Difference between revisions of "Line of Fire"

From Sega Retro

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*'''Programmer:''' [[Rikiya Nakagawa]]
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*'''Programmer:''' [[Rikiya Nakagawa]]{fileref|Sega Arcade History JP EnterBrain Book.pdf|page=30}}
| source=Developer mentions{{fileref|Sega Arcade History JP EnterBrain Book.pdf|page=30}}
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*'''Music:''' [[Bluetz Lee]]{{intref|Hyper Drive}}
 +
| source=Developer mentions{
 
| console=XBOARD
 
| console=XBOARD
 
}}
 
}}

Revision as of 12:10, 25 February 2024

For the redesigned Sega Master System port, see Line of Fire (Master System).

n/a

  • X Board
  • X Board (JP)
  • Amiga
  • Amstrad CPC
  • Atari ST
  • Commodore 64
  • ZX Spectrum

LineofFire title.png

LineofFire XBoard JP Title.png

Notavailable.svg

LineofFire CPC Title.png

Notavailable.svg

Notavailable.svg

LineofFire Spectrum Title.png

Line of Fire
System(s): Sega X Board, Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum
Publisher:
Arcade (X Board)
Sega
Amiga
Amstrad CPC
Atari ST
Commodore 64
ZX Spectrum
U.S. Gold
Developer:
Genre: Shoot-'em-Up

















Number of players: 1-2
Release Date RRP Code
Arcade (X Board)
JP
¥? ?
Arcade (X Board)
US
$? ?
Arcade (X Board)
AU
$? ?


























Amiga
UK
£24.9924.99[2]
Atari ST
UK
£24.9924.99[2]
Amstrad CPC
ES
(Cassette)
Amstrad CPC
ES
(Disk)
Amstrad CPC
UK
(Cassette)
£10.9910.99[3]
Amstrad CPC
UK
(Disk)
£14.9914.99[3]
Commodore 64
UK
(Cassette)
£10.9910.99[3]
ZX Spectrum
ES
(Cassette)
ZX Spectrum
UK
(Cassette)
£10.9910.99[3]

This teeny-tiny article needs some work. You can help us by expanding it.


Line of Fire (ライン・オブ・ファイヤー), or sometimes called Line of Fire: Bakudan Yarou (ライン・オブ・ファイヤー 爆弾野郎) in Japan , is a Sega X Board arcade light gun game developed by Sega R&D 1 and manufactured by Sega. First released to Japanese and American arcades in December 1989[1], the game notably uses sprite scaling to simulate three-dimensional scenery, and saw contemporary ports to a number of personal computers.

One year later, Line of Fire was significantly redesigned and ported to the Sega Master System as the titular Line of Fire.

Story

In the game, you play as two escaping POWs who were captured after seizing a "secret machine gun unit" from the enemy.

Versions

Unlike most other Sega arcade conversions of the time, the Amiga and Atari ST versions feature some degree of software-based sprite scaling, although sprite limits meant this could not be implemented for the background of the first stage[4]. To compensate, the number of on-screen enemies is reduced over the arcade, and several enemy types had to be removed entirely[4].

The plan had originally been to use Vidi-ST to screenshot (or "digitise") graphics from the arcade board in monochrome, which would then be edited and coloured by hand, but this proved too slow. The team then purchased a different digitising solution - the Coloupic by JCL, but this was incompatible with the arcade machine's NTSC output[5]. JCL offered to resolve it, but while the backgrounds came out okay, sprites did not[5]. The team eventually built a custom Amiga expansion board that could interface with the arcade ROMs, converted Sega's graphics into Amiga IFF files, and edited through PIXmate[5].

Production credits

X Board version

  • D&K
  • MIY
  • RYU
  • ICH
  • TAT
  • YOS
  • NAM
  • ABC
  • DEF
  • GHI
  • DAI

  • Music: Bluetz Lee[6]
  • | source=Developer mentions{ | console=XBOARD }}

    Amiga version

    The production credits are found in a rant located in the file s/startup-sequence, which explains that Sega would not allow them to put their names in the game.

    • Programming: Richard Aplin
    • Music: Uncle Art
    • Graphics:
      • extracting bitmaps from the original arcade game's video output: Andy Heike, Nick Vincent
      • extracting sprites from the original arcade game ROM: Richard Aplin
      • color reduction for the Amiga: Andy Heike, Nick Vincent, "and some students in Manchester"
    • PCM sample extraction: Richard Aplin
    • Copy protection: Tiertex
    • Management: Steve Fitton (US Gold), Tony Porter (US Gold)


    Atari ST version

    The rant mentioned above notes that Richard Aplin is also the programmer for that version, but unlike most Sega Amiga ports, this version was developed later.

    Magazine articles

    Main article: Line of Fire/Magazine articles.

    Promotional material

    Main article: Line of Fire/Promotional material.

    Physical scans

    Arcade version

    Sega Retro Average 
    Publication Score Source
    {{{{{icon}}}|L}} Division by zero.
    Based on
    0 review
    Sega Retro Average 
    Publication Version Score
    Commodore User (UK)
    66
    [7]
    Arcade (X Board)
    66
    Based on
    1 review

    Line of Fire

    X Board, JP

    Amiga version

    Sega Retro Average 
    Publication Score Source
    {{{{{icon}}}|L}} Division by zero.
    Based on
    0 review
    Sega Retro Average 
    Publication Version Score
    ACE (UK)
    82
    [8]
    Aktueller Software Markt (DE)
    50
    [9]
    CU Amiga (UK)
    85
    [10]
    Computer & Video Games (UK)
    85
    [11]
    The Games Machine (IT)
    84
    [12]
    Joystick (FR)
    76
    [13]
    Power Play (DE)
    23
    [14]
    Raze (UK)
    70
    [15]
    Tilt (FR)
    50
    [16]
    Zzap!64 (UK)
    65
    [17]
    Amiga
    67
    Based on
    10 reviews

    Line of Fire

    Amiga, UK

    LineOfFire Amiga EU Disk.jpg
    Disk

    Amstrad CPC version

    Sega Retro Average 
    Publication Score Source
    {{{{{icon}}}|L}} Division by zero.
    Based on
    0 review
    Sega Retro Average 
    Publication Version Score
    Joystick (FR)
    60
    [13]
    Zzap! (IT)
    38
    [18]
    Amstrad CPC
    49
    Based on
    2 reviews

    Line of Fire

    Amstrad CPC, UK (cassette)

    Amstrad CPC, UK (disk)

    Amstrad CPC, ES (cassette)

    Amstrad CPC, ES (disk)

    Amstrad CPC, ES (Especial 8 Bits)
    LineofFire CPC ES Box Especial.jpg
    Cover

    Atari ST version

    Sega Retro Average 
    Publication Score Source
    {{{{{icon}}}|L}} Division by zero.
    Based on
    0 review
    Sega Retro Average 
    Publication Version Score
    Aktueller Software Markt (DE)
    45
    [9]
    ST Action (UK)
    59
    [19]
    ST Format (UK)
    39
    [20]
    Atari ST
    48
    Based on
    3 reviews

    Line of Fire

    Atari ST, UK

    Commodore 64 version

    Sega Retro Average 
    Publication Score Source
    {{{{{icon}}}|L}} Division by zero.
    Based on
    0 review
    Sega Retro Average 
    Publication Version Score
    Commodore Format (UK)
    40
    [21]
    Power Play (DE)
    11
    [22]
    Your Commodore (UK)
    55
    [23]
    Zzap!64 (UK)
    32
    [17]
    Zzap! (IT)
    32
    [18]
    Commodore 64
    34
    Based on
    5 reviews

    Line of Fire

    Commodore 64, UK

    ZX Spectrum version

    Sega Retro Average 
    Publication Score Source
    {{{{{icon}}}|L}} Division by zero.
    Based on
    0 review
    Sega Retro Average 
    Publication Version Score
    Crash (UK)
    70
    [24]
    Computer & Video Games (UK)
    85
    [11]
    Svet Kompjutera (YU)
    60
    [25]
    Sinclair User (UK)
    82
    [26]
    Your Sinclair (UK)
    72
    [27]
    ZX Spectrum
    74
    Based on
    5 reviews

    Line of Fire

    ZX Spectrum, UK

    LineofFire Spectrum UK Cassette.jpg
    Cassette
    ZX Spectrum, ES

    ZX Spectrum, ES (Especial 8 Bits)
    LineofFire Spectrum ES Box Especial.jpg
    Cover

    Specifications

    Dimensions

    Sit-Down Upright
    1.05 m (41.339")
    1.8 m (70.866")
    1.8 m (70.866")


    720 mm (28.346")
    1.88 m (74.016")
    1.03 m (40.551")


    Mass: 230 kg (506 lbs) Mass: 150 kg (330 lbs)

    References

    1. 1.0 1.1 Sega Arcade History, Enterbrain, page 101
    2. 2.0 2.1 ACE, "January 1991" (UK; 1990-12-xx), page 55
    3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 Computer & Video Games, "December 1990" (UK; 1990-11-16), page 167
    4. 4.0 4.1 Zero, "December 1990" (UK; 1990-1x-xx), page 19
    5. 5.0 5.1 5.2 Zero, "December 1990" (UK; 1990-1x-xx), page 22
    6. Hyper Drive
    7. Commodore User, "February 1990" (UK; 1990-01-26), page 89
    8. ACE, "February 1991" (UK; 1991-01-08), page 60
    9. 9.0 9.1 Aktueller Software Markt, "März 1991" (DE; 1991-02-22), page 59
    10. CU Amiga, "January 1991" (UK; 1990-12-xx), page 56
    11. 11.0 11.1 Computer & Video Games, "January 1991" (UK; 1990-12-15), page 74
    12. The Games Machine, "Febbraio 1991" (IT; 1991-xx-xx), page 42
    13. 13.0 13.1 Joystick, "Janvier 1991" (FR; 199x-xx-xx), page 200
    14. Power Play, "3/91" (DE; 1991-02-15), page 120
    15. Raze, "March 1991" (UK; 1991-01-31), page 52
    16. Tilt, "Février 1991" (FR; 1991-0x-xx), page 79
    17. 17.0 17.1 Zzap!64, "March 1991" (UK; 1991-xx-xx), page 69
    18. 18.0 18.1 Zzap!, "Marzo 1991" (IT; 1991-xx-xx), page 16
    19. ST Action, "February 1991" (UK; 1991-01-xx), page 82
    20. ST Format, "February 1991" (UK; 1991-01-10), page 90
    21. Commodore Format, "March 1991" (UK; 1991-02-21), page 42
    22. Power Play, "4/91" (DE; 1991-03-15), page 119
    23. Your Commodore, "March 1991" (UK; 1991-02-22), page 24
    24. Crash, "January 1991" (UK; 1990-12-13), page 63
    25. Svet Kompjutera, "Jun 1991" (YU; 1991-xx-xx), page 75
    26. Sinclair User, "January 1991" (UK; 1990-12-18), page 52
    27. Your Sinclair, "January 1991" (UK; 1990-12-06), page 25
    28. 28.0 28.1 File:LineofFire Arcade JP Flyer.pdf


    Line of Fire

    LineofFire title.png

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