Difference between revisions of "Aurail"

From Sega Retro

Line 18: Line 18:
 
*'''BG Designer:''' [[Hiromi Kurihara]], [[Maki Ohzora]]
 
*'''BG Designer:''' [[Hiromi Kurihara]], [[Maki Ohzora]]
 
*'''Music Composer:''' [[Shinichi Sakamoto|Sinichi Sakamoto]], Napalm Hiromitsu
 
*'''Music Composer:''' [[Shinichi Sakamoto|Sinichi Sakamoto]], Napalm Hiromitsu
*'''Assistant Director:''' [[Yoshihisa Shimizu]]
+
*'''Assistant Director:''' {{rolloverText|Yoshihisa Shimizu|清水 義久}}
 
*'''Programmer:''' [[Naoki Hoshizaki]]
 
*'''Programmer:''' [[Naoki Hoshizaki]]
 
*'''CG Designer:''' [[Mina Morioka]], [[Susumu Konno]], [[Tomoko Nakayama]]
 
*'''CG Designer:''' [[Mina Morioka]], [[Susumu Konno]], [[Tomoko Nakayama]]

Revision as of 06:37, 28 October 2018

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Aurail System16BTitleScreen.png

Aurail
System(s): Sega System 16B
Publisher: Sega
Developer:
Genre: Shoot-'em-Up

















Release Date RRP Code
Arcade (System 16)
JP
¥? ?































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Aurail (オーライル) is a 1990 arcade shooter for Sega System 16B hardware by Sega and Westone. You play as a tank in both overhead 2D and first-peson 3D modes. In the overhead mode, you can either shoot single shots and move or shoot rapidfire while stationary depending on how long you hold the fire button for; another button launches a shield.

Production credits


Physical scans

System 16, US
Aurail System16 US Manual.pdf
Manual

References