Difference between revisions of "Super Magnetic Neo"
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− | {{stub}}'''''Super Magnetic Neo''''' is a [[Sega Dreamcast]] platform game developed by [[Genki]]. It is similar to ''Crash Bandicoot'' in design, as it switches between 2D and 3D views. | + | {{stub}}'''''Super Magnetic Neo''''', called '''''SUPERMAGNETICNIUNIU''''' (スーパーマグネチックニュウニュウ) in Japan, is a [[Sega Dreamcast]] platform game developed by [[Genki]]. It is similar to ''Crash Bandicoot'' in design, as it switches between 2D and 3D views. |
The player controls a robot named Super Magnetic Neo who must save Pao Pao Park from baby Pinki. Neo has a large and powerful electromagnet attached to his head, and changing the polarity of this magnet can alter the environment. | The player controls a robot named Super Magnetic Neo who must save Pao Pao Park from baby Pinki. Neo has a large and powerful electromagnet attached to his head, and changing the polarity of this magnet can alter the environment. |
Revision as of 09:35, 2 December 2011
Super Magnetic Neo |
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System(s): Sega Dreamcast |
Publisher: Crave, Genki (Japan) |
Developer: Genki |
Genre: Action |
Number of players: 1 |
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Super Magnetic Neo, called SUPERMAGNETICNIUNIU (スーパーマグネチックニュウニュウ) in Japan, is a Sega Dreamcast platform game developed by Genki. It is similar to Crash Bandicoot in design, as it switches between 2D and 3D views.
The player controls a robot named Super Magnetic Neo who must save Pao Pao Park from baby Pinki. Neo has a large and powerful electromagnet attached to his head, and changing the polarity of this magnet can alter the environment.