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Corporation title.png
Publisher: Virgin Games
System(s): Sega Mega Drive
Genre: Shoot-'em-up

Number of players: 1
Release Date RRP Code
Sega Mega Drive
$59.99[1] 70016
Sega Mega Drive
£39.99[3][4] T-70016-50
Sega Mega Drive
?F T-70016-50
Sega Mega Drive
DM ? T-70016-50
Sega Mega Drive
?Ptas T-70016-50

Corporation, is a first person shooter game originally developed for the Commodore Amiga computer by Core Design, before being ported to the Sega Mega Drive in 1992. The North American version of the game was renamed Cyber-Cop for unknown reasons, though peculiarly mentions the original title on the game's cover.

Corporation's Amiga release pre-dates id Software's attempts at first person shooters (namely Hovertank 3D, Catacomb 3-D and the more widely known Wolfenstein 3D), meaning it stands as a milestone in the genre. Though walls and floors are untextured, it was the first FPS game to include (primitive) dynamic lighting, and also features role-playing, stealth and hacking elements. Core Design would later produce other attempts at first and third person shooters, such as Soul Star, Thunderhawk and Battlecorps on the Sega Mega-CD.

The game was widely praised at the time of release for its display of then-innovative technology, though by modern standards is considered to be a very slow game with difficult control mechanics.

Production credits

  • Developed By: Core Design Ltd
  • Game Desgin and Graphics By: Kevin Bulmer
  • Programmed By: William Allen
  • Music and Sound Effects By: Krisalis Software Ltd
  • Produced and Copyrighted By: Virgin Games Inc
  • Product Manager: Lyle J Hall II
  • Quality Assurance: Lyle J Hall II, Tom Tallarico, Michael Gater, Ron Friedman, Noah Tool
  • Manual By: Lyle J Hall II
  • Edited By: Lisa Marcinko

Core Design LtdKevin BulmerWilliam AllenKrisalis Software LtdVirgin Games IncLyle J Hall IILyle J Hall II, Tom Tallarico, Michael Gater, Ron Friedman, Noah ToolLyle J Hall IILisa Marcinko


Magazine articles

Main article: Corporation/Magazine articles.

Promotional material


SegaVisions US 07.pdf

Print advert in
Sega Visions (US) #7: "Winter 1991/1992" (1991-xx-xx)
also published in:
  • Electronic Gaming Monthly (US) #30: "January 1992" (199x-xx-xx)[5]

GamePro US 034.pdf

Print advert in
GamePro (US) #34: "May 1992" (1992-xx-xx)
also published in:
  • Electronic Gaming Monthly (US) #36: "July 1992" (1992-xx-xx)[6]
  • GamePro (US) #36: "July 1992" (1992-xx-xx)[7]
  • GamePro (US) #37: "August 1992" (1992-xx-xx)[8]

CVG UK 130.pdfCVG UK 130.pdf

Print advert in
Computer & Video Games (UK) #130: "September 1992" (1992-08-15)
also published in:
  • Mega (UK) #1: "October 1992" (1992-xx-xx)[9]

CVG UK 132.pdfCVG UK 132.pdf

Print advert in
Computer & Video Games (UK) #132: "November 1992" (1992-10-15)

MegaForce FR 08.pdfMegaForce FR 08.pdf

Print advert in
Mega Force (FR) #8: "Juillet/Août 1992" (1992-07-07)

MegaForce FR 10.pdfMegaForce FR 10.pdf

Print advert in
Mega Force (FR) #10: "Octobre 1992" (1992-xx-xx)
also published in:

Physical scans

Sega Retro Average 
Publication Score Source
70 №10, p76/77/78
87 №133, p84[4]
70 №36, p44[1]
85 №10, p36/37
82 №14
89 №32, p173
75 №1, p45/46/47
78 №3, p45[12]
87 №6, p28/29/30
86 №20, p100-102[13]
91 №25, p102/103
80 №33, p32/33
95 №8, p46/47[14]
90 №18, p64
91 №7, p64/65[15]
Sega Mega Drive
Based on
15 reviews

Mega Drive, US
Corporation MD US Box.jpg
CyberCop MD US Cart.jpg
Cyber-Cop MD US Manual.pdf
Mega Drive, EU
Corporation MD EU Box.jpg
Corporation MD EU Cart.jpg

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 01e719c8
MD5 0d4d655d51f1e2343c655bb1e95d6654
SHA-1 72470ea83064046a0b1dfba3047032c26d610df8
1MB 1992-01 Cartridge (US)
Sega Mega Drive
CRC32 a80d18aa
MD5 62f68ff2a01035f415f0911d9afb28f6
SHA-1 520e01abe76120dbd680b9fc34eb1303c780b069
1MB 1992-01 Cartridge (EU)


  1. 1.0 1.1 File:GamePro US 036.pdf, page 46
  2. File:SegaVisions US 09.pdf, page 64
  3. 3.0 3.1 File:MDAG UK 01.pdf, page 47
  4. 4.0 4.1 File:CVG UK 133.pdf, page 84
  5. File:EGM US 030.pdf, page 5
  6. File:EGM US 036.pdf, page 77
  7. File:GamePro US 036.pdf, page 59
  8. File:GamePro US 037.pdf, page 23
  9. File:Mega UK 01.pdf, page 2
  10. File:MegaForce FR 11.pdf, page 2
  11. File:MegaForce FR 12.pdf, page 2
  12. File:Mega UK 03.pdf, page 45
  13. File:MeanMachines UK 20.pdf, page 100
  14. File:SegaPro UK 08.pdf, page 46
  15. File:SegaForce UK 07.pdf, page 66