Title
|
Publisher
|
Developer
|
Planned release date
|
State before cancellation
|
ROMs dumped?
|
The 11th Hour
|
Virgin Interactive Entertainment
|
Trilobyte
|
1995-03[1], 1995-09[2], 1995-10[3], Q4 1995[4], 1996-03[5], 1996-07[6], 1996-09[7], 1996-11, 1996-12[8], 1997-01[9]
|
|
|
3D Ultra Pinball
|
|
Sierra On-Line
|
1996
|
|
|
A Bug's Life
|
Disney Interactive
|
Traveller's Tales
|
|
|
|
A Ressha de Ikou 4
|
Artdink
|
Artdink
|
199x
|
|
|
Abuse
|
VIC Tokai
|
Crack dot Com
|
|
|
|
Actua Golf 2
|
Gremlin Interactive
|
Gremlin Interactive
|
1997, 1998
|
|
|
Actua Ice Hockey
|
|
Gremlin Interactive
|
1997-12[10]
|
|
|
Actua Soccer 2
|
Gremlin Interactive
|
Gremlin Interactive
|
1997-10[11][12], 1997-11
|
|
|
Actua Tennis
|
Gremlin Interactive
|
Gremlin Interactive
|
1997-09, 1997-10[13][12]
|
|
|
Addiction Pinball
|
Ocean Software
|
Team 17
|
1996
|
|
|
Adidas Power Soccer
|
THQ
|
Psygnosis, Perfect Entertainment
|
1996-11-29[14], 1997-05-16[15], 1997-07[16]
|
|
|
Advanced Dungeons & Dragons: Iron & Blood - Warriors of Ravenloft
|
Acclaim Entertainment
|
|
1996-09[17], 1996-10[18][19], 1996-11[20], 1996-12[21], 1997-02[22], 1997-06[23]
|
|
|
Advanced V.G. 2
|
TGL
|
|
Autumn 1998[24]
|
|
|
Air Commander
|
Banpresto
|
|
1998[25]
|
|
|
Air NiGHTS
|
Sega
|
Sega
|
|
|
|
Alien Encounter
|
Philips
|
|
|
|
|
Alien Hive
|
Sega
|
Sega InterActive
|
1997-01[26]
|
|
|
Alien: Resurrection
|
Fox Interactive
|
Argonaut Games
|
Spring 1998[27]
|
|
|
Aliens vs. Predator
|
Fox Interactive
|
|
1997-02[8], Spring 1997[29], Q1 1998[30]
|
|
|
All Star Soccer
|
Eidos Interactive[31]
|
|
1998-06[31]
|
Partial
|
|
Allegiance
|
|
Team 17
|
199x
|
|
|
Angel
|
Scavenger
|
|
Q4 1996[32], 1997
|
|
|
Animal
|
Acclaim Entertainment[33]
|
Microtime
|
1996
|
|
|
Apocalypse
|
Activision[34]
|
|
Spring 1998[34]
|
|
|
Aqua
|
|
Scavenger[35]
|
Winter 1997[35]
|
|
|
Aquanaut no Kyuujitsu
|
Artdink
|
Artdink
|
199x
|
|
|
Armed
|
Interplay
|
Point of View
|
1995-12[36], 1996-09[37][32], 1996-11[19], 1996-12[38]
|
|
Prototype dumped
|
Arms Race
|
Gremlin Interactive
|
|
1997-09[39], 1997-10[12]
|
|
|
Astrocade
|
Sega of America
|
Sega Multimedia Studio[40]
|
1995
|
|
|
Atomic Runner
|
Data East
|
|
1997
|
|
Dumped
|
Barb Wire
|
GT Interactive Software
|
Cyro Interactive
|
1996-10[41][6], 1997-01[42]
|
|
|
Batman & Robin
|
Acclaim Entertainment
|
|
1997
|
|
|
Battletech: Gray Death Legion
|
Absolute Entertainment
|
Imagineering
|
|
|
Mega-CD prototype dumped
|
Bedlam
|
GT Interactive Software
|
Mirage Technologies
|
Q3 1996[44], 1996-09[41][6], 1996-10[45], 1996-11[38], 1997-01[46], 1997-03-21[47], 1997-05-23[15], 1997-06[48]
|
|
|
Blade Runner
|
Virgin[35]
|
Westwood Studios[35]
|
|
|
|
Blades of Rage
|
Ocean Software
|
Ocean Software
|
|
|
|
Blast Track
|
Sega of America[49]
|
Sega of America
|
|
|
|
Blood Omen: Legacy of Kain
|
Crystal Dynamics (US), BMG Interactive (EU), BMG Japan (JP)
|
Silicon Knights
|
Autumn 1995[50], 1996-08[17], 1996-10[51], 1997-01-24[52], Summer 1997[53]
|
|
|
BloodStorm
|
GameTek
|
Incredible Technologies
|
|
|
|
Broken Helix
|
Konami
|
Konami of America
|
1996-12[38], 1997-01[54], 1997-03[55]
|
|
|
Bubsy 3D
|
Accolade, Coconuts Japan[56] (JP)
|
Eidetic
|
1996-07[32], 1996-09[17], 1996-11[57][58], 1996-12[54][59], 1997-02[55]
|
|
|
Buggy
|
Gremlin Interactive
|
|
1997-10[60][12]
|
|
|
Burn Cycle
|
Philips Interactive Media
|
TripMedia
|
1996-11[54], 1997-02[55], 1997-08[61]
|
|
|
Buster Bros. Collection
|
Capcom
|
Mitchell
|
1996-06[32], 1996-07[62], 1996-08[63][17], 1996-08-09[64], 1996-09[65], 1996-11[54], 1997-01[55]
|
|
|
Cadillacs and Dinosaurs: The Second Cataclysm
|
|
|
|
|
|
Caesars World of Gambling
|
Interplay
|
|
|
|
|
Castlevania: The Bloodletting
|
Konami
|
Konami
|
1995-11[36], 1996, 1997
|
|
|
Championship Pool 2
|
|
|
|
|
|
Chill
|
Eidos Interactive
|
Silicon Dreams
|
Spring 1998[67]
|
Late
|
Prototype dumped
|
Chou Flappy
|
dB-Soft
|
|
1997-04[68], Spring 1998[67], Summer 1998[24]
|
|
|
Clockwork Knight: Pengin War
|
Sega
|
Sega
|
1996
|
|
Prototype dumped
|
Cobra the Psycho Gun
|
Takara
|
Takara
|
1996
|
|
|
Colliderz
|
ASC Games
|
|
1997-09[69]
|
|
|
Comix Zone
|
Sega
|
Sega Technical Institute Burbank[70]
|
1996
|
Early
|
|
Condemned
|
Acclaim Entertainment
|
Probe Software
|
Autumn 1997[71]
|
|
|
Conquest Earth
|
Eidos Interactive
|
Data Design Interactive
|
1997-09[72], 1997-11
|
|
|
Constructor
|
Acclaim Entertainment
|
System 3[73]
|
Summer 1997[73]
|
|
|
Converse Hardcore Hoops
|
Virgin Interactive Entertainment
|
|
|
|
|
Creation
|
|
Bullfrog Productions
|
1996, 1997-01[74]
|
|
|
Crime Patrol
|
American Laser Games
|
|
199x
|
|
|
Croc 2
|
Fox Interactive
|
Argonaut Software
|
Christmas 1998[75]
|
|
|
Cyber Sled
|
Namco
|
|
1995-07, 1995-10[78], 1995-11[36], 1996-03[5], 1996-06[8]
|
|
|
CyberSpeed
|
Mindscape
|
Mindscape
|
Summer 1996
|
|
|
Cyberswine
|
|
Sega Australia New Development, Brilliant Interactive Ideas
|
1996
|
|
|
Cyberwar
|
Sales Curve Interactive
|
|
Q2 1995[79]
|
|
|
D-2
|
|
|
|
|
|
Dark Rift
|
VIC Tokai
|
Kronos Digital Entertainment
|
1996-09[17], 1997-01[8]
|
|
|
Dark Sun: Shattered Lands
|
Data East
|
Strategic Simulations, Inc.
|
1996-01[80], 1996-03[5], 1996-09[63], 1996-10[8], 1996-12[9], 1997-01[55]
|
|
|
Darknet
|
American Softworks
|
|
1996-08[62], 1996-09[17], Q3 1996[81]
|
|
|
DarkRide
|
Rocket Science Games
|
Rocket Science Games
|
1995-03[84]
|
|
|
Davis Cup Complete Tennis
|
Ubisoft
|
Telstar Electronic Studios
|
1996-09[41], 1996-10-25[85]
|
|
|
Dawn of Darkness
|
Ocean Software
|
Ocean Software
|
1995[86], 1996-06[87], 1996-09[7], Q4 1996[88]
|
|
|
Dawn Patrol
|
|
|
|
|
|
Deadly Skies
|
JVC Musical Industries
|
Virtual Studio
|
1996-01[89], 1996-03[90][91], 1996-04-26[92], 1996-06[8], 1996-07-31[93], 1996-08[7], 1996-10[41][17], Winter 1996[94]
|
|
|
Death Machine
|
|
Sales Curve Interactive
|
|
|
|
Death Race
|
Ocean Software
|
|
1996[86]
|
|
|
Deathtrap Dungeon
|
Eidos Interactive
|
Eidos Interactive
|
1996-09[95][96], 1997-09[97], 1997-11
|
|
|
Demon Driver
|
Philips Interactive Media
|
|
1997[19]
|
|
|
Descent
|
Interplay
|
Parallax Software
|
1995-12[78], 1996-01[36], 1996-09[8][32], 1996-12[58][38], 1997-01[55]
|
|
|
Descent II
|
Parallax Software
|
Interplay
|
1996-05[98], 1997
|
|
|
Destruction Derby 2
|
Psygnosis, Perfect Entertainment, THQ
|
Reflections Interactive, Probe Entertainment
|
1997
|
|
|
Diablo
|
Electronic Arts
|
Climax
|
1997, 1998
|
|
|
Dobro i Zlo
|
Shogakukan Production
|
Vertex Multimedia
|
1998[67]
|
|
|
Down in the Dumps
|
Philips Interactive Media
|
|
Late 1996, 1997[19]
|
|
|
Dragon Knight 4
|
NEC Interchannel
|
|
1998[25]
|
|
|
Dragon's Lair
|
|
|
|
|
|
Dragon's Lair II: Time Warp
|
ReadySoft
|
|
1995-09[78], 1996-02[36], 1996-03[99], 1997-01[55], 1997-08[61]
|
|
|
Dream Square Yamada Mariya
|
Video System
|
|
1997[25]
|
|
|
Dream Team Basketball
|
U.S. Gold
|
Anvil Incorporated
|
1996-07[7], 1996-09[100], 1996-10[41][17], 1997-01[9]
|
|
|
Duel
|
Acclaim Entertainment
|
|
|
|
|
Dungeon Keeper
|
Electronic Arts
|
Bullfrog Productions
|
1996-07-14[87], 1996-09[101], 1996-11[102][103], 1997
|
|
|
Dungeons & Dragons: Tower of Doom
|
Capcom
|
Capcom
|
1996-03[104][99]
|
|
|
Ecco the Dolphin
|
Sega
|
Novotrade
|
|
|
|
Edward Randy Arcade Gears
|
Xing Entertainment
|
|
1997[25], 1998[67]
|
|
|
Eiyuu Kourin: The Seven Heroes & Cinderella
|
Alpha Omega Soft
|
|
|
|
|
The Elder Scrolls: Arena
|
SoftBank (JP)
|
Something Good
|
1995-11[105], 1996-08[8]
|
|
|
Empire Golf
|
|
|
|
|
|
Endorfun
|
Time Warner Interactive
|
Onesong
|
1995-11[36], Early 1996
|
|
|
Eternal Champions: The Final Chapter
|
Sega
|
Sega
|
Autumn 1995
|
|
|
European Champions League
|
|
|
|
|
|
Exector
|
Arc System Works
|
|
|
|
|
Fade to Black
|
Electronic Arts
|
Delphine Software International Virtual Studio
|
1996-12[8]
|
|
|
Fake Down
|
System Sacom
|
|
1997 Spring[106], 1997 Summer[107], 1997 Winter[108], 1998[25]
|
|
|
Fansform
|
Nihon MMI Technology
|
|
1997-09[109]
|
|
|
Fantastic Four
|
Acclaim Entertainment
|
|
1997
|
|
|
Ferox
|
|
Hookstone
|
1997
|
|
|
Fighter Attack
|
Empire Interactive[110]
|
|
Late 1996[110]
|
|
|
Fighting Circus: Elandoll
|
Sega
|
Sega CS1
|
|
Early
|
|
Fighting Fantasy
|
Domark[78]
|
|
1996[78]
|
Early
|
|
Fighting Force
|
Sega, Electronic Arts Victor (JP)?
|
Core Design
|
1997-09-17[111][112], 1997-10, 1998-01[113]
|
|
|
Firo and Klawd
|
BMG Interactive
|
|
1996-11[19], 1997-01[8], Summer 1997[53]
|
|
|
Flying Spirit
|
Arc System Works
|
|
|
|
|
Foes of Ali
|
|
EA Sports
|
1996
|
|
|
Football Manager
|
|
|
|
|
|
Formula 1
|
Psygnosis
|
Bizarre Creations, Probe Entertainment
|
1997
|
|
|
Fox Hunt
|
Capcom
|
3Vision Games
|
1995-11[114], 1996-01[115], 1996-02[5], 1996-03[99], 1996-04[8], 1996-05[8], 1996-06[32], 1996-08[63], 1996-09[62], 1996-11
|
|
|
Fractal Racer
|
|
Core Design
|
|
|
|
Free Runner
|
Sega
|
Sega
|
Winter 1995[116]
|
|
|
G Police
|
THQ
|
Psygnosis
|
Q3 1997
|
|
|
Game Nihonshi: Tenka Bito Hideyoshi to Ieyasu
|
Koei
|
|
1998[25]
|
|
|
Ganymede
|
BMG Interactive Entertainment[117]
|
Rocket Science Games[117][118]
|
1997[117]
|
|
|
Gekitou Ottamagaeru
|
CRI
|
|
1998[25]
|
|
|
Gendai Daisenryaku Strikes
|
SystemSoft
|
|
1998[25]
|
|
|
Gender Wars
|
Sales Curve Interactive
|
The 8th Day
|
Winter 1995, 1996-04[119], Q4 1996[120]
|
|
|
Genewars
|
|
Bullfrog
|
1996,[121]
|
|
|
Geom Cube
|
|
|
|
|
|
Goal Storm
|
Konami
|
Konami
|
Spring 1996, Q4 1996[32], 1997-01[9]
|
|
|
Grand Theft Auto
|
BMG Interactive
|
DMA Design
|
1996-10[17], 1996-11[8][58], 1996-12-13[52], 1997-06-13[122], 1997-12
|
|
|
Guilty Gear
|
Arc System Works
|
|
,1997-07[68], Autumn 1997[123]
|
|
|
Hard Boiled
|
GTE Entertainment
|
Cryo Interactive Entertainment
|
1996-11[124][125], 1997-01[54], 1997-02[55], 1997-06[126], 1997-07
|
|
|
HardBall 5
|
Accolade
|
Mindspan
|
1996
|
|
|
Heart of Darkness
|
|
Amazing Studios
|
1996-06-01[127], 1996-07[8], 1996-09[128][17], 1996-10[62], 1996-11[129][58], 1997-01[9], 1997-03[130][47], 1998[25]
|
|
|
Heavy Machinery
|
Scavenger
|
Zyrinx?
|
|
|
|
Heretic
|
GT Interactive Software
|
Raven Software
|
1995-12
|
|
|
Hexen II
|
Activision
|
Raven Software
|
1997
|
|
|
HMS Dreadnaught
|
Ocean Software
|
Tribe
|
Autumn 1996[86], Winter 1996[88], Winter 1997[35]
|
|
|
Housing
|
Super Software
|
|
|
|
|
Housing Catalog
|
Super Software
|
|
|
|
|
HT&T Dragon's Haven
|
Data East
|
|
1997-02[132]
|
|
|
HyperBlade
|
Activision
|
Activision
|
1996-10[37][17], Q1 1997[133]
|
|
|
Ike! Inachuu Takkyuubu
|
Acclaim Japan
|
|
1995[50]
|
|
|
Incredible Idiots in Space
|
ASC Games
|
|
Q4 1996[134]
|
|
|
The Indestructibles
|
|
Bullfrog Productions
|
1996[135]
|
|
|
Indy 500
|
|
|
|
|
|
IndyCar Racing II
|
|
Papyrus
|
1996-04, 1996-08-15[136]
|
|
|
Inferno
|
Ocean Software
|
Digital Image Design
|
1995
|
|
|
International Moto
|
Time Warner Interactive
|
|
1997
|
|
|
International Track & Field
|
Konami
|
|
|
|
|
Into the Shadows
|
Scavenger
|
Triton
|
1995-12[137], 1996-06[138], 1997
|
|
|
J.League Excite Stage V1
|
Epoch
|
|
1997-03[22], 1998[67]
|
|
|
Jack Nicklaus Golf
|
Accolade
|
|
1996-11[8]
|
|
|
Jet Ski Rage
|
Velocity
|
|
1996-01[36], 1996-03[5]
|
|
|
The Journeyman Project: Director's Cut
|
Sanctuary Woods
|
Preso Studios
|
1995-11[36], 1996-02[5]
|
|
|
Judge Dredd
|
|
|
|
|
|
Kaiun! Nandemo Kanteidan
|
TV Tokyo
|
|
1996-08[64]
|
|
|
Kamome Daisakusen Megami-tachi no Sasayaki
|
Ving
|
|
1998[25]
|
|
|
Ki Sennin
|
J Wing
|
|
|
|
|
Kick Off 3
|
Imagineer
|
|
|
Early
|
|
Killing Time
|
Acclaim Entertainment
|
Studio 3DO
|
1996-11[58], 1997-01[55], 1997-03-26[47], 1997-05-16[15], 1997-06[140][48], 1998[25]
|
|
|
Kingdom O' Magic
|
Sales Curve Interactive
|
Sales Curve Interactive
|
1996-02[119], Q4 1996
|
|
|
Kisen Kaizoku
|
Neverland
|
|
1998[25]
|
|
|
Kumite
|
Konami
|
47 Tek
|
1996-08[8], 1996-09[141], 1997-01[9]
|
|
|
The Last Dynasty
|
|
Coktel Vision, Sierra On-Line
|
|
Late
|
Saturn version leaked
|
Lethal Enforcers I & II
|
Konami
|
Konami of America
|
1996-09[62], 1997-01[9], 1997-03-14[142], 1997-05[16], 1997-06[140]
|
|
|
Little Big Adventure 2
|
|
Adeline Software International
|
1996-12
|
|
|
Loadstar: The Legend of Tully Bodine
|
|
|
|
|
|
Loose
|
Sierra Pioneer
|
|
1998[123]
|
|
|
Lunatik
|
Eidos Interactive
|
Pure Entertainment
|
|
|
|
Machine Hunter
|
|
|
|
|
|
Magic: The Gathering
|
Acclaim Entertainment (US, UK), Acclaim Japan (JP)
|
|
1996-11[133][19], 1997-05-16[143], 1997-10[12]
|
|
|
Magic: The Gathering: Battlemage
|
Acclaim Entertainment
|
|
1996-11[144], 1997-05[16]
|
|
|
Major Damage
|
Capcom
|
|
1996-06[8], 1996-08[62], 1996-11[58], 1996-12[54], Q1 1997[145]
|
|
Two early prototypes dumped
|
Major League Soccer
|
BMG Interactive
|
Z-Axis
|
1997-08
|
|
|
Manic Karts
|
Virgin Interactive Entertainment
|
|
1996-11[8]
|
|
|
Maui Mallard and the Lost City Of Dread
|
Disney Interactive
|
Eurocom Entertainment Software
|
Q4 1996
|
|
|
Maximum Surge
|
Digital Pictures
|
Digital Pictures
|
Q1 1996[94], 1996-05[146], 1996-11
|
|
|
MediEvil
|
Sony (PlayStation version)
|
Millennium Interactive
|
Q1 1997[147]
|
Early
|
|
Mickey Thompson's Supercross
|
Playmates Interactive Entertainment
|
|
1996-08[148]
|
|
|
Micro Machines V3
|
|
Codemasters
|
1996-11-29[14], 1996-12[21][149], 1997-05-16[15]
|
|
|
Millennium Fire
|
Bandai
|
Bandai
|
1998-08-27, Spring 1999[150]
|
|
|
Miru Kiku Asobu Fido Dido JiuQ BOX
|
Kaneko[151]
|
|
1996
|
|
Early
|
Mission: Impossible
|
Ocean Software
|
|
|
|
|
Money Puzzle Exchanger
|
Athena
|
|
1997-09[109]
|
|
|
Monica no Shiro
|
Pioneer LDC
|
|
Autumn 1996[53], 1997[25], 1998-03[67]
|
|
|
Monster Maker: Holy Dagger
|
NEC Interchannel
|
|
|
|
|
Mortal Kombat & Mortal Kombat II
|
Acclaim Entertainment
|
Midway Manufacturing
|
1996-10-14[152], 1996-11[54], 1996-12-04[14], 1997-06-02[143]
|
|
|
Mortal Kombat 3
|
|
|
|
|
|
Moustache Red
|
|
|
|
|
|
Mudkicker
|
GT Interactive Software
|
Scavenger
|
1995, 1996, 1997
|
|
|
Muppet Treasure Island
|
Activision
|
|
199x
|
|
|
MVP College Football '97
|
Data East
|
|
1996-09[62], 1996-11[54]
|
|
|
Mysterious Tarot
|
Jaleco
|
|
1995[50]
|
|
|
Nanatsu no Hikan: Senritsu no Bishou
|
|
|
|
|
|
NanoTek Warrior
|
Virgin Interactive Entertainment
|
|
1997-06[48]
|
|
|
NBA Hang Time
|
|
|
|
|
|
NBA in the Zone
|
Konami
|
|
1996-06[98]
|
|
|
NCAA Football
|
|
|
|
|
|
NFL Full Contact
|
Konami
|
Robin Antonick Games
|
1995, 1996-01[148], 1996-08[63], 1996-12[38]
|
|
|
NFL Legends Football '97
|
Accolade
|
Saffire
|
1996-08[32], 1996-09[17], 1996-11[153], 1996-12[38]
|
|
|
NFL Quarterback Club 98
|
Acclaim Entertainment
|
Iguana Entertainment
|
1997-08[154]
|
|
|
NHL Breakaway 98
|
Acclaim Entertainment
|
Sculptured Software
|
1997-05[155], 1997-08[156], 1997-09[157][69][158]
|
|
|
NHL Open Ice: 2 on 2 Challenge
|
GT Interactive Software[17]
|
|
1996-08[17], 1997-03-28[47], 1998[159]
|
|
|
Nice Shot
|
Acclaim Japan
|
|
Spring 1997[68]
|
|
|
Ninja
|
Eidos Interactive
|
Core Design
|
1996-09[8][41], 1996-12-06[14], 1997-01[21], 1997-09-05[160], 1997-10[161], 1998-03[162]
|
|
|
Novastorm
|
Psygnosis
|
Psygnosis, Perfect Entertainment
|
|
|
|
Nuclear Strike
|
Electronic Arts
|
Electronic Arts
|
1997-10[163]
|
|
|
Obelisk: Project Oscar wo Suikou Seyo!
|
BMG Interactive
|
|
1997-03-07
|
|
|
Oddworld: Abe's Oddysee
|
Sega
|
Oddworld Inhabitants
|
1997-08[164]
|
|
|
Off-road
|
SoftBank
|
|
1998[25]
|
|
|
Offensive
|
Ocean Software
|
|
1996-06[8], 1996-07-26[93], 1996-10[21], 1996-11-22[14], 1997[165]
|
|
|
Olympic Games
|
U.S. Gold
|
U.S. Gold
|
1996-05[166], 1996-07[8][7], 1996-08[167], 1996-09-12[168], 1996-10-25[85]
|
|
|
Ongaku Tsukuuru: Kanadeeru 2
|
ASCII
|
|
Autumn 1997[123], 1998[24]
|
|
|
Pachinko Club
|
I.S.C.
|
|
1995[50], 1998[25]
|
|
|
Panzer General
|
Strategic Simulations, Inc.
|
|
|
|
|
Perfect Weapon
|
American Softworks
|
Grey Matter
|
1996-11, 1997-01[9], 1997-05
|
|
|
PGA Tour 98
|
Electronic Arts
|
|
1997
|
|
|
The Phantom Fish
|
Soft Office
|
|
1997-08[68]
|
|
|
Pinky and the Brain
|
Konami
|
|
1997-01[55], Q1 1997[169], Spring 1997[170]
|
|
|
Pitball
|
Coconuts Japan
|
|
1997-03[22]
|
|
|
Pitfall 3D
|
Activision
|
Activision
|
1997-03[81]
|
|
|
Planet of the Apes
|
Fox Interactive
|
Visiware Studios
|
1997-09-26,[155][160]
|
|
|
Planet Pinball
|
Virgin Interactive[78]
|
|
1996
|
Early
|
|
Polygon BASIC for Sega Saturn Pasokon Setsuzoku Type
|
Tokuma Shoten Intermedia
|
|
Autumn 1997[123]
|
|
|
Polygon BASIC for Sega Saturn Sega Saturn Taiou Type
|
Tokuma Shoten Intermedia
|
|
1997[123]
|
|
|
Premier Manager 97
|
Gremlin Interactive
|
|
1996, 1997-10[174]
|
|
|
Prime Time NFL Football Starring Deion Sanders
|
Sega
|
|
Autumn 1995[175], Winter 1995, 1996-03[99], 1996-11[176]
|
|
|
Prism Court
|
FPS
|
|
1998[25]
|
|
|
Prize Fighter
|
|
|
|
|
|
Project Overkill
|
Konami
|
Konami of America
|
1995-12, 1996-05[98], 1996-09[177], 1996-12[58][38], 1997-01[54], 1997-03[178]
|
|
|
Project X2
|
Ocean Software, Coconuts Japan
|
Team 17
|
1996-10[179], 1996-11-29[14], 1997-01[21], 1997-02-14[180], 1997-06-27[122], 1998-06-04
|
|
|
Psychic Force
|
Game Bank[181] (JP), Acclaim Entertainment[182] (UK)
|
Taito
|
Winter 1997[123], 1998-03-26
|
|
|
Pururun! with Shape Up Girl
|
J Wing
|
|
1997-05[68], 1998[25]
|
|
|
Puyo Korogashi
|
Compile
|
|
1996
|
|
|
Pyramid no Nazo: Ankh 2
|
Ray Corporation
|
|
|
|
|
QAD: Quintessential Art of Destruction
|
Philips Interactive Media
|
Cranberry Source
|
1996, 1997[19]
|
|
|
Ragnarok Stage
|
Digital Frontier
|
|
|
|
|
Raiden Fighters
|
Electronic Arts Victor
|
|
1998-01[183]
|
|
|
Raiden II
|
|
|
199x
|
|
|
Raindrops
|
Electronic Arts Victor
|
|
|
|
|
Rattlesnake Red
|
Acclaim Entertainment
|
Sculptured Software[184]
|
1997-02[184], 1997-05
|
|
|
Rauni Fiction
|
Kuki
|
|
1995[105]
|
|
|
Raw Pursuit
|
JVC Musical Industries
|
Regal Productions
|
1996-05[98], 1996-06[185], 1996-08[7], 1996-11[41], 1997-09[186]
|
|
|
Rayman 2
|
Ubisoft
|
Ubisoft
|
1996-09[8][62], 1996-10, 1997, 1998[25]
|
|
|
Re-Loaded
|
|
Gremlin Interactive
|
1996-09[187], 1997-01[21], 1997-03-07[180], 1997-06[16], 1997-08[140]
|
|
|
Real Sound 2: Kiri no Orgel
|
Warp
|
|
1998-06
|
|
|
Rebel Strike
|
Sega
|
Sega
|
|
|
|
Rensa
|
Signal Light
|
|
1996-08-07[64], 1997[68]
|
|
|
Requiem
|
Nihon Art Media
|
|
1998[25]
|
|
|
Resident Evil 2
|
Capcom
|
Capcom, Nextech
|
Summer 1998[188]
|
|
|
Return Fire
|
Williams Entertainment, SoftBank (JP)
|
Prolific Publishing
|
1996-02[5], 1996-04-29[92], 1996-06[8], 1996-07[8], 1996-09-06[168], 1996-11[38], 1997-05[189][48], 1998[25]
|
Late
|
Saturn version leaked
|
Ripper
|
|
|
1996
|
|
|
Roach Racing
|
Sega
|
|
1996-12[190]
|
|
|
Robinson's Requiem
|
Readysoft[191]
|
|
Late 1995[191]
|
Early
|
|
Rock Climbing Mitouhou heno Chousen: Himaraya Hen
|
Netyou
|
|
Spring 1997[22]
|
|
|
Rocket Boy
|
Rocket Science Games
|
Rocket Science Games
|
Q4 1995[192]
|
|
|
Rollcage
|
|
Team 17
|
199x
|
|
|
The Ruins
|
A.D.M
|
|
Summer 1998[25], Spring 1999[24]
|
|
|
Rushdown
|
Canal+ Multimédia, Electronic Arts
|
Virtual Studio
|
|
|
|
S.T.O.R.M.
|
American Softworks
|
Virtual Studio
|
1995-12, 1996-03[5], 1996-08[17], 1996-05[8], 1996-09[81][62], 1996-10[58]
|
|
|
The Sacred Pools
|
|
The Code Monkeys, SegaSoft
|
1996-11[58], 1996-12[38], 1997-02[193], 1997-11[163]
|
|
Found
|
Sampras Extreme Tennis
|
Codemasters
|
Codemasters
|
1996-09-26[152], 1996-11-01[85], 1997-04-26[194]
|
|
|
Screaming Wheels
|
JVC
|
|
1995-12[195][78]
|
|
|
Scud Race
|
|
|
|
|
|
Seifuku: High School Countdown
|
Yumedia
|
|
Spring 1998[123]
|
|
|
Sentient
|
THQ
|
Psygnosis
|
1997-07[140], 1997-11[196]
|
|
|
Sentinel Returns
|
|
Hookstone
|
Q1 1998[197][198]
|
|
|
Shadoan
|
ReadySoft
|
Virtual Image Productions
|
1996-06[199], 1996-08[63][200], 1996-11[54], 1997-03[55][201], 1997-08[61]
|
|
|
Shadow of Atlantis
|
Sega
|
Sega
|
1997
|
|
|
Shenmue
|
|
|
|
|
|
Shinbatsu Jinsei no Imi
|
Gainax
|
|
1998[25]
|
|
|
Shinzui Taikyoku Igo Go Sennin
|
J Wing
|
|
1995[50], 1997-05[68], 1998[25]
|
|
|
Shredfest
|
Electronic Arts
|
Electronic Arts
|
1996-03, Summer 1996, 1996-09[6], 1996-10[203][204], 1996-12[38], 1997-03[205]
|
|
|
Sign of the Sun
|
VIC Tokai[36]
|
|
1996-01[36]
|
Early
|
|
Skies of Arcadia
|
|
|
|
|
|
Slam Dragon
|
Jaleco
|
|
|
|
|
Slipstream
|
Interplay
|
Gremlin Interactive
|
1996
|
|
|
SNK Fan-CD Kaku Oukami Densetsu Hen
|
SNK
|
|
1998[25]
|
|
|
Snow Queen
|
Ariadne Media
|
|
Spring 1997[68]
|
|
|
Sonic Adventure
|
|
|
|
|
|
Sonic Saturn
|
Sega
|
Sega Technical Institute Burbank[70]
|
Late 1996
|
Partially-developed[70]
|
|
Sonic the Fighters
|
|
|
|
|
|
Sonic X-treme
|
Sega
|
Sega Technical Institute Point of View
|
1996-11-21[206], 1996-12, 1997-03[207]
|
|
Early prototype dumped, later source code leaked
|
Soul Star X
|
Core Design
|
Core Design
|
|
|
Dumped
|
Space Ace
|
|
|
|
|
|
Spearhead
|
|
Scavenger
|
1997
|
|
|
Speed Freak
|
U.S. Gold
|
|
1996-09[8]
|
|
|
Spider: The Video Game
|
BMG Interactive
|
Boss Game Studios
|
1996-09[96], 1996-12[211], 1997-03, Summer 1997[68]
|
|
|
Split Realities
|
JVC
|
Funcom
|
1995-12[36], 1996-01[78]
|
|
|
Spycraft: The Great Game
|
Activision
|
Activision
|
1996-08[212]
|
|
|
Star Control III
|
Accolade
|
Legend Entertainment
|
Summer 1996, 1996-09[8], Winter 1996[213]
|
|
|
Startling Odyssey I: Blue Evolution
|
Ray Force
|
|
1998[25]
|
|
|
Startling Odyssey II: Maryuu Sensou
|
Ray Force
|
|
1998[25]
|
|
|
Startling Odyssey III: Millennium no Seisen
|
Ray Force
|
|
1998[25]
|
|
|
Steel Harbinger
|
Mindscape
|
Mindscape
|
Autumn 1996[214], Winter 1996[215]
|
|
|
Steven Spielberg's Director's Chair
|
Just Systems
|
|
1998 Spring[216]
|
|
|
Success Story
|
Altron
|
|
Summer 1995[3]
|
|
|
Super 301 S.Q.
|
Nihon Bussan
|
|
1998[25]
|
|
|
Super Motocross Championship
|
Acclaim Japan
|
|
Spring 1997[68]
|
|
|
Supreme Warrior
|
|
|
|
|
|
SWIV 3D
|
Sales Curve Interactive
|
Krisalis Software
|
|
|
|
Synchronicity
|
A.D.M
|
|
Summer 1998[25], Spring 1999[24]
|
|
|
Syndicate Wars
|
Electronic Arts
|
Bullfrog Productions Climax
|
1996-08[8], 1996-09[217][200], 1996-10-25[85], 1996-11[6], 1996-12[54], 1997-01[21], 1997-02[55], 1997[155]
|
|
|
Tank Commander
|
Domark[78]
|
|
1996[78]
|
Early
|
|
Tanktics
|
|
|
|
|
|
Tarantula
|
|
Scavenger
|
1996, 1997
|
|
|
Tecmo Super Bowl
|
Tecmo
|
Tecmo
|
1995-12[105], 1996-09[218][62], 1996-10[8], 1997-04[193]
|
|
|
Tenka
|
THQ
|
Psygnosis
|
1997-06[16], 1997-07[140]
|
|
|
Terminus
|
|
Scavenger
|
1996
|
|
|
Test Drive Off-Road
|
Accolade
|
Elite Systems
|
1996-11[54]
|
|
|
TFX
|
Imagineer
|
Digital Image Design
|
|
|
|
The City of Lost Children
|
Psygnosis
|
Psygnosis
|
|
|
|
The Legend of Eden 2
|
Nihon Columbia
|
Shadow Entertainment
|
|
|
|
Theme Hospital
|
Electronic Arts
|
Bullfrog Productions
|
1995, Mid-1996, 1997[19]
|
|
|
TIZ: Tokyo Insect Zoo
|
General Entertainment
|
|
Not before 1996
|
|
|
Tokyo Maboroshi Yume Daigaku
|
Naxat Soft
|
|
1998[25]
|
|
|
Tomb Raider II
|
Eidos Interactive
|
Core Design
|
1997
|
|
|
Tomcat Alley
|
|
|
|
|
|
Topps MVP Baseball '96
|
Data East
|
BlueSky Software
|
1996-07[62], 1996-08[8]
|
|
|
Turok: Dinosaur Hunter
|
Acclaim Entertainment
|
|
1997
|
|
|
Twinbee Taisen Pazuru Dama
|
Konami
|
|
1995-07[3], 1995-08[2]
|
|
|
Uchuu no Rendezvous: Rama
|
SoftBank
|
|
Summer 1997[25], Winter 1997[123]
|
|
|
Ultimate Skidmarks
|
Codemasters[219]
|
Acid Software
|
Late 1996[219]
|
|
|
Uprising
|
|
|
|
|
|
US Drag Champ
|
Nihon Bussan
|
|
1998[25]
|
|
|
V.R. Mahjong
|
Nihon Bussan
|
|
|
|
|
Vandals
|
Accolade
|
Accolade
|
Q4 1996[220]
|
|
|
Varuna's Forces
|
JVC Musical Industries
|
Accent Media
|
1995-10[36], 1995-11[78], 1996-06[146][185], 1996-07[32], 1996-11[41]
|
|
|
Vectorman 3
|
Sega[221]
|
BlueSky Software
|
1997[222]
|
|
|
Velocity
|
Virgin Games[223]
|
Cave Logic Studios[224], PF Magic[224]
|
1996[224]
|
Partial
|
|
Viewpoint
|
Electronic Arts
|
|
1996-03[225]
|
|
|
VIP Soccer
|
Virgin Interactive
|
|
1996-07[226], 1996-09[41][6]
|
|
|
Viper
|
Ocean Software
|
Neon Software
|
Spring 1997[155], 1997-08-15[160]
|
|
|
Virtua Fighter 3
|
|
|
|
|
|
Virtua Hamster
|
Sega
|
David A. Palmer Productions[227]
|
|
|
Dumped (32X)
|
Virtua Park: The Fish
|
Koei
|
|
1998[25]
|
|
|
Virtual Chess
|
Titus[36]
|
|
1995-11[36]
|
|
|
Virtual Pool
|
Interplay
|
Celeris
|
1996-06[98], 1997-05[16]
|
|
|
Virtual Theater 1: Tengoku ni Ikenai Papa
|
Success
|
|
1997-12-04[229], 1998[25]
|
|
|
Virtual Theater 2: Boy's Life
|
Success
|
|
1997-12-04[229]
|
|
|
Virtual Theater 3: Interceptor
|
Success
|
|
1997-12-04[229]
|
|
|
VMX Racing
|
Playmates Interactive Entertainment
|
Studio E
|
1997-04[230], 1997-08[61]
|
|
|
VR Baseball '97
|
Interplay
|
|
Q1 1996[231], 1996-03[99][148], 1996-06[32], 1996-07[62], Q3 1996, Spring 1997
|
|
|
War Gods
|
GT Interactive Software
|
Midway Games
|
1996-12-13[52], 1997-05-23[122], 1997-07-11[160]
|
|
|
Waterworld
|
Ocean Software
|
Ocean Software
Data Design Interactive
|
1995-12[36], 1996-01[137], 1996-06-28[87], 1996-07-18[93], 1996-08[17], 1996-10[236], 1996-11[54], 1997[165]
|
|
Mega Drive prototype dumped
|
Werewolf: The Apocolypse
|
ASC Games
|
Capcom
|
1996-09[8][62], 1996-10[58], Q4 1996[237], 1997-03[55]
|
|
|
Wet Corpse
|
VIC Tokai
|
Nova Spring
|
1996-09[32]
|
|
|
Wild 9
|
Interplay
|
Shiny Entertainment
|
1996, 1997-04[207][134], 1997-12[238]
|
|
|
Wild Animalympics
|
Titus
|
|
1996-06[239], 1996-09[203][101]
|
|
|
Wing Commander III: Heart of the Tiger
|
Electronic Arts
|
Origin Systems
|
1996-01[36], 1996-03[98], 1996-04[146], Q2 1996[87], 1996-09[63], 1996-11[58], 1997-01[55]
|
|
|
Wing Commander IV: The Price of Freedom
|
Electronic Arts
|
Origin Systems
|
1996-10[8]
|
|
|
Wing Nuts: Battle in the Sky
|
Rocket Science Games
|
Rocket Science Games
|
Q4 1995[240]
|
|
|
Words
|
Sega
|
|
Winter 1997[123], 1998[25]
|
|
|
Words Worth
|
Elf
|
|
Autumn 1998[24]
|
|
|
Worms 2
|
|
Team 17
|
1996
|
|
|
Wärrz
|
Shouei System
|
|
1998, 1999
|
|
|
X Japan Virtual Shock 002
|
Sega
|
|
|
|
|
XS: Shield Up - Fight Back
|
Sales Curve Interactive
|
|
1996-01[242]
|
|
|
Zork Nemesis
|
Activision
|
Zombie
|
1996-09[8], 1997-02[55]
|
|
|