Jurassic Park (Mega-CD)/Hidden content

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Debug mode

Jurassic Park CD, Hidden, Debug Mode 1.png

Jurassic Park CD, Hidden, Debug Mode 2.png

In the starting area, pick up the Big Rock and use it on the far shore. A beep sounds if done correctly. Using a controller plugged into port 2, press C to load the inventory with items useful for the current area or  START  to load the Node Jumper, which allows the player to jump to any area in the game or watch any of the videos.[1]

Destroy Visitor's Center

Jurassic Park CD, Hidden, Destroy Visitors Center 1.png

Jurassic Park CD, Hidden, Destroy Visitors Center 2.png

On the second floor of the Visitor's Center, enter the Control Room (the first room) and use a Big Rock on the computer monitor. This triggers a sequence where the Visitor's Center is destroyed and the game ends.[1]

Phone message

Jurassic Park CD, Hidden, Phone Call.png

On the second floor of the Visitor's Center, enter the Hatchery/Nursery (the second room) and use the Pliers on the phone next to the computer. It plays a recording of someone being eaten by a dinosaur.[1]

Tyrannosaurus versus Triceratops battle

Jurassic Park CD, Hidden, Tyrannosaur vs Triceratops Battle 1.png

Jurassic Park CD, Hidden, Tyrannosaur vs Triceratops Battle 2.png

In the Gallimimus Area, use the wire cutters on a branch in the area on the other side of the pond. A beep sounds if done correctly. Return to the other side of the pond and an animation plays of a Tyrannosaur and a Triceratops fighting. The animation only plays if the player has been in this area before (rather than skipping it with the Debug Mode) and the Gallimimus herd has already run by.[1]

Infinite gas grenades

Jurassic Park CD, Hidden, Infinite Gas Grenades 1.png

Jurassic Park CD, Hidden, Infinite Gas Grenades 2.png

On the second floor of the Visitor's Center, stand in front of the door to the Game Warden's Room (the last door) and use the Tyrannosaurus CD on the black box next to it. A beep sounds if done correctly. Enter the room and open the cabinet. Gas grenades now instantly replenish themselves once taken. The player can hold up to 50 gas grenades at a time but can return at any point to collect more.[1]

References


Jurassic Park (Mega-CD)

JurassicPark MCD title.png

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Sega Mega-CD
Prototypes: 1993-08-03