Difference between revisions of "Rolo to the Rescue"

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'''''Rolo to the Rescue''''' is a 1992 platformer developed by [[Electronic Arts]] and [[Vectordean]] and released by Electronic Arts for the [[Sega Mega Drive]] exclusively in the US and Europe.
 
'''''Rolo to the Rescue''''' is a 1992 platformer developed by [[Electronic Arts]] and [[Vectordean]] and released by Electronic Arts for the [[Sega Mega Drive]] exclusively in the US and Europe.
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* Music/Sound FX: Phil Bak
 
* Music/Sound FX: Phil Bak
 
* Other Bits: Chris Sorrell
 
* Other Bits: Chris Sorrell
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==Physical Scans==
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File:RttR MD EU Box Classic.jpg|EU cover (classic)
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File:RttR MD JP Box.jpg|JP cover
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[[Category:Mega Drive Games]]
 
[[Category:Mega Drive Games]]
 
[[Category:1992 Mega Drive Games]]
 
[[Category:1992 Mega Drive Games]]
 
[[Category:Mega Drive Action Games]]
 
[[Category:Mega Drive Action Games]]

Revision as of 07:25, 28 November 2010


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RoloToTheRescue MDTitleScreen.png

Rolo to the Rescue
System(s): Sega Mega Drive
Publisher: Electronic Arts
Developer:
Genre: Action

















Rolo to the Rescue is a 1992 platformer developed by Electronic Arts and Vectordean and released by Electronic Arts for the Sega Mega Drive exclusively in the US and Europe.

You play as Rolo, an elephant who must rescue his animal friends who have been locked up in cages scattered throughout various landscapes by poachers. You start out by choosing levels on a map screen. At the beginning of each level, you are told how many animals to rescue. Holding A runs. B jumps. Jump on poachers to kill them. Get hit by a poacher once to lose a life. Some poachers carry the keys to open cages; once you get the key, simply touch a cage to open it. The animal inside will follow you. Once all the animals are freed, find the exit sign to move on to the next level. By pressing  START , you can access a menu where you can choose between Rolo and the animals he has collected, each having their own ability:

  • Rabbit: jump higher
  • Beaver: survive water
  • Mole: stack on top of Rolo's back to make him heavier
  • Squirrel: climb walls

Some levels also contain vacuum cleaners; if Rolo collects these, he can hold C to suck items into his trunk; once something is in his trunk, let go of C, then press C to fire that item at an enemy.

Production Credits

From the title screen roll:

  • Programming: Alan McCarthy
  • Artwork: Leavon Archer
  • Additional Artwork: Sean Nicholls
  • Course Design: Steve Bak
  • Producer: Roland Kippenhan III
  • Executive Producer: Christopher Erhardt
  • Music/Sound FX: Phil Bak
  • Other Bits: Chris Sorrell

Physical Scans