power, "March 1994" (UK; 1994-02-17), page 78
  25. MegaTech, "March 1994" (UK; 1994-02-20), page 38
  26. Mean Machines Sega, "March 1994" (UK; 1994-01-28), page 50
  27. Sega Power, "March 1994" (UK; 1994-02-03), page 62
  28. Sega Pro, "March 1994" (UK; 1994-01-27), page 46
  29. Sega Zone, "February 1994" (UK; 1994-01-27), page 52
  30. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 84
  31. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 108
  32. Video Games, "3/94" (DE; 1994-02-23), page 74
  33. VideoGames, "February 1994" (US; 1994-0x-xx), page 62


Lunar: The Silver Star

LunarTheSilverStar title.png

Main page | Comparisons | Hidden content | Development | Magazine articles | Reception | Promotional material | Technical information


Books: Lunar: The Silver Star Koushiki Guide Book (1992) | Lunar: The Silver Star - Lunar no Sekai to Kouryaku Guide (1992) | Lunar: The Silver Star - The Official Strategy Guide (1994) | Lunar I and II Koushiki Settei Shiryoushuu (1995)

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Lunar games for Sega systems
Sega Mega-CD
Lunar: The Silver Star (1992) | Lunar: Eternal Blue (1994)
Sega Saturn
Lunar Silver Star Story (1996) | Mahou Gakuen Lunar! (1997) | Lunar 2 Eternal Blue (1998)
Sega Game Gear
Lunar: Sanpo-suru Gakuen (1996)
Sampler Discs
Sega Mega-CD
Lunar: Eternal Blue Hibaihin Auto Demo (1994)
Sega Saturn
Lunar Silver Star Story Hibaihin Auto Demo (1997)
Lunar related media
Book
Lunar: The Silver Star Koushiki Guide Book (1992) | Lunar: The Silver Star - Lunar no Sekai to Kouryaku Guide (1992) | Lunar: The Silver Star - The Official Strategy Guide (1994) | Lunar I and II Koushiki Settei Shiryoushuu (1995) | Lunar: Eternal Blue - The Official Strategy Guide (1995) | Lunar Silver Star Story Kanzen Kouryaku Guide (1996) | Lunar Silver Star Story Game Guide Book (1997) | Mahou Gakuen Lunar! Koushiki Guide Book (1997) | Lunar 2 Eternal Blue Kanzen Kouryaku Guide (1998) | Lunar 2 Eternal Blue Koushiki Kouryaku Guide Book (1998)