Difference between revisions of "Cosmic Carnage"

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Revision as of 10:39, 1 March 2013

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CosmicCarnage Title.png

Cosmic Carnage
System(s): Sega 32X
Publisher: Sega
Developer:
Genre: Action

















Number of players: 1-2
Release Date RRP Code

Cosmic Carnage, known in Japan as Cyber Brawl (サイバーブロール), is a versus fighting game developed by Givro and published by Sega in 1994 for the Sega 32X. It is one of the few completely original titles for the 32X platform - most other games for the add-on were ports from other consoles.

Story

Light years away in a distant star system, in an intergalactic prison barge, four of the prisoners on the ship mutiny against their captors and escape, attacking the ship and destroying its controls and life support systems. The military crew onboard manage to bring the barge closer to safety, but all but one of the escape pods were destroyed in the destruction. Now the four prisoners and four soldiers must battle to use the last escape pod and escape to safety.

Gameplay

There are eight playable characters in the game, divided into two groups, 'Military' and 'Renegade'. The goal of the game is to defeat all the other characters in as short a time period as possible. Depending on how quickly the game is completed, a different ending is shown, with the best possible ending having the character make it to the escape pod and escape the ensuing explosion of the barge.

The game uses two punch buttons and two kick buttons on a six-button controller, with two buttons reserved for taunting the opponent and the use of some special moves. Similarly to Mortal Kombat, characters can be dismembered if they are hit on the winning round with any special move, although the game has no character-specific fatality animations.

The military characters have the advantage of getting to select their armor before a battle begins, with three pieces of armor for their body, arms, and legs. Each armor piece comes in light and heavy variety, with the difference of either size of the part being the special move it can use. Armor can be destroyed if it receives enough damage, disabling the use of the special move attached to it for the rest of the round. The renegade characters do not have any armor, and do not lose their special moves no matter how much damage they take.

Cyber Brawl

Before the game was released in America as Cosmic Carnage, the game received one major change. The human military characters were replaced with aliens, presumably to avoid the controversy raised by similar games such as Mortal Kombat. A code was left in the US version, however, that changes the name shown on the title screen back to Cyber Brawl and restores the human characters.

Manuals

Production Credits

Naoyuki Hayakawa, Masaki Ishikawa, Youji Iwashita, Tsutomu Ando, Yasuo Wakatuki, Noriyuki Tomiyama, Hikoshi Hashimoto, Hiromitsu Shioya, Hidetoshi Fujioka, Hiroshi Yokokura, Hiroyuki Ohtaka, Ryoichi Hasegawa
Special Thanks: Takashi Yoneda, Takashi Sorimachi, Ryusaku Matui, Noboru Kosuge, Kyohko Niyama, Keiichi Egawa, Hiroyuki Sakiyama, Fumiko Aoyagi, Norihiro Sekine, Hideki Youkaichiya
Programmed by: Almanic Corp.
Takashi Shichijyo

Physical Scans

Sega Retro Average 
Publication Score Source
38
40
42 №28, p74/75
62 №41, p38/39
Sega 32X
46
Based on
4 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
30
[2]
Computer & Video Games (UK)
65
[3]
Digitiser (UK) PAL
69
[4]
Electronic Gaming Monthly (US) NTSC-U
48
[5]
Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
40
[6]
Famitsu (JP) NTSC-J
63
[7]
FLUX (US) NTSC-U
33
[8]
Freak (IL)
75
[9]
GameFan (US) NTSC-U
83
[10]
Game Players (US) NTSC-U
61
[11]
GamePro (US) NTSC-U
75
[12]
GamesMaster (UK) PAL
66
[13]
Games World: The Magazine (UK) PAL
78
[14]
MAN!AC (DE) PAL
38
[15]
Mega (UK) PAL
77
[16]
Mega Fun (DE) NTSC-U
60
[17]
Mega Play (US) NTSC-U
52
[18]
Mean Machines Sega (UK) PAL
42
[19]
Next Generation (US) NTSC-U
0
[20]
Player One (FR)
40
[21]
Saturn Fan (JP) NTSC-J
65
[22]
Sega Magazine (UK) PAL
80
[23]
Sega Power (UK) PAL
74
[24]
Sega Pro (UK) PAL
62
[25]
Sega Pro (UK) PAL
79
[26]
Sega Saturn Magazine (JP) NTSC-J
47
[27]
Última Generación (ES)
39
[28]
VideoGames (US) NTSC-U
70
[29]
Sega 32X
57
Based on
28 reviews

Cosmic Carnage

32X, US
CosmicCarnage 32X US Box Back.jpgNospine.pngCosmicCarnage 32X US Box Front.jpg
Cover
CosmicCarnage 32X US Cart.jpg
Cart
32X, EU
CosmicCarnage 32X EU Box Back.jpgNospine.pngCosmicCarnage 32X EU Box Front.jpg
Cover
32X, JP
Cyberbrawl 32x jp backcover.jpgNospine.pngCyberbrawl 32x jp frontcover.jpg
Cover
32X, BR
CosmicCarnage 32X BR Box.jpg
Cover
CosmicCarnage 32X BR Cart.jpg
Cart
32X, Asia
CosmicCarnage 32X Asia Box Back.jpgNospine.pngCosmicCarnage 32X Asia Box Front.jpg
Cover
  1. http://www.alu.co.jp/Product11.html (Wayback Machine: 2004-06-19 15:05)
  2. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 52
  3. Computer & Video Games, "February 1995" (UK; 1995-01-15), page 76
  4. Digitiser (UK) (1995-04-11)
  5. Electronic Gaming Monthly, "February 1995" (US; 199x-xx-xx), page 32
  6. Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 302
  7. Famitsu, "1995-01-20" (JP; 1995-01-06), page 40
  8. FLUX, "Issue #4" (US; 1995-xx-xx), page 82
  9. Freak, "3/95" (IL; 1995-xx-xx), page 1
  10. GameFan, "Volume 2, Issue 12: December 1994" (US; 1994-xx-xx), page 28
  11. Game Players, "Vol. 8 No. 2 February 1995" (US; 1995-0x-xx), page 36
  12. GamePro, "February 1995" (US; 199x-xx-xx), page 58
  13. GamesMaster (UK) "Series 4, episode 16" (1995-01-03, 24:00) (+7:45)
  14. Games World: The Magazine, "February 1995" (UK; 1994-12-xx), page 15
  15. MAN!AC, "02/95" (DE; 1995-01-11), page 45
  16. Mega, "January 1995" (UK; 1994-12-30), page 12
  17. Mega Fun, "02/95" (DE; 1995-01-18), page 101
  18. Mega Play, "February/March 1995" (US; 1995-0x-xx), page 46
  19. Mean Machines Sega, "February 1995" (UK; 1994-12-30), page 74
  20. Next Generation, "February 1995" (US; 1995-01-24), page 95
  21. Player One, "Mars 1995" (FR; 1995-0x-xx), page 107
  22. Saturn Fan, "1995 April" (JP; 1995-03-08), page 41
  23. Sega Magazine, "January 1995" (UK; 1994-12-15), page 84
  24. Sega Power, "March 1995" (UK; 1995-01-19), page 46
  25. Sega Pro, "February 1995" (UK; 1994-12-29), page 38
  26. Sega Pro, "April 1996" (UK; 1996-02-28), page 25
  27. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
  28. Última Generación, "Abril 1995" (ES; 1995-0x-xx), page 88
  29. VideoGames, "January 1995" (US; 199x-xx-xx), page 65