Difference between revisions of "Monopoly"

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* '''Programmers''': [[Steve Hanawa]]{{ref|http://www.smstributes.co.uk/view_article.asp?articleid=49}}, Bill Chau, Jinda Pan, Kevin T. Seghetti, Scott L. Statton
 
* '''Programmers''': [[Steve Hanawa]]{{ref|http://www.smstributes.co.uk/view_article.asp?articleid=49}}, Bill Chau, Jinda Pan, Kevin T. Seghetti, Scott L. Statton
 
* '''Artists''': Dan Guerra, Tim Dunn
 
* '''Artists''': Dan Guerra, Tim Dunn
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| console=SMS
 
}}
 
}}
  

Revision as of 16:41, 20 November 2017

n/a

Monopoly SMS title.png

Monopoly
System(s): Sega Master System
Publisher: Sega
Developer:
Genre: Table

















Number of players: 1-10
Release Date RRP Code
Sega Master System
US
5500
Sega Master System
EU
MK-5500-50

This short article is in need of work. You can help Sega Retro by adding to it.


For the Mega Drive game, see Monopoly (Mega Drive).

Monopoly is a licensed game based upon the Monopoly board game, and was developed by Nexa and published by Sega for the Sega Master System. Up to 10 players can play in a single game, any of whom can be computer-controlled. The cartridge features a battery back-up RAM, so games can be saved and resumed later.

Strangely, it's probably the only Western-developed title on the system to feature a Sega Mark III logo if booted on a Japanese system, although it's a slightly crude-looking logo in comparison to the original.

Another Monopoly game was released for the Mega Drive in 1992, published by Parker Brothers who also manufacture the board game.

History

Development

Monopoly was the first Master System game to be developed in the US in an attempt to capture the mood of the American public, who at this point were greatly favouring Nintendo's rival console, the NES, over Sega and their Master System. All previous games, despite sometimes being localised, were developed by Sega and other companies within Japan, although ironically the project originally started with Chinese developers at the helm.

Development on Monopoly took about six months - three months in Nexa were brought on-board to "save" the project after initial testing was not considered to be up to Sega's standards. It was also released at least twice in the US - initial print runs (identifiable by incorrect use of a capital "P") contained an Easter egg programmed by Kevin Seghetti, which Sega had Nexa remove shortly after launch.

Production credits

  • Project Leader: R. Anton Widjaja
  • Programmers: Steve Hanawa[2], Bill Chau, Jinda Pan, Kevin T. Seghetti, Scott L. Statton
  • Artists: Dan Guerra, Tim Dunn


Physical scans

Sega Retro Average 
Publication Score Source
71 №16, p77[3]
69 №1, p62[4]
69 №4, p101[5]
64 №13, p51[6]
88 №8, p24[7]
80 №23, p58
69 №4, p19[8]
Sega Master System
73
Based on
7 reviews
Sega Retro Average 
Publication Version Score
ACE (UK)
71
[3]
Complete Guide to Consoles (UK)
69
[9]
Complete Guide to Consoles (UK)
69
[5]
The Complete Guide to Sega (UK) PAL
69
[10]
Computer Action (DK)
75
[11]
Console XS (UK) PAL
79
[12]
The Games Machine (UK)
64
[6]
Mean Machines Sega (UK)
69
[13]
S: The Sega Magazine (UK) PAL
88
[7]
Sega Power (UK) PAL
75
[14]
Sega Pro (UK)
69
[8]
Sega Pro (UK) PAL
79
[15]
Tilt (FR)
55
[16]
Sega Master System
72
Based on
13 reviews

Monopoly

Master System, US
Monopoly SMS US cover.jpg
Cover
Monopoly SMS US Cart.jpg
Cart
Monopoly sms us manual.pdf
Manual
SegaAdventure SMS US Poster Back.jpgSegaAdventure SMS US Poster Front.jpg
Poster
Master System, EU
Monopoly SMS EU cover.jpg
Cover
Master System, EU
"No Limits" variant
Monopoly SMS EU nolimits cover.jpg
Cover
Master System, SE

References

  1. File:ACE UK 16.pdf, page 76
  2. [ ]
  3. 3.0 3.1 File:ACE UK 16.pdf, page 77 Cite error: Invalid <ref> tag; name ":File:ACE UK 16.pdf_p77" defined multiple times with different content
  4. File:CompleteGuideToConsoles_UK_01.pdf, page 62
  5. 5.0 5.1 File:CGtC UK 04.pdf, page 101 Cite error: Invalid <ref> tag; name ":File:CGtC UK 04.pdf_p101" defined multiple times with different content
  6. 6.0 6.1 File:TGM UK 13.pdf, page 51 Cite error: Invalid <ref> tag; name ":File:TGM UK 13.pdf_p51" defined multiple times with different content
  7. 7.0 7.1 File:StheSegaMagazine UK 08.pdf, page 24 Cite error: Invalid <ref> tag; name ":File:StheSegaMagazine UK 08.pdf_p24" defined multiple times with different content
  8. 8.0 8.1 File:SegaPro UK 04.pdf, page 19 Cite error: Invalid <ref> tag; name ":File:SegaPro UK 04.pdf_p19" defined multiple times with different content
  9. Complete Guide to Consoles, "" (UK; 1989-10-16), page 62
  10. The Complete Guide to Sega, "" (UK; 1991-05-xx), page 58
  11. Computer Action, "Juli/August 89" (DK; 1989-0x-xx), page 36
  12. Console XS, "June/July 1992" (UK; 1992-04-23), page 142
  13. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 135
  14. Sega Power, "October 1991" (UK; 1991-09-05), page 58
  15. Sega Pro, "April 1993" (UK; 1993-03-11), page 71
  16. Tilt, "Mars 1989" (FR; 1989-0x-xx), page 76