Difference between revisions of "Third-party T-series codes"
From Sega Retro
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|T-328||[[Waka Manufacturing]] | |T-328||[[Waka Manufacturing]] | ||
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− | |T-329||[[ | + | |T-329||[[Treasure]]/[[ESP]] (appears to only have been u sed for the [[Sega Saturn]] release of ''[[Radiant Silvergun]]'') |
|- | |- | ||
|T-330||[[Tokuma Shoten Intermedia]] | |T-330||[[Tokuma Shoten Intermedia]] |
Revision as of 23:47, 19 October 2011
Sega used T-series codes to identify officially licensed third party developers. ROM headers of games developed by a third party (except those that Sega contracts out, such as Nextech) usually contain a field stating the T-series code. For example, the sixteen bytes at offset $110 (hex) of Sega Mega Drive game ROMs would usually look like one of
(C)SEGA year.mon (C)T-xx year.mon (C)T-xxxyear.mon (C)Txxx year.mon
Not all third party developers/publishers have followed these rules; for example, Psygnosis, Kaneko, Taito, and Treco have placed their company name in the field on several occasions.