Difference between revisions of "Sonic! Software Planning"

From Sega Retro

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'''Sonic! Software Planning''' (ソニック) was a Japanese video game developer best known for the role-playing game series ''Shining''. SSP was originally founded in 1990 as a division of [[Sega]] known as Sega CD4 (Consumer Development Studio #4). They changed their name to Sonic! Software Planning, which was formed to create the ''[[Shining in the Darkness]]'' game for the [[Sega Mega Drive]] alongside [[Climax Entertainment]]. It also developed other successful games in the franchise like ''[[Shining Force|Shining Force: The Legacy of Great Intention]]'' and ''[[Shining Force II|Shining Force II: Ancient Sealing]]''.
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Sonic Co. was a development studio established in 1991 by Hiroyuki Takahashi, who had previously been a producer with Enix and had helped Kan Naitoh establish Climax Entertainment in 1990.
  
In 1995, Sonic! Software Planning officially separated from Sega but agreed to keep developing the ''Shining'' games and would not release any games for rival systems that would hurt the ''Shining'' franchise. They later established a partnership with [[Camelot Software Planning]], who co-developed the ''[[Shining Force III]]'' trilogy with them before acquiring them outright.
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The company was established with an investment from Sega, and took its name from Sega's most popular mascot Sonic the Hedgehog. For most of its existence, Sonic handled programming and design internally, while sound and graphics were outsourced to other companies such as Climax Entertainment, and later Camelot Software Planning. Under Sega's direction, the company was responsible for the Shining Force franchise for its entire existence.
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In 1994, Hiroyuki Takahashi's brother Shugo Takahashi established Camelot Software Planning, and the two companies would work together on nearly all of Sonic's development projects. In 1998, after production on Shining Force III was completed, Sonic was merged into Camelot, with Hiroyuki Takahashi taking over as Camelot's director.
  
 
==Softography==
 
==Softography==

Revision as of 04:50, 25 March 2017

Sonic Co. was a development studio established in 1991 by Hiroyuki Takahashi, who had previously been a producer with Enix and had helped Kan Naitoh establish Climax Entertainment in 1990.

The company was established with an investment from Sega, and took its name from Sega's most popular mascot Sonic the Hedgehog. For most of its existence, Sonic handled programming and design internally, while sound and graphics were outsourced to other companies such as Climax Entertainment, and later Camelot Software Planning. Under Sega's direction, the company was responsible for the Shining Force franchise for its entire existence.

In 1994, Hiroyuki Takahashi's brother Shugo Takahashi established Camelot Software Planning, and the two companies would work together on nearly all of Sonic's development projects. In 1998, after production on Shining Force III was completed, Sonic was merged into Camelot, with Hiroyuki Takahashi taking over as Camelot's director.

Softography

Mega Drive

Mega CD

Game Gear

Saturn


Timeline of Sega of Japan research and development divisions








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