Difference between revisions of "Xiao Monv: Magic Girl"

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(Created page with "{{stub}} {{Bob | bobscreen=XiaoMonvMagicGirl_MDTitleScreen.png | publisher=?? | developer=Gamtec | system=Sega Mega Drive | romsize=512KB | genre=Shoot-'em-Up }} '''''Xia...")
 
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There is a story but it is in Chinese and consequently needs translation (please help).
 
There is a story but it is in Chinese and consequently needs translation (please help).
  
{{A}} shoots (hold for rapidfire). {{B}} launches a bomb, which you have a limited supply of (look at the star icon in the HUD to see how many). Powerups and shields are either dropped by some enemies or found in the level (TODO confirm which). Whether or not {{C}} does anything is unknown.
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{{A}} shoots (hold for rapidfire). {{B}} launches a bomb, which you have a limited supply of (look at the star icon in the HUD to see how many). Powerups and shields are either dropped by some enemies or found in the level (TODO confirm which). Whether or not {{C}} does anything is unknown. Unlike most shoot-'em-ups, you have a health meter that goes down every time you take damage; when it empties, you lose a life.
  
 
[[Category:Mega Drive Games]]
 
[[Category:Mega Drive Games]]
 
[[Category:Mega Drive Shoot-'em-Up Games]]
 
[[Category:Mega Drive Shoot-'em-Up Games]]
 
[[Category:Unlicensed Mega Drive Games]]
 
[[Category:Unlicensed Mega Drive Games]]

Revision as of 21:01, 10 April 2011


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XiaoMonvMagicGirl MDTitleScreen.png

Xiao Monv: Magic Girl
System(s): Sega Mega Drive
Publisher:  ??
Developer:
Genre: Shoot-'em-Up

















Xiao Monv: Magic Girl is an unlicensed shoot-'em-up for the Sega Mega Drive developed by Gamtec in some unknown year.

There is a story but it is in Chinese and consequently needs translation (please help).

A shoots (hold for rapidfire). B launches a bomb, which you have a limited supply of (look at the star icon in the HUD to see how many). Powerups and shields are either dropped by some enemies or found in the level (TODO confirm which). Whether or not C does anything is unknown. Unlike most shoot-'em-ups, you have a health meter that goes down every time you take damage; when it empties, you lose a life.