Comix Zone/Production credits
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Contents
Mega Drive and PC versions
The following credits appear in the ending credits roll of both versions.
- Concept, Design & Art Direction: Peter Morawiec
- Technical Director & Programmer: Adrian Stephens
- Backgrounds: Kunitake Aoki, Chris Senn, Fei Cheng
- Animation: Tom Tobey, Chris Senn, Bob Steele, Ross Harris, Craig Stitt, Dean Ruggles
- Conceptual Art: Tony Dezuniga, Alex Nino
- A.I. Scripting: Adrian Stephens, Peter Morawiec, Robert Morgan, Dean Lester
- Character Voices
- Sketch, Mortus, Strigil, Kung-Fung: Howard Drossin
- General Alissa Cyan: Deborah Costa
- Gravis: Peter Morawiec
- Styx the Monk: Fei Cheng
- Mongoria: Sue Ortlip
- Executive Producer: Dean Lester
- Associate Producer: Mike Wallis
- Lead Tester: Kim Rogers
- Testers: Sean Doidge, Fernando Valderrama, Steve Wong, David Wood, Chris Colon, Mark Dawson, Mike Williams, Arnold Feener, Aron Drayer, Abe Navarro, Roger Sommerville, Michael McCollum, Rob Prideaux, Joel Breton, Tony Lynch, Jeff Junio, Janine Cook, Rey Alferez
- Special Thanks: Shinobu Toyoda, Roger Hector, Sidd SN Systems, Sue Ortlip, Sheri Hockaday, Deborah Costa, Terry Tang, John Duggan, Tim Gedemer, Mrowa "The House" for the Best Lamb in Town!
- Comix Zone (TM)
- All Rights Reserved
- Patent Pending
- Design: Toshiyasu Morita[2]
Mega Drive version
- Music & Sound Effects: Howard Drossin
- Copyright (C) 1995 Sega
- Product Managers: John Gillin, John Garner
- Marketing Specialist: Clint Dyer
- Manual: Neil and Carol Ann Hanshaw, Peter Morawiec
- Manual Comic Book
- Original Story by: Peter Morawiec
- Written by: Steve Behling and Michael Stewart at Marvel Comics
- Penciled, inked and lettered by: Tony DeZuniga
- SOA Liaisons: Emi Kawamura, Jill Alexander, Osamu Shibamiya
- SOE Liaisons: Lia Ithel, Cara McMullan
- SOJ Liaisons: Masanobu Tsukamoto
- Special Thanks: Paul Sears, Stieg Hedlund
PC version
Localisation Team
PC CD-ROM Credits
- Code Conversion: Adrian Stephens
- Director: Dean Lester
- Brand Manager: Victoria Lockheart
- Assistant Producer: Scott Hawkins
- Test Lab: PC Test
- Copyright (C) 1995,1996 Sega
Game Boy Advance version
- Programming: Tony Stockton, David May
- Art: Paul Scott, Chunkit Cheung, Darren Donohoe, Marcus Stringer
- Game/Technical Design: Matthew Smith
- Lead Tester: John Walsh
- Head of Development: Kevin Norburn
- Executive Producer: Brian Beuken, Diane Hill
- Special Thanks: Danielle Beuken, Elliot Wood, Josh Norburn, Brittany Norburn, Isabel Stockton, Max Stockton, Ben Blackford, Sian Davies, Mike Hanson, Leo Lionheart, 'Flossie' the Wonder Sheep
- Music and Sound FX Converted by: Manfred Linzner - Shin'en Multimedia
- Director of Product Development: Kats Sato
- Assistant Producer: Jens Geffert
- Supervising Producer: Pete O'Brien
- Senior Producer: Matt O'Driscoll
- Producers Manager: Aude Donnan
- Technical Producer: Elliott Martin
- Lead Tester: Ben Rivera
- Product Manager: Mat Quaeck
- Special Thanks: Tom Szirtes, Ed Bushell, Mark Horneff, Kuniyo Matsumoto, Emma Ledda
Virtucraft Team
- Programming: Tony Stockton, David May
- Art: Paul Scott, Chunkit Cheung, Darren-James 'Donnie' Donohoe, Marcus Stringer
- Game/Technical: Design Matthew Smith
- Head of Development: Kevin Norburn
- Executive Producer: Brian Beuken, Diane Hill
- Manual Illustrations: Chunkit Cheung
- Special Thanks: Danielle Beuken, 'Flossie' the Wonder Sheep
- Music and Sound FX converted by: Manfred Linzner — Shin'en Multimedia
- Director of Product Development: Kats Sato
- Assistant Producer: Jens Geffert
- Supervising Producer: Pete O'Brien
- Senior Producer: Matt O'Driscoll
- Producers' Manager: Aude Donnan
- Technical Producer: Elliott Martin
- Lead Tester: Ben Rivera
- Product Manager: Mat Quaeck
- Special Thanks: Tom Szirtes, Ed Bushell, Mark Horneff, Kuniyo Matsumoto, Emma Ledda
- Packaging Design by: Red Pepper
- Packaging Illustration by: Department X
- Third-Parties Director: Etienne Piquet-Gauthier
- Re-Publishing Third-Parties: Rebecka Pernered, Raphaelle Jonnery
- Software Functionality Testing: Olivier Robin, Stéphane Pradier, Yan Schied
- Testers: Dominique Bernet, Julie Giacobetti, Sandrine Bidaud, Karine Balichard, Adrien Cistac
- Localisation Support Group: Sylviane Pivot-Chossat, Maud Favier, Marlous Van Vliet, Heather Riddoch
- Localisation Testing: Babel Media Ltd.
- Certification and Planning Support Group: Rebecka Pernered, Jéróme Di Tullio, Emilie Ballivy, Caroline Fauchille
- Marketing: Matthew Woodley, Régis Gonnard
Breakdown
Mega Drive version
Adrian Stephens
- Created a new routine to free up space for more audio, mainly for the unique Sega logo opening.[5]
Kunitake Aoki
- Created the background for Inside (Episode 1-2)[6][7].
- Created the background for Grave Shipyard (Episode 3-2)[6][7].
Chris Senn
- Created backgrounds for 2 levels[8].
- Created 1 boss[8].
- Created a few basic animations for main character Sketch[8].
- Created miscellaneous fire special effects (cauldron, torches, etc.)[8].
Ross Harris
- Cleaned up and polished hand drawn and animated character sprites.[9]
- Scanned and colorized presentation screens.[9]
Craig Stitt
Howard Drossin
Toshiyasu Morita
- Designed some of the game.[2]
Music credits
ID | Name | Description | Credits | Used | Comments |
---|---|---|---|---|---|
1 | Night of the Mutants[11] | Episode 1-1[11] |
|
Yes | |
2 | Down in the Sewers[11] | Episode 1-1[11] |
|
Yes | |
3 | Tournament Chamber[11] | Episode 2-1[11] |
|
Yes | |
4 | Inside[11] | Episode 1-2[11] |
|
Yes | |
5 | Find the Combination[11] | Episode 1-2[11] |
|
Yes | |
6 | Welcome to the Temple[11] | Episode 2-1[11] |
|
Yes | |
7 | Boss[11] | 1-2, 2-2 Boss[11] |
|
Yes | |
8 | Inside the Largest Freighter[11] | Episode 3-2[11] |
|
Yes | |
9 | Curse of the Deadships[11] | Episode 3-1[11] |
|
Yes | |
10 | The Test Begins...[11] | Episode 2-2[11] |
|
Yes | |
11 | On the Other Side...[11] | Episode 3-1[11] |
|
Yes | |
12 | Temple, at the Gates[11] | Episode 2-2[11] |
|
Yes | |
13 | Intermission[11] |
|
Yes | ||
14 | Later, in the Mountains[11] | Episode 2-1[11] |
|
Yes | |
15 | Options[11] |
|
Yes | ||
16 | Nuke, Ready to Launch![11] | Episode 3-2[11] |
|
Yes | |
17 | Cave | Episode 3-1[11] |
|
Yes | |
18 | Grave Shipyard[11] | Episode 3-2[11] |
|
Yes | |
19 | Mortus[11] | 3-2 Boss[11] |
|
Yes | |
20 | Epilogue[11] |
|
Yes |
References
- ↑ 1.0 1.1 File:Comix Zone MD credits.pdf
- ↑ 2.0 2.1 http://gendev.spritesmind.net/forum/viewtopic.php?p=6476&sid=ee53da06db983e1ee53eab941d802b9a#p6476 (Wayback Machine: 2023-01-30 10:05)
- ↑ File:ComixZone MD US manual.pdf, page 28
- ↑ File:Comix Zone MD EU Manual.pdf, page 42
- ↑ 5.0 5.1 5.2 https://www.thesegalounge.com/117-howarddrossin1/
- ↑ 6.0 6.1 http://wasurete.com/games.html (Wayback Machine: 2023-10-12 15:35)
- ↑ 7.0 7.1 @VGDensetsu on Twitter (Wayback Machine: 2020-09-13 17:26)
- ↑ 8.0 8.1 8.2 8.3 Sonic Xtreme FAQ by Chris Senn (2008-12-23)
- ↑ 9.0 9.1 https://archive.ph/vZ3mx
- ↑ 10.0 10.1 Interview: Craig Stitt (2020-08-29) by Damiano Gerli
- ↑ 11.00 11.01 11.02 11.03 11.04 11.05 11.06 11.07 11.08 11.09 11.10 11.11 11.12 11.13 11.14 11.15 11.16 11.17 11.18 11.19 11.20 11.21 11.22 11.23 11.24 11.25 11.26 11.27 11.28 11.29 11.30 11.31 11.32 11.33 11.34 11.35 11.36 11.37 11.38 11.39 11.40 11.41 11.42 11.43 11.44 11.45 11.46 11.47 11.48 11.49 11.50 11.51 11.52 11.53 11.54 11.55 File:MDLAH CD JP Booklet.pdf
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