This teeny-tiny article needs some work. You can help us by expanding it.
| Jurassic Park
System(s): Sega System 32
Sega's arcade version of Jurassic Park is a pseudo-3D rail shooter developed in 1993 and released in early 1994 for the Sega System 32 hardware. Unlike other Jurassic Park movie tie-in games, this one takes place a few months after the movie (and presumably before The Lost World: Jurassic Park), with some people (referred to as "we") returning to the island for unknown reasons and destroying more dinosaurs. Gameplay is simple: use the joystick to move a crosshair target around, shooting dinosaurs as you traverse the island.
directors: Juro Watari, Kenji Kanno
programers: Takeshi Goden, Toshikazu Goi, Kenji Yamamoto, Mari Tsuruzoe, Hideshi Kawatake, Akira Ohe
graphic designers: Kyoshi Ieizumi, Megumi Matsuda, Nahoko Fujii, Nobukazu Naruke, Kenji Arai, Seiichi Yamagata, Jun Uriu, Shinichi Nakagawa
sound: Saeko Sasaki, Maki Morrow
mechanical designers: Yasuo Ishikawa, Masayoshi Yamada
electrical designers: Hiroki Koyama, Tomoyuki Goto
industrial designers: Kimio Tsuda, Hiroyuki Yoshimi
special thanks: Akira Kurabe, James Spahn, Kimiharu Hida, David R. Leytze, Satoru Okano, Railchase Team, S.O.A. - Jurassic Park Team, MCA/Universal - John Hornick
presented by: Sega
| System 32, JP