Difference between revisions of "El Viento"

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'''''El Viento''''' is a 1991 action platformer developed by [[Wolf Team]] for the [[Sega Mega Drive]] and published exclusively in the US and Japan by [[Renovation]]. It is the sequel to ''[[Earnest Evans]]'' and the prequel to ''[[Anetto Futatabi]]''.
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'''''El Viento''''' (エル・ヴィエント) is a 1991 action platformer developed by [[Wolf Team]] for the [[Sega Mega Drive]] and published exclusively in the US and Japan by [[Renovation]]. It is the sequel to ''[[Earnest Evans]]'' and the prequel to ''[[Anetto Futatabi]]''.
  
 
In 1928, Henry, a mad religious leader, attempts to awaken the terrible god Hastur using sorceress Restiana as willing sacrifice. Realizing the destruction this would cause, Annet Myer, Earnest Evans's companion in the first game, goes out to stop Henry and his cult followers.
 
In 1928, Henry, a mad religious leader, attempts to awaken the terrible god Hastur using sorceress Restiana as willing sacrifice. Realizing the destruction this would cause, Annet Myer, Earnest Evans's companion in the first game, goes out to stop Henry and his cult followers.

Revision as of 00:50, 7 November 2010


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ElViento MDTitleScreen.png

El Viento
System(s): Sega Mega Drive
Publisher: Renovation
Developer:
Genre: Action

















El Viento (エル・ヴィエント) is a 1991 action platformer developed by Wolf Team for the Sega Mega Drive and published exclusively in the US and Japan by Renovation. It is the sequel to Earnest Evans and the prequel to Anetto Futatabi.

In 1928, Henry, a mad religious leader, attempts to awaken the terrible god Hastur using sorceress Restiana as willing sacrifice. Realizing the destruction this would cause, Annet Myer, Earnest Evans's companion in the first game, goes out to stop Henry and his cult followers.

Annet can shoot boomerangs with A and jump with B. She also has a can use one of a variety of magic spells which are all fired with C; she has limited magic power and will need to find more to recover. Unlike Earnest, she can only crouch and stand still while crouching, though she can still fire while crouching. Each level is split up into multiple parts, and there is no prerequisite for leaving a part of a level, but you must still find the boss chamber,