Difference between revisions of "Aurail"
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Revision as of 18:17, 21 January 2022
Aurail | |||||||||
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System(s): Sega System 16B | |||||||||
Publisher: Sega | |||||||||
Developer: Sega, Westone | |||||||||
Genre: Shoot-'em-Up | |||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Aurail (オーライル) is a 1990 arcade shooter for Sega System 16B hardware by Sega and Westone. You play as a tank in both overhead 2D and first-peson 3D modes. In the overhead mode, you can either shoot single shots and move or shoot rapidfire while stationary depending on how long you hold the fire button for; another button launches a shield.
Production credits
- Chief Programmer: Takanori Kurihara
- Sprite Designer: Masanori Yoshihara
- BG Designer: Hiromi Kurihara, Maki Ohzora
- Music Composer: Sinichi Sakamoto, Napalm Hiromitsu
- Assistant Director: Yoshihisa Shimizu
- Programmer: Naoki Hoshizaki
- CG Designer: Mina Morioka, Susumu Konno, Tomoko Nakayama
- Supervisor: Michishito Ishizuka
- CG Operater: Yutaka Hirata
- Director: Ryuichi Nishizawa
- Special Thanks: Corsa Kohta, Nabe Nabe, Yasuyo Inagawa, Yoshihito Saisho, Mr. Yoshii
- Presented by: Sega, Westone
Magazine articles
- Main article: Aurail/Magazine articles.