Difference between revisions of "Bobscreen"
From Sega Retro
(copied updates from BobscreenTest) |
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{{let|bsparams={{#switch:{{#var:imagedim}} | {{let|bsparams={{#switch:{{#var:imagedim}} | ||
<!--thumbnail width, display width, display height, crop (1=no, 2=show left half only)--> | <!--thumbnail width, display width, display height, crop (1=no, 2=show left half only)--> | ||
+ | | 48 × 32 = 48,48,32,1 <!--VMU--> | ||
| 256 × 192 = 256,{{#switch:{{{smsgg|}}}|yes=192,144|256,192}},1 <!--Master System--> | | 256 × 192 = 256,{{#switch:{{{smsgg|}}}|yes=192,144|256,192}},1 <!--Master System--> | ||
| 248 × 192 = 248,248,192,1 <!--Master System (cropped)--> | | 248 × 192 = 248,248,192,1 <!--Master System (cropped)--> | ||
Line 9: | Line 10: | ||
| 256 × 240 = 256,320,240,1 <!--Mega Drive PAL; X68000--> | | 256 × 240 = 256,320,240,1 <!--Mega Drive PAL; X68000--> | ||
| 640 × 480 | | 640 × 480 | ||
+ | | 320 × 240 | ||
+ | | 640 × 240 <!-- Dreamcast; half res --> | ||
| 320 × 480 = 320,320,240,1 <!--Mega Drive PAL interlaced--> | | 320 × 480 = 320,320,240,1 <!--Mega Drive PAL interlaced--> | ||
| 160 × 144 = 160,192,144,1 <!--Game Gear--> | | 160 × 144 = 160,192,144,1 <!--Game Gear--> | ||
| 352 × 224 | | 352 × 224 | ||
| 704 × 448 = 352,320,224,1 <!--Saturn--> | | 704 × 448 = 352,320,224,1 <!--Saturn--> | ||
+ | | 704 × 224 = 704,320,224,1 | ||
| 352 × 240 | | 352 × 240 | ||
+ | | 352 × 480 | ||
| 352 × 256 | | 352 × 256 | ||
| 704 × 480 = 352,320,240,1 <!--Saturn PAL--> | | 704 × 480 = 352,320,240,1 <!--Saturn PAL--> | ||
+ | | 704 × 240 = 704,320,240,1 | ||
| 224 × 224 = 224,320,224,1 <!--Bank Panic--> | | 224 × 224 = 224,320,224,1 <!--Bank Panic--> | ||
| 240 × 224 = 240,320,224,1 <!--Super Locomotive--> | | 240 × 224 = 240,320,224,1 <!--Super Locomotive--> | ||
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| 256 × 384 = 256,256,384,1 <!--Nintendo DS--> | | 256 × 384 = 256,256,384,1 <!--Nintendo DS--> | ||
| 400 × 480 = 320,320,384,1 <!--Nintendo 3DS--> | | 400 × 480 = 320,320,384,1 <!--Nintendo 3DS--> | ||
+ | | 400 × 240 = 320,320,192,1 <!--Nintendo 3DS, top--> | ||
<!--| 800 × 480 = 640,640,384,2 Nintendo 3DS 3D--> | <!--| 800 × 480 = 640,640,384,2 Nintendo 3DS 3D--> | ||
| 480 × 272 = 320,320,181,1 <!--PlayStation Portable--> | | 480 × 272 = 320,320,181,1 <!--PlayStation Portable--> | ||
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{{bobscreen|MagicalPuzzlePopils title.png|width=120}} | {{bobscreen|MagicalPuzzlePopils title.png|width=120}} | ||
"width" also takes into account the adjusted aspect ratio, so the image appears 120 pixels wide even if the source image is not. | "width" also takes into account the adjusted aspect ratio, so the image appears 120 pixels wide even if the source image is not. | ||
+ | |||
+ | |||
+ | <tt><nowiki>{{bobscreen|SonicColours Wii EU Title.png|forcewidescreen=yes}}</nowiki></tt> | ||
+ | |||
+ | returns | ||
+ | {{bobscreen|SonicColours Wii EU Title.png|forcewidescreen=yes}} | ||
+ | "forcewidescreen" is useful for screenshots that rely on [[anamorphic widescreen]] to display a 4:3 image as a 16:9 image. | ||
==Examples== | ==Examples== | ||
Line 352: | Line 366: | ||
| [[File:Paperboy Lynx title.png]] | | [[File:Paperboy Lynx title.png]] | ||
| {{bobscreen|Paperboy Lynx title.png}} | | {{bobscreen|Paperboy Lynx title.png}} | ||
+ | |- | ||
+ | | <nowiki>{{bobscreen|StreetFighterAlpha3 DC EU Title.png}}</nowiki> | ||
+ | | [[File:StreetFighterAlpha3 DC EU Title.png|320px]] | ||
+ | | {{bobscreen|StreetFighterAlpha3 DC EU Title.png}} | ||
+ | |- | ||
+ | | <nowiki>{{bobscreen|ZeroDivide Saturn JP NecoTataki971.png}}</nowiki> | ||
+ | | [[File:ZeroDivide Saturn JP NecoTataki971.png|320px]] | ||
+ | | {{bobscreen|ZeroDivide Saturn JP NecoTataki971.png}} | ||
+ | |- | ||
+ | | <nowiki>{{bobscreen|3DFantasyZoneII 3DS LinkLoopLandGameplay.png}}</nowiki> | ||
+ | | [[File:3DFantasyZoneII 3DS LinkLoopLandGameplay.png|320px]] | ||
+ | | {{bobscreen|3DFantasyZoneII 3DS LinkLoopLandGameplay.png}} | ||
+ | |||
+ | |- | ||
+ | | <nowiki>{{bobscreen|VMU title.png}}</nowiki> | ||
+ | | [[File:VMU title.png|320px]] | ||
+ | | {{bobscreen|VMU title.png}} | ||
|} | |} | ||
Latest revision as of 08:18, 1 November 2023
This template sets the maximum width of a screenshot to 320 pixels, and corrects its aspect ratio.
Usage
{{bobscreen|MagicalPuzzlePopils title.png}}
returns
This is how the game appears on an actual Sega Game Gear. The original image taken from an emulator is below:
Options
{{bobscreen|MagicalPuzzlePopils title.png|width=120}}
returns
"width" also takes into account the adjusted aspect ratio, so the image appears 120 pixels wide even if the source image is not.
{{bobscreen|SonicColours Wii EU Title.png|forcewidescreen=yes}}
returns
"forcewidescreen" is useful for screenshots that rely on anamorphic widescreen to display a 4:3 image as a 16:9 image.