Difference between revisions of "Masayuki Takahashi"
From Sega Retro
(Added Kanji) |
|||
Line 14: | Line 14: | ||
| education= | | education= | ||
}} | }} | ||
− | {{sub-stub}}'''{{PAGENAME}}''' | + | {{sub-stub}}'''{{PAGENAME}}''' (高橋 雅之) |
==Production history== | ==Production history== | ||
− | {{ProductionHistory|Masayuki Takahashi}} | + | {{ProductionHistory|Masayuki Takahashi|高橋 雅之}} |
==References== | ==References== | ||
<references /> | <references /> |
Revision as of 08:53, 19 August 2022
Masayuki Takahashi |
---|
Employment history:
Divisions:
|
Role(s): Artist, designer |
This teeny-tiny article needs some work. You can help us by expanding it.
Masayuki Takahashi (高橋 雅之)
Production history
- AeroWings 2: Airstrike (Dreamcast; 2000) — CG Designer
- The Ring: Terror's Realm (Dreamcast; 2000) — Special Thanks
- WaveRunner GP (NAOMI; 2001) — CG Designers
- Aero Dancing i (Dreamcast; 2001) — CG Designer
- Power Jet Racing 2001 (Dreamcast; 2001) — CG Designers
- Virtua Fighter 4 (NAOMI 2; 2001) — Special Thanks
- Virtua Fighter 4 (PlayStation 2; 2002) — Design R&D[1] (as 高橋 雅之)
- Aero Elite: Combat Academy (PlayStation 2; 2002) — CG Designer
- Shenmue II (Xbox; 2002) — 3D Graphics Designers
- Virtua Fighter 4 Evolution (PlayStation 2; 2003) — Characters & Items[2]
- OutRun 2 SP (Chihiro; 2004) — Designer
- Virtua Fighter 5 (Lindbergh; 2005) — Stage
- OutRun 2 SP SDX (Lindbergh; 2006) — Designer
- OutRun 2 SP (PlayStation 2; 2007) — Designer
- Virtua Fighter 5 (Xbox 360; 2007) — Designers
- OutRun Online Arcade (Xbox 360; 2009) — Designers
- OutRun Online Arcade (PlayStation 3; 2009) — Designers
- Soul Reverse (ALLS UX; 2018) — Special Thanks