Bullet Mark
From Sega Retro
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Bullet Mark | |||||||||||||
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System(s): Discrete logic arcade | |||||||||||||
Publisher: Sega | |||||||||||||
Developer: Sega | |||||||||||||
Genre: Shoot-'em-up | |||||||||||||
Number of players: 2 | |||||||||||||
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Bullet Mark (バレットマーク) is a 1975 discrete logic game by Sega with twin Tommy Guns. It is similar to Sega's earlier 1974 game Balloon Gun, but with a wider variety of targets to shoot. Like Balloon Gun, it was a first-person light-gun shooter with two-player co-op gameplay.
Bullet Mark was Sega's first product to be manufactured in the United States,[2] being built at the Sega of America factory in Redondo Beach, California.[3] In the United States, it sold 10 arcade units in 1975 and 200 arcade units in early 1976, for a total of 210 arcade units sold by early 1976.[4]
Contents
Gameplay
The guns have a recoil effect and can be fired as a single shot or in a short burst. Four series of targets appear sequentially on an oversized TV screen: balloons (worth 7 points), tanks (15 points), pirates (30 points) and aircraft (45 points). A perfect score is 979. Game time adjustable from 60 to 140 seconds. When played as a two-player game, a score of 800 (adjustable to 600 depending on the operator) by either player automatically extends the game into an additional balloon series.
Specifications
Dimensions
- Mass: 152kg
Promotional material
Physical scans
References
- ↑ http://sega-interactive.co.jp/special/history/title/bulletmark.html (Wayback Machine: 2016-04-30 05:33)
- ↑ Cash Box, "November 29, 1975" (US; 1975-11-29), page 51
- ↑ Cash Box, "November 29, 1975" (US; 1975-11-29), page 50
- ↑ https://archive.org/details/VideogamesInTheBeginningRalphH.Baer/page/n33/mode/2up