Dynamite Cop
From Sega Retro
Dynamite Cop | |||||
---|---|---|---|---|---|
System(s): Sega Model 2 (all three versions), Sega Dreamcast | |||||
Publisher: Sega | |||||
Developer: Sega AM1 | |||||
Genre: Action | |||||
| |||||
Dynamite Cop, known as Dynamite Deka 2 (ダイナマイト刑事2) in Japan, is a beat-'em-up game created by Sega AM1. It was released for all three versions of the Sega Model 2 arcade hardware in 1998 (the only game to run on all Model 2 boards) before subsequently being ported to the Sega Dreamcast the following year. It is a sequel to Die Hard Arcade (Dynamite Deka in Japan), though unlike its predecessor, lacks the Die Hard film license. It was soon followed up by Asian Dynamite.
Contents
Gameplay
Dynamite Cop is largely the same game as Die Hard Arcade, however instead of taking over a skyscraper, Wolf Hongo and his group of "modern day pirates" hijack a cruise liner and three protagonists are tasked with saving the president's daughter. Bruno Delinger returns but Cindy Holiday does not (in standard versions of the game at least), instead being replaced by two new characters, Jean Ivy and Eddie Brown, each with slightly different movesets to Bruno.
Primarily the biggest change in Dynamite Cop is the ability to face and attack in eight directions as opposed to only two. It is also less realistic than its predecessor, and the superior technical specifications of the Model 2 (and Dreamcast) hardware lead to higher quality graphics and sound.
Similar to Deep Scan's relationship with Die Hard Arcade, the Dreamcast version of Dynamite Cop includes the 1980 arcade game Tranquillizer Gun which can be used to give the player extra credits. The Dreamcast version can also be upgraded to "version 1.1" using a special save file, unlocking Cindy Holiday from the first game as a playable character.
Production Credits
Arcade Version
Main Program Work: Tomoaki Takayanagi
Enemy Program Work: Tomoyuki Naito
Program Assist: Taro Fukunaga
All 3D Environment Artwork: Takahiro Kudo
All 3D Character Artwork: Hiroshi Kanazawa
Special Effects: Shinichi Fujii, Kunio Watanabe
2D Art Work: Shinichi Fujii
Main 3D Motion: Atsushi Saito, Makoto Uchida
Additional 3D Motion: Takahiro Kudo, Atsushi Shimamura, Yasushi Sekido, Yuuki Suzuki, Shinichi Fujii
Demo Scene Artwork: Takahiro Kudo, Hiroshi Kanazawa, Atsushi Saito, Makoto Uchida, Atsushi Shimamura, Yasushi Sekido, Yuuki Suzuki
Conceptual Artwork by: Tony De Zuniga
Music and Sound Effects by: Howard Drossen
Story Board: Susumu Hirai
Special Thanks: Hideaki Sekiya, Akiyoshi Shinpo, Tohru Nakabayashi, Ai Kotani, Akemi Shimizutani, Mieko Sakaniwa, Yoshihide Ishiguro, Mutsuhiro Fujii, Hiroshi Ando, Kenichi Imaeda, Shinichiro Okumoto, Chris Senn, Yasuhiro Hayashida, Nitro Yamada, Kohji Tanuma, Tatsuya Watanabe, Kouji Ooto, Takayuki Yokoyama, All AM1 Staff, All SPD Staff
Executive Producer: Hisashi Suzuki
Producer: Rikiya Nakagawa
Game Design and Directed by: Makoto Uchida
Dreamcast Version
~In-game credits~
- Program Works
Main Program (DC), Enemy Program (Arcade): Tomoyuki Naito
Development Assistance (DC), Main Program (Arcade): Tomoaki Takayanagi
Gallery and Comic (DC), Program Assist (DC): Luke Stewart
Program Assist (Arcade): Taro Fukunaga
Program Support (Naomi Library Team): Tatsuya Watanabe, Ichiro Kawaoka, Teruhito Abe
Program Support (DC) (Arcade): Koji Ooto
- Art Works
3D Environment (DC) (Arcade): Takahiro Kudo
3D Character (DC) (Arcade): Hiroshi Kanazawa
Special Effects
- (DC): Atsushi Saito, Takahiro Kudo
- (Arcade): Shinichi Fujii
2D Art
- (DC): Takahiro Kudo
- (Arcade): Shinichi Fujii
3D Animation
- (DC) (Arcade): Makoto Uchida, Atsushi Saito, Takahiro Kudo
- (Arcade): Atsushi Saito, Shinichi Fujii
Demo Movie (DC): Hiroshi Kanazawa, Takahiro Kudo
Demo Scene (Arcade): Takahiro Kudo, Hiroshi Kanazawa, Atsushi Saito, Makoto Uchida, Atsushi Shimamura
Conceptual Artwork by: Tony De Zuniga
Sound Staff: Howard Drossin
Story Board (DC) (Arcade): Susumu Hirai
Special Thanks: Tetsuya Kawauchi, Mika Araki, Seiki Saito, Akira Terasawa, Fumiaki Tomura, Hayato Takebayashi, Yukinori Ota, Akira Wada, Hideaki Sekiya, Mutsuhiro Fujii, Hiroshi Ando, Kenichi Imaeda, Shinichiro Okumoto, Takashi Oda, Masayuki Ao, Chris Senn, Eiichiro Watanabe, Kaoru Uno, All AM1 Staff, All SPD Staff
Executive Producer: Hisashi Suzuki
Producer: Rikiya Nakagawa
Game Design and Directed by: Makoto Uchida
© Sega Enterprises, Ltd., 1998, 1999
~Other credits~
- Sega of America Inc. (US Version)
Localization Producer: Osamu Shibamiya
Lead Tester: Michael Dobbins
Assistant Lead Tester: Arnold Feener
Sr. Product Manager: Andrew Stein
Associate Product Manager: Stacey Kerr
Special Thanks: John Amirkhan, Rod McNevin, Scott Etkin, Sandra Castagnola, Sean Doidge, Michael McCollum
Manual Writer: Michael Hanna, Fumiaki Tomura
Manual Editor: Michael Hanna
Manual Translator: Michael Hanna
Manual DTP Operator: Makoto Nishino
Manual Designer: Hayato Takebayashi
Manual Supervisor: Kaoru Ichigozaki
Physical Scans
Model 2 Version
Dreamcast Version
62 | |
---|---|
Based on 37 reviews |
External Links
- Sega of Japan catalogue page: Dreamcast
- Pages with broken file links
- No players field
- Old content rating field
- All games
- Old-style rating (arcade)
- Rating without PDF source
- Old-style rating (consolesplus)
- Old-style rating (dcmonthly)
- Old-style rating (dmuk)
- Old-style rating (edge)
- Old-style rating (playerone)
- Old-style rating (rod)
- External rating reference
- Update ratings template
- 8 old ratings
- Model 2 games
- 1998 Model 2 games
- Model 2A CRX games
- Model 2B CRX games
- Model 2C CRX games