Difference between revisions of "Tom Kalinske"

From Sega Retro

m (→‎Images: migrated to Photos)
(21 intermediate revisions by 6 users not shown)
Line 1: Line 1:
[[File:Tom_Kalinske.jpg|frameless|right]]
+
{{PersonBob
'''Thomas "Tom" Kalinske''' is an American businessman, best known as the president and CEO of Sega of America from 1990 to 1996. His aggressive marketing decisions, such as price drops and the famous "[[Sega Scream]]" TV campaign, are frequently regarded as key elements in the success of the Sega Genesis.
+
| image=Tom_Kalinske.jpg
 +
| birthplace=Iowa, United States
 +
| dob=1944-07-17
 +
| dod=
 +
| company=[[Sega of America]]
 +
| role=Executive
 +
| education=University of Wisconsin (Batchelor of Business Science), University of Arizona (Master of Business Administration), Harvard Business School (Strategic Management)
 +
}}
 +
{{stub}}
 +
'''Thomas "Tom" Kalinske''' is an American businessman who served as President and CEO of [[Sega of America]] from October 1990{{magref|eg92|4|55}} to September 1996.{{intref|Interview: Tom Kalinske (2006-07-11) by Sega-16}} The face of the company for much of its exponential growth, Kalinske oversaw the company’s battle with [[Nintendo]]’s monopoly on the home video game market. His aggressive marketing decisions, such as competitive price drops and the famous [[Sega Scream]] campaign, are regarded as key elements in the continuing success of the [[Sega Genesis]].
  
He was the successor to [[Michael Katz]].
+
==History==
 +
===Beginnings===
 +
Approached by [[Hayao Nakayama]] to serve as President of [[Sega of America]], Kalinske succeeded [[Michael Katz]] in leading the company’s American branch.
  
==Production History==
+
===Strategic marketing===
* ''[[Sonic the Hedgehog 2]]'' (1992) — Executive Supporter
+
 
* ''Disney's Aladdin'' (1994) — Special Thanks
+
===Taking on [[Nintendo]]===
 +
 
 +
===Departing [[Sega of America]]===
 +
After losing confidence in [[Sega of Japan]]’s support during the 32-bit era, Kalinske departed [[Sega of America]] on September 30, 1996.{{intref|Interview: Tom Kalinske (2006-07-11) by Sega-16}} The company went nearly two years without hiring a new President, with the role only being filled when [[Bernie Stolar]] was promoted in March 1998.
 +
 
 +
==Production history==
 +
{{multicol|
 +
{{ProductionHistory|Tom Kalinske}}* ''[[Sonic the Hedgehog 2]]'' (1992) — Executive Supporter
 
* ''[[Sonic & Knuckles]]'' (1994) — Executive Management
 
* ''[[Sonic & Knuckles]]'' (1994) — Executive Management
 
* ''[[Sonic the Hedgehog 3 & Knuckles]]'' (1994) — Executive Management
 
* ''[[Sonic the Hedgehog 3 & Knuckles]]'' (1994) — Executive Management
* ''[[NiGHTS into Dreams]]'' (1996) — Executive Management
+
}}
 +
 
 +
==Interviews==
 +
{{InterviewList|Tom Kalinske}}
 +
 
 +
==Magazine articles==
 +
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 +
 
 +
==Photographs==
 +
:''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]]
  
==Interview==
+
==External links==
*[[Tom Kalinske interview by Sega-16 (July 11, 2006)]]
+
*[https://www.linkedin.com/in/tom-kalinske-2900034/ Tom Kalinske] at [https://www.linkedin.com LinkedIn]
  
{{SegaUSExecs}}
+
==References==
 +
<references/>
  
[[Category:Sega Executives|Kalinske, Tom]]
+
{{SoAPresidents}}

Revision as of 09:06, 13 November 2021

Tom Kalinske.jpg
Tom Kalinske
Place of birth: Iowa, United States
Date of birth: 1944-07-17 (age 79)
Company(ies): Sega of America
Role(s): Executive
Education: University of Wisconsin (Batchelor of Business Science), University of Arizona (Master of Business Administration), Harvard Business School (Strategic Management)

This short article is in need of work. You can help Sega Retro by adding to it.


Thomas "Tom" Kalinske is an American businessman who served as President and CEO of Sega of America from October 1990[1] to September 1996.[2] The face of the company for much of its exponential growth, Kalinske oversaw the company’s battle with Nintendo’s monopoly on the home video game market. His aggressive marketing decisions, such as competitive price drops and the famous Sega Scream campaign, are regarded as key elements in the continuing success of the Sega Genesis.

History

Beginnings

Approached by Hayao Nakayama to serve as President of Sega of America, Kalinske succeeded Michael Katz in leading the company’s American branch.

Strategic marketing

Taking on Nintendo

Departing Sega of America

After losing confidence in Sega of Japan’s support during the 32-bit era, Kalinske departed Sega of America on September 30, 1996.[2] The company went nearly two years without hiring a new President, with the role only being filled when Bernie Stolar was promoted in March 1998.

Production history

Games

Videos

Music

* Sonic the Hedgehog 2 (1992) — Executive Supporter

Interviews

Magazine articles

Main article: Tom Kalinske/Magazine articles.

Photographs

Main article: Photos of Tom Kalinske

External links

References


Presidents of Sega Enterprises USA
Gene Lipkin (1985-1986) | Ned DeWitt | Tom Petit (1988-1994) | Alan Stone (1994-1996) | Howell Ivy (1996-2004) |

Co-president: David Rosen (1985-1996)

Presidents of Sega of America
Bruce Lowry (1986-1989) | | Michael Katz (1989-1990) | Tom Kalinske (1990-1996) | Bernie Stolar (1998-1999) | Peter Moore (1999-2003) | Hideaki Irie (2003-2005) | Simon Jeffery (2005-2009) | Mike Hayes (2009-2012) | John Cheng (2012-2018) | Ian Curran (2018)

Co-president: David Rosen (1986-1996)