Difference between revisions of "Street Fighter II': Special Champion Edition"

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==History==
 
==History==
 
===Development===
 
===Development===
''Street Fighter II': Special Champion Edition'' began development as a straight port of ''Street Fighter II′: Champion Edition'' and was scheduled to be released worldwide on Summer 1993. Initially Capcom outsourced the development of ''Champion Edition'' on the Mega Drive to an undisclosed developer while they were working on the Super NES version of ''Street Fighter II Turbo: Hyper Fighting'' (which was actually a port of both, ''Champion Edition'' and ''Hyper Fighting'', allowing players to use rules from either version). However, Capcom was ultimately unsatisfied with the way the Mega Drive version of ''Champion Edition'' was turning out and choose to delay the game to an October release so they could develop a better version in-house with all the added content from the ''Turbo'' version. Due to an exclusivity agreement with [[Nintendo]], Capcom couldn't use the ''Street Fighter II Turbo'' name on the Mega Drive version, so they used the subtitle ''Special Champion Edition'' instead to let consumers knew it wasn't just a straight port of the original ''Champion Edition''.
+
''Street Fighter II′: Special Champion Edition'' began development as a straight port of ''Street Fighter II′: Champion Edition'' scheduled to be released worldwide on Summer 1993. Initially Capcom outsourced the development of the Mega Drive version to an undisclosed developer while they were working on the Super NES version of ''Street Fighter II Turbo: Hyper Fighting'' (which was actually a port of both, ''Champion Edition'' and ''Hyper Fighting'', allowing players to use rules from either version). However, Capcom was ultimately unsatisfied with the way the Mega Drive version was turning out and choose to delay the game to an October release so they could develop a better version in-house with all the added content from the ''Turbo'' version. Due to an exclusivity clause with [[Nintendo]], Capcom couldn't use the ''Street Fighter II Turbo'' title on a competing platform, so they used the subtitle ''Special Champion Edition'' instead to make the Mega Drive version stand out.
  
''Special Champion Edition'''s development and subsequent release is notable for other, arguably more important reasons. It was the first Sega game to be produced in-house by [[Capcom]] (previous Capcom ports had been handled by [[Sega]] under license) - a relationship that would last for many years to come. It was also developed in conjunction with the [[Six Button Control Pad (Mega Drive)|Mega Drive six button control pad]], which debuted in most regions at the same time and whose design became a staple for console fighting games going forward (not to mention this basis for the [[Sega Saturn]] control pad).
+
The development and release of ''Special Champion Edition'' is notable for other, arguably more important reasons. It was the first Sega game to be produced in-house by [[Capcom]] (previous Capcom ports had been handled by [[Sega]] under license) - a relationship that would continued on with the [[Sega Saturn]] and [[Dreamcast]] (and even in the arcades, with. It was also developed in conjunction with the [[Six Button Control Pad (Mega Drive)|Mega Drive six button control pad]], which debuted in most regions at the same time and whose design became a staple for console fighting games going forward (not to mention this basis for the [[Control Pad (Saturn)|Sega Saturn control pad]]).
  
 
===Release===
 
===Release===

Revision as of 23:30, 4 February 2016

n/a

SF2SCE Title.png

Street Fighter II': Special Champion Edition
System(s): Sega Mega Drive
Publisher: Capcom
Developer:
Genre: Action

















Number of players: 1-2
Release Date RRP Code
Wii Virtual Console
JP
600pts600
Wii Virtual Console
US
800pts800
Wii Virtual Console
EU
800pts800
CERO
Missing Parameter!

Street Fighter II': Special Champion Edition, known as Street Fighter II' Plus (ストリートファイターII ダッシュプラス, pronounced Street Fighter II Dash Plus) in Japan, is a versus fighting game released by Capcom for the Sega Mega Drive in 1993. It stands as the first Street Fighter II game to be released on a Sega system, being a two-in-one compilation of the arcade games Street Fighter II': Champion Edition and Street Fighter II' Turbo: Hyper Fighting.

Gameplay

Special Champion Edition is built to utilise the Mega Drive six button control pad (the first Mega Drive fighting game to do so), however it is fully compatible with three button controllers too. When playing with a three button pad, the player has to press  START  to switch between punch and kicks (effectively turning A, B and C into X, Y and Z, respectively).

Beating the game on the highest difficulty level unlocks a special ending sequence.

History

Development

Street Fighter II′: Special Champion Edition began development as a straight port of Street Fighter II′: Champion Edition scheduled to be released worldwide on Summer 1993. Initially Capcom outsourced the development of the Mega Drive version to an undisclosed developer while they were working on the Super NES version of Street Fighter II Turbo: Hyper Fighting (which was actually a port of both, Champion Edition and Hyper Fighting, allowing players to use rules from either version). However, Capcom was ultimately unsatisfied with the way the Mega Drive version was turning out and choose to delay the game to an October release so they could develop a better version in-house with all the added content from the Turbo version. Due to an exclusivity clause with Nintendo, Capcom couldn't use the Street Fighter II Turbo title on a competing platform, so they used the subtitle Special Champion Edition instead to make the Mega Drive version stand out.

The development and release of Special Champion Edition is notable for other, arguably more important reasons. It was the first Sega game to be produced in-house by Capcom (previous Capcom ports had been handled by Sega under license) - a relationship that would continued on with the Sega Saturn and Dreamcast (and even in the arcades, with. It was also developed in conjunction with the Mega Drive six button control pad, which debuted in most regions at the same time and whose design became a staple for console fighting games going forward (not to mention this basis for the Sega Saturn control pad).

Release

Whilst not selling as many copies as the previous Street Fighter II releases on Super NES (6.3 million and 4.1 million respectively), Special Champion Edition managed to sell 1.65 million copies, becoming Capcom's only Mega Drive title to surpass more than a million unit sales (a feat only repeated by one other Capcom title on a Sega system; Resident Evil Code: Veronica on the Dreamcast).

Special Champion Edition brought Sega's console onto a level playing field with Nintendo, and particularly made an impact in regions where the Mega Drive was the dominant system over the Super NES (specifically countries like the United Kingdom, where Special Champion Edition was a highly publicised best seller).

The game's scratchy voice samples were a subject of criticism upon release, but rather than being attributed to hardware limitations, it has been proven that it is a result of poor programming. A fan made hack of the game testing this theory exists on the internet, showing that one can successfully replace the sound driver (leading to higher quality sample playback) without changing the ROM size significantly (i.e. it would still fit on a 3MB/24Mb ROM cartridge like the unmodified version).

Legacy

Both the Mega Drive and Super NES would see the following upgrade, Super Street Fighter II: The New Challengers (though neither console would see its Turbo (X in Japan) update). With more cartridge space and greater experience, Super Street Fighter II fixes many of the concerns with Special Champion Edition such as the missing announcer.

Special Champion Edition has since been re-released as part of the Wii's Virtual Console service.

Production Credits

Planner: Tatsuya "Mickey" Minami
Software Design: Yoshito "Leo" Itoh, Tomoyuki "E-Hito" Ohta, Koji "Yoshilim" Yoshida, Kiyomi "Kanekon" Kaneko, Harunobu "Img" Imagawa, Koji "Cuty" Ueyama, Hisashi "Kurarin" Kuramoto, Tadashi "Sanchan" Sanzen, Syuichiroh "Luck" Chiboshi, Hiroki "Chun" Bandoh
Music Design: Tadashi "Elf" Joukagi, Setsuo "Kashira" Yamamoto
Sound Design: Tatsuya "Anie" Nishimura, Tadashi "Elf" Joukagi
Object Design: Masao "Sakusan" Sakurai, "Nabe-Chan" Mayumi, Akemi "Zizi" Iwasaki, Hajime‑Chan, Naokazu "Sailor-V" Saitoh
Scroll Design: Shizuyo "R.H.C.P." Ukai, Ryutaro's Mama, Jun "Bunny" Takeuti, Joe Yabuki
Very Special Thanks: Masayuki "Imo" Akahori, Professor F
Special Thanks: Hyper Bengie, Mizushima "Afh"‑Ya., Mr. Sawalim, Factory Matsubara, Hironobu Takeshita, Mr. Makino, Osu Nakajima, Capcom All Staff, and You
Presented by: Capcom

Promotional Material

Physical Scans

Sega Retro Average 
Publication Score Source
94
94 №144, p42
80 №2, p86/87
83 №52, p46
75 №251
100 №257, p40
96
97 №11, p10/44/45
95 №52, p50-52[1]
100 №6/93, p56-58[2]
95 №11, p56/57
92 №39
95 №25, p68-73[3]
95 №24, p66-68
97 №15, p18-23
92 №14, p28/29
94 №7, p14-16
95 №21, p86-91[4]
93 №11/93, p84-86[5]
90 №23
95 №29, p44-47
98 №13, pSupplement
97 №35, p68-71
96 №1, p124[6]
94 №44, p24-27
100 №46, p98[7]
94 №48, p60/61
96 №1/94, p8/9[8]
95 №25, p34-37
93 №13, p58-61
83 №6, p44-46[9]
90 №10, p10
90 №53, p36/37[10]
94 2009-01-27
Sega Mega Drive
93
Based on
34 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
60
[11]
Beep! MegaDrive (JP) NTSC-J
88
[12]
Cool Gamer (RU)
80
[13]
Computer & Video Games (UK)
94
[14]
Computer + Video Giochi (IT) NTSC-J
96
[15]
Edge (UK)
80
[16]
Electronic Gaming Monthly (US) NTSC-U
83
[17]
Famitsu (JP) NTSC-J
75
[18]
Freak (IL)
95
[19]
GameFan (US)
97
[20]
Game Power (IT) NTSC
98
[21]
GamePro (US) NTSC-U
95
[1]
Gamers (DE)
93
[2]
GamesMaster (UK) PAL
95
[22]
GamesMaster (UK)
92
[23]
Hippon Super (JP) NTSC-J
80
[24]
Hobby Consolas (ES)
95
[3]
Hyper (AU)
96
[25]
Joypad (FR)
95
[26]
MAN!AC (DE)
93
[27]
Mega (UK) PAL
92
[28]
Mega Action (UK) NTSC-J
94
[29]
Megablast (DE) PAL
75
[30]
Mega Force (FR)
95
[4]
Mega Fun (DE) PAL
93
[5]
Mega Power (UK) PAL
95
[31]
MegaTech (UK) PAL
95
[32]
Mean Machines Sega (UK) PAL
98
[33]
Megazone (AU)
91
[34]
Play Time (DE)
94
[35]
Power Up! (UK)
92
[36]
Power Unlimited (NL)
90
[37]
Sega Magazin (DE)
93
[38]
Sega Magazine (UK) PAL
96
[6]
Sega Power (UK)
94
[39]
Sega Pro (UK)
95
[40]
Sega Zone (UK) PAL
93
[41]
Sega Force Mega (UK) PAL
83
[42]
Sega Force (SE)
96
[8]
Sega Mega Drive Review (RU)
76
[43]
The Official Sonic the Hedgehog Yearbook (1994) (UK) PAL
90
[44]
Sega Saturn Magazine (JP) NTSC-J
84
[45]
Sonic the Comic (UK) PAL
90
[46]
Sonic Videogame & Fumetti (IT)
97
[47]
Todo Sega (ES)
94
[48]
Tricks 16 bit (RU)
89
[49]
Video Games (DE) PAL
91
[50]
VideoGames (US) NTSC-U
90
[51]
Sega Mega Drive
90
Based on
48 reviews

Street Fighter II': Special Champion Edition

Mega Drive, US
SF2SCE MD US Box.jpg
Cover
SF2SCE md us cart.jpg
Cart
SF2SCE md us manual.pdf
Manual
Mega Drive, US (cardboard)

SF2SCE md us cart.jpg
Cart
Mega Drive, EU
SF2SCE MD EU Box.jpg
Cover
SF2SCE MD EU Cart.jpg
Cart
Mega Drive, JP
SF2SCE MD JP Box.jpg
Cover
SF2DP MD JP CartTop.jpg
SF2SCE MD JP Cart.jpg
Cart
Mega Drive, AU
SF2SCE MD AU Box.jpg
Cover
Mega Drive, AU (Sega Platinum Collection)
SF2SCE MD AU Box Platinum.jpg
Cover
Mega Drive, BR
SF2SCE MD BR Box.jpg
Cover
SF2SCE MD BR Cart Top.jpg
SF2SCE MD BR Cart.jpg
Cart
Streetfighter2sce md br manual.pdf
Manual
Mega Drive, KR
SF2SCE MD KR Box.jpg
Cover
SF2SCE MD KR Cart.jpg
Cart
Mega Drive, Asia
SF2SCE MD AS Box.jpg
Cover
SF2SCE MD AS Cart.jpg
Cart

External links



Street Fighter games for Sega systems
Sega Mega Drive
Street Fighter II': Champion Edition (unreleased) | Street Fighter II': Special Champion Edition (1993) | Super Street Fighter II: The New Challengers (1994)
Sega Saturn
Street Fighter: The Movie (1995) | Street Fighter Alpha: Warriors' Dreams (1996) | Street Fighter II Movie (1996) | Street Fighter Alpha 2 (Dash) (1996) | Super Puzzle Fighter II Turbo (1996) | Street Fighter Collection (1997) | X-Men vs. Street Fighter (1997) | Pocket Fighter (1998) | Marvel Super Heroes vs. Street Fighter (1998) | Capcom Generation: Dai 5 Shuu Kakutouka-tachi (1998) | Street Fighter Zero 3 (1999)
Sega Master System
Street Fighter II' (1997)
Sega Dreamcast
Street Fighter Alpha 3 (1999) | Street Fighter III: Double Impact (1999) | Street Fighter III: 3rd Strike (2000) | Super Street Fighter II X for Matching Service (2000) | Street Fighter Zero 3 for Matching Service (2001) | Super Puzzle Fighter II X for Matching Service (2001)
Arcade
Street Fighter Zero 3 Upper (2001)
Sampler discs
Sega Saturn
Street Fighter Zero 2 Taikenban (199x) | Street Fighter Collection Taikenban (1997)
Sega Dreamcast
Street Fighter Zero 3 Tentou Taikenban (199x)
Unlicensed Street Fighter games for Sega systems
Sega Master System
Sega Game Gear
Jang Pung II (1993)
Sega Mega Drive
X-Men vs. Street Fighter (Mega Drive) (1998)
  1. 1.0 1.1 File:GamePro US 052.pdf, page 54 Cite error: Invalid <ref> tag; name ":File:GamePro US 052.pdf_p54" defined multiple times with different content
  2. 2.0 2.1 File:Gamers DE 1993-06.pdf, page 56 Cite error: Invalid <ref> tag; name ":File:Gamers DE 1993-06.pdf_p56" defined multiple times with different content
  3. 3.0 3.1 File:HobbyConsolas ES 025.pdf, page 68 Cite error: Invalid <ref> tag; name ":File:HobbyConsolas ES 025.pdf_p68" defined multiple times with different content
  4. 4.0 4.1 File:MegaForce FR 21.pdf, page 86 Cite error: Invalid <ref> tag; name ":File:MegaForce FR 21.pdf_p86" defined multiple times with different content
  5. 5.0 5.1 File:MegaFun DE 1993-11.pdf, page 76 Cite error: Invalid <ref> tag; name ":File:MegaFun DE 1993-11.pdf_p76" defined multiple times with different content
  6. 6.0 6.1 File:SegaMagazine UK 01.pdf, page 124 Cite error: Invalid <ref> tag; name ":File:SegaMagazine UK 01.pdf_p124" defined multiple times with different content
  7. File:SegaPower UK 46.pdf, page 98
  8. 8.0 8.1 File:SegaForce SE 1994 01.pdf, page 8 Cite error: Invalid <ref> tag; name ":File:SegaForce SE 1994 01.pdf_p8" defined multiple times with different content
  9. File:SegaForceMega UK 06.pdf, page 44
  10. File:VG%26CE US 53.pdf, page 36
  11. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 224
  12. Beep! MegaDrive, "October 1993" (JP; 1993-09-08), page 24
  13. Cool Gamer, "9" (RU; 2002-10-13), page 208
  14. Computer & Video Games, "November 1993" (UK; 1993-10-15), page 42
  15. Computer + Video Giochi, "Novembre 1993" (IT; 1993-xx-xx), page 100
  16. Edge, "November 1993" (UK; 1993-09-30), page 86
  17. Electronic Gaming Monthly, "November 1993" (US; 1993-xx-xx), page 46
  18. Famitsu, "1993-10-08" (JP; 1993-09-24), page 1
  19. Freak, "12/93" (IL; 1993-xx-xx), page 1
  20. GameFan, "Volume 1, Issue 11: October 1993" (US; 1993-xx-xx), page 10
  21. Game Power, "Novembre 1993" (IT; 1993-1x-xx), page 66
  22. GamesMaster, "November 1993" (UK; 1993-10-21), page 56
  23. GamesMaster (UK) "Series 3, episode 3" (1993-09-23, 24:00) (+7:09)
  24. Hippon Super, "November 1993" (JP; 1993-10-02), page 41
  25. Hyper, "December 1993" (AU; 1993-xx-xx), page 30
  26. Joypad, "Octobre 1993" (FR; 1993-xx-xx), page 66
  27. MAN!AC, "11/93" (DE; 1993-xx-xx), page 54
  28. Mega, "November 1993" (UK; 1993-10-21), page 28
  29. Mega Action, "December 1993" (UK; 1993-11-04), page 14
  30. Megablast, "1/94" (DE; 1993-12-29), page 31
  31. Mega Power, "November 1993" (UK; 1993-10-21), page 30
  32. MegaTech, "November 1993" (UK; 1993-10-20), page 52
  33. Mean Machines Sega, "Street Fighter II': The Ultimate Players Guide to the Greatest Game Ever!" (UK; 1993-09-28), page 2
  34. Megazone, "November 1993" (AU; 1993-11-03), page 42
  35. Play Time, "12/93" (DE; 1993-11-10), page 122
  36. Power Up!, "Saturday, October 23, 1993" (UK; 1993-10-23), page 1
  37. Power Unlimited, "Nummer 5, December 1993" (NL; 1993-12-01), page 47
  38. Sega Magazin, "November/Dezember 1993" (DE; 1993-11-03), page 40
  39. Sega Power, "November 1993" (UK; 1993-10-07), page 60
  40. Sega Pro, "November 1993" (UK; 1993-10-14), page 34
  41. Sega Zone, "November 1993" (UK; 1993-10-28), page 58
  42. Sega Force Mega, "December 1993" (UK; 1993-11-16), page 34
  43. Sega Mega Drive Review, "1" (RU; 1995-04-03), page 148
  44. The Official Sonic the Hedgehog Yearbook (1994), "" (UK; 1994-xx-xx), page 33
  45. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
  46. Sonic the Comic, "October 2nd 1993" (UK; 1993-10-02), page 10
  47. Sonic Videogame & Fumetti, "Dicembre 1993" (IT; 1993-11-xx), page 22
  48. Todo Sega, "Octubre 1993" (ES; 1993-xx-xx), page 20
  49. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 179
  50. Video Games, "11/93" (DE; 1993-10-27), page 114
  51. VideoGames, "December 1993" (US; 1993-1x-xx), page 103