Difference between revisions of "Cliffhanger"

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'''''Cliffhanger''''' is a game released for several platforms in 1993 and 1994, developed by [[Sony Imagesoft]] as a tie-in to the 1993 Sylvester Stallone film ''[[wikipedia:Cliffhanger_(film)|Cliffhanger]]''; ports for [[Sega]]'s [[Mega Drive]], [[Mega CD]], and [[Game Gear]] were released in 1993. You play as Gabe Walker, who must fight a group of terrorists trying to stop you from saving your partner Hal, who they kidnapped after the two of you went to answer a distress call from a crashed plane. The 8-bit and 16-bit versions are somewhat different:
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'''''Cliffhanger''''' is a game released for several platforms in 1993 and 1994, developed by [[Sony Imagesoft]] as a tie-in to the 1993 Sylvester Stallone film ''[[wikipedia:Cliffhanger_(film)|Cliffhanger]]''; ports for [[Sega]]'s [[Mega Drive]], [[Mega CD]], and [[Game Gear]] were released in 1993. You play as Gabe Walker, who must fight a group of terrorists trying to stop you from saving your partner Hal, who they kidnapped after the two of you went to answer a distress call from a crashed plane. The 8-bit and 16-bit versions are different:
  
 
==8-bit Gameplay==
 
==8-bit Gameplay==

Revision as of 22:12, 29 September 2010


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Cliffhanger MDTitleScreen.png

Cliffhanger
System(s): Sega Mega Drive, Sega Mega CD, Sega Game Gear, Amiga, SNES, NES, Game Boy
Publisher: Various
Developer:
Genre: Side-scrolling fighter

















Cliffhanger is a game released for several platforms in 1993 and 1994, developed by Sony Imagesoft as a tie-in to the 1993 Sylvester Stallone film Cliffhanger; ports for Sega's Mega Drive, Mega CD, and Game Gear were released in 1993. You play as Gabe Walker, who must fight a group of terrorists trying to stop you from saving your partner Hal, who they kidnapped after the two of you went to answer a distress call from a crashed plane. The 8-bit and 16-bit versions are different:

8-bit Gameplay

8-bit versions of the game are all side-scrolling platformers. On the Game Gear, 1 jumps and 2 punches.

16-bit Gameplay

16-bit versions of the game are all the beat-em-ups along the same lines as Streets of Rage. On Sega platforms, A either punches, picks up a weapon, or uses it, B kicks, and C jumps, with combination moves possible. The Mega CD version also has a 3D avalanche-escape level.