Difference between revisions of "Sega Interactive Development Division"
From Sega Retro
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(added headquarters, corrected revenue value. is there a standard format for word-formatting large numbers? “$250 million” seems a little strange but iunno) |
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| mergedinto=[[Sega of America]] (1992) | | mergedinto=[[Sega of America]] (1992) | ||
− | | headquarters=California, United States | + | | headquarters=[[wikipedia:Los Angeles, California|Los Angeles, California, United States]] |
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− | '''Sega Interactive Development Division''' ('''SIDD'''), previously known as '''Interactive Designs''' and sometimes as '''Sega LA''', was a [[wikipedia:California|California]]-based video game developer. Founded in 1984 by [[Rod Nakamoto|Rod]] and [[Nancy Nakamoto]], the company is most well known for the [[Eternal Champions]] series. | + | '''Sega Interactive Development Division''' ('''SIDD'''), previously known as '''Interactive Designs''' and sometimes as '''Sega LA''', was a [[wikipedia:Los Angeles, California|Los Angeles, California]]-based video game developer. Founded in 1984 by [[Rod Nakamoto|Rod]] and [[Nancy Nakamoto]], the company is most well known for the [[Eternal Champions]] series. |
==History== | ==History== | ||
For nearly a decade, the company developed games for clients like [[Electronic Arts]], [[Activision]], [[wikipedia:Sierra On-Line|Sierra On-Line]], [[Data East]], [[Cinemaware]], [[Capcom]], [[NEC]], [[Sega of America]] and [[wikipedia:The Walt Disney Company|The Walt Disney Company]]. | For nearly a decade, the company developed games for clients like [[Electronic Arts]], [[Activision]], [[wikipedia:Sierra On-Line|Sierra On-Line]], [[Data East]], [[Cinemaware]], [[Capcom]], [[NEC]], [[Sega of America]] and [[wikipedia:The Walt Disney Company|The Walt Disney Company]]. | ||
− | In late 1992, the developer was acquired by [[Sega of America]] and renamed Sega Interactive. Over the next four years, the company grew to employ more than 65 people, and would produce generate more than $250 in revenue for [[Sega]] before its closure in 1995. | + | In late 1992, the developer was acquired by [[Sega of America]] and renamed Sega Interactive. Over the next four years, the company grew to employ more than 65 people, and would produce generate more than $250,000,000 in revenue for [[Sega]] before its closure in 1995. |
==Softography== | ==Softography== |
Revision as of 04:17, 16 April 2021
- For a branch of Sega of Japan, see Sega Interactive (Japan).
Sega Interactive Development Division | ||
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Founded: 1984 | ||
Defunct: 1995 | ||
Merged into: Sega of America (1992) | ||
Headquarters:
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Sega Interactive Development Division (SIDD), previously known as Interactive Designs and sometimes as Sega LA, was a Los Angeles, California-based video game developer. Founded in 1984 by Rod and Nancy Nakamoto, the company is most well known for the Eternal Champions series.
Contents
History
For nearly a decade, the company developed games for clients like Electronic Arts, Activision, Sierra On-Line, Data East, Cinemaware, Capcom, NEC, Sega of America and The Walt Disney Company.
In late 1992, the developer was acquired by Sega of America and renamed Sega Interactive. Over the next four years, the company grew to employ more than 65 people, and would produce generate more than $250,000,000 in revenue for Sega before its closure in 1995.
Softography
Master System
- Sonic Spinball (1995) (as Sega InterActive)
Mega Drive
- Greendog: The Beached Surfer Dude! (1992) (as Interactive Designs) (production)
- TaleSpin (1992) (as Interactive Designs)
- Dinosaurs for Hire (1993) (as Sega InterActive)
- Garfield: Caught in the Act (1995) (as Sega InterActive)
- Garfield: The Lost Levels (1996) (as Sega InterActive)
- Super Star Wars (unreleased) (as Sega InterActive)
Game Gear
- Greendog: The Beached Surfer Dude! (1993) (as Interactive Designs) (production)
- TaleSpin (1993) (as Sega InterActive)
- Sonic Spinball (1994) (as Sega InterActive)
- NBA Action Starring David Robinson (1994) (as Sega InterActive)
Mega-CD
- Super Star Wars (unreleased) (as Sega InterActive)
32X
- Star Wars Arcade (1994) (as Sega InterActive)
Saturn
- Alien Hive (unreleased) (as Sega InterActive)