Difference between revisions of "Joseph B. Hewitt"

From Sega Retro

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| employment={{Employment
 
| employment={{Employment
| company=[[Westwood Studios]]{{ref|https://www.linkedin.com/in/joseph/details/experience/}}
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| company=[[Westwood Studios]]{{ref|https://www.linkedin.com/in/joseph/details/experience/}}{{fileref|Joseph B. Hewitt IV Profile.pdf|page=3}}
 
| notsega=yes
 
| notsega=yes
| start=1988
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| start=1988{{fileref|Joseph B. Hewitt IV Profile.pdf|page=3}}
| end=2002
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| end=2002{{fileref|Joseph B. Hewitt IV Profile.pdf|page=3}}
 
}}
 
}}
 
{{Employment
 
{{Employment
| company=[[Sony Online Entertaiment]]{{ref|https://www.linkedin.com/in/joseph/details/experience/}}
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| company=[[Sony Online Entertaiment]]{{ref|https://www.linkedin.com/in/joseph/details/experience/}}{{fileref|Joseph B. Hewitt IV Profile.pdf|page=2}}
 
| notsega=yes
 
| notsega=yes
| start=2003-06
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| start=2003-06{{fileref|Joseph B. Hewitt IV Profile.pdf|page=2}}
| end=2004-01
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| end=2004-01{{fileref|Joseph B. Hewitt IV Profile.pdf|page=2}}
 
}}
 
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| role=Senior Artist{{ref|https://www.linkedin.com/in/joseph/details/experience/}}, Programmer
 
| role=Senior Artist{{ref|https://www.linkedin.com/in/joseph/details/experience/}}, Programmer
| education=[[wikipedia:University of Nevada, Las Vegas|University of Nevada, Las Vegas]] (1986-1988; BSc Computer Science){{ref|https://www.linkedin.com/in/joseph/}}, [[wikipedia:College of Southern Nevada|College of Southern Nevada]] (1995-1998; BA Photography & Creative Writing){{ref|https://www.linkedin.com/in/joseph/}}
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| education=[[wikipedia:University of Nevada, Las Vegas|University of Nevada, Las Vegas]] (1986-1988; BSc Computer Science){{ref|https://www.linkedin.com/in/joseph/}}{{fileref|Joseph B. Hewitt IV Profile.pdf|page=4}}, [[wikipedia:College of Southern Nevada|College of Southern Nevada]] (1995-1998; BA Photography & Creative Writing){{ref|https://www.linkedin.com/in/joseph/}}{{fileref|Joseph B. Hewitt IV Profile.pdf|page=4}}
 
| twitter=joseph4th
 
| twitter=joseph4th
 
}}{{stub}}'''Joseph B. Hewitt IV''' is an American video game developer and former [[Westwood Studios]] senior artist and programmer{{ref|https://www.linkedin.com/in/joseph/details/experience/}}, most known for his design work on the groundbreaking real-time strategy game ''[[Dune II: Battle for Arrakis]]''.{{ref|https://ghostarchive.org/archive/sfSUM|2=https://old.reddit.com/r/ProgrammerHumor/comments/wzm6fk/put_it_back_in_the_stone_my_dude/}} He also created the early [[Mega Drive]] art production tool [[MegaWICE]], included with [[Sega of America]]'s official Genesis development kit.{{ref|1=https://web.archive.org/web/20231129141257/https://forums.sonicretro.org/index.php?threads%2Fmega-wice-westwood-icon-character-editor.37292%2F}}{{fileref|Joseph B. Hewitt IV Profile.pdf|page=3}}
 
}}{{stub}}'''Joseph B. Hewitt IV''' is an American video game developer and former [[Westwood Studios]] senior artist and programmer{{ref|https://www.linkedin.com/in/joseph/details/experience/}}, most known for his design work on the groundbreaking real-time strategy game ''[[Dune II: Battle for Arrakis]]''.{{ref|https://ghostarchive.org/archive/sfSUM|2=https://old.reddit.com/r/ProgrammerHumor/comments/wzm6fk/put_it_back_in_the_stone_my_dude/}} He also created the early [[Mega Drive]] art production tool [[MegaWICE]], included with [[Sega of America]]'s official Genesis development kit.{{ref|1=https://web.archive.org/web/20231129141257/https://forums.sonicretro.org/index.php?threads%2Fmega-wice-westwood-icon-character-editor.37292%2F}}{{fileref|Joseph B. Hewitt IV Profile.pdf|page=3}}

Revision as of 11:25, 29 November 2023

JosephBHewitt.png
Joseph B. Hewitt IV
Place of birth: United States
Employment history:
Role(s): Senior Artist[1], Programmer
Education: University of Nevada, Las Vegas (1986-1988; BSc Computer Science)[4][5], College of Southern Nevada (1995-1998; BA Photography & Creative Writing)[4][5]
Twitter: @joseph4th

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Joseph B. Hewitt IV is an American video game developer and former Westwood Studios senior artist and programmer[1], most known for his design work on the groundbreaking real-time strategy game Dune II: Battle for Arrakis.[6] He also created the early Mega Drive art production tool MegaWICE, included with Sega of America's official Genesis development kit.[7][2]

Production history

Interviews

External links

References