Difference between revisions of "Nintendo"

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'''Nintendo''' (kanji: 任天堂; kana: ニンテンドウ) was originally founded in 1889 by Fusajiro Yamauchi to produce handmade hanafuda cards, for use in a Japanese playing card game of the same name. Over the years, it became a video game company, one of the most powerful in the industry. They have also published over 250 games, developing at least 180 of them, and have sold over 2 billion games worldwide. Their flagship mascot is Mario, an Italian plumber/carpenter. They were notably [[Sega]]'s primary rival when they were still in the hardware business.
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'''Nintendo''' (kanji: 任天堂; kana: ニンテンドウ) is a company that makes video game consoles as well as develops and publishes video games. They were responsible for changing the video game industry into what it is today. Their flagship mascot is [https://www.mariowiki.com/Mario Mario], an Italian plumber/carpenter. Nintendo was also [[Sega]]'s primary rival in the home console market before Sega stopped making consoles.
  
Nintendo is the longest running company in the history of the video game console market and historically the most influential and best known console manufacturer. They launched their first game console, the Family Computer (or Famicom for short), in Japan on July 15, 1983 -- the same day that Sega launched the [[SG-1000]] -- setting forth a rivalry between the two companies. When Nintendo redesigned the Famicom into the [[Nintendo Entertainment System]] (NES) for the North American market in 1985, Sega followed suit by launching the [[Sega Master System|Master System]] (a redesigned version of the [[Sega Mark III]]) the following year. Nintendo's subsequent systems (the Super Famicom/Super NES and [[Nintendo 64]]) also competed with Sega's own home consoles for market share. After Sega left the hardware business following the discontinuation of the [[Dreamcast]], Sega started supporting Nintendo platforms as a third-party publisher, starting with the [[Nintendo GameCube]] and [[Game Boy Advance]].
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==History==
 +
Nintendo was originally founded on September 23, 1889 by Fusajiro Yamauchi to produce handmade hanafuda cards, for use in a Japanese playing card game of the same name. The company entered other industries over the subsequent years, including the toy industry, but after a decade of business in the arcade industry and the worldwide success of the Game & Watch, they have primarily been in the consumer video game industry since the 1980s.
  
== Notable products and technologies ==
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Nintendo and Sega have been associated with each other as early as 1976, when Sega of America brought two of Nintendo's arcade games, ''[[Wild Gunman]]'' and ''[[Shooting Trainer]]'', over to the United States.{{magref|cb|1976-04-24|46|printpage=46}} Following [[Tokuzo Komai]]'s defection from Nintendo to Sega over the former's company's decision to move away from coin-op,{{magref|gamemachinejp|197|1}} the earliest indication of a rivalry between the two in the home console market began when Sega launched their [[SG-1000]] console on the same day Nintendo launched their Family Computer (Famicom) console in Japan - July 15, 1983.
  
=== 1980s ===
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When Nintendo redesigned the Famicom into the [[Nintendo Entertainment System]] (NES) for the North American market in 1985, Sega then followed suit by launching the [[Sega Master System|Master System]] (a redesigned version of the [[Sega Mark III]]) the following year. Nintendo's subsequent systems (the Super Famicom/SNES and [[Nintendo 64]]) also competed with Sega's own home consoles for market share.
* Family Computer/[[Nintendo Entertainment System]] (1983-1994)
 
* [[Game Boy]] (1989-2003)
 
  
=== 1990s ===
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Nintendo and Sega were present at the 1993 Congressional hearings on video game violence.
* Super Famicom/[[Super NES]] (1990-2000)
 
* Virtual Boy (1995-1996)
 
* [[Nintendo 64]] (1996-2002)
 
* Game Boy Color (1998-2003)
 
  
=== 2000s ===
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After Sega left the hardware business following the discontinuation of the [[Dreamcast]], Sega started supporting Nintendo platforms as a third-party publisher, starting with the Game Boy Color, the [[Nintendo GameCube]] and the [[Game Boy Advance]].
* [[Game Boy Advance]] (2001-2008)
 
* [[Nintendo GameCube]] (2001-2008)
 
* Nintendo Wi-Fi Connection (2005-2014)
 
* [[Nintendo DS]] (2004-2017)
 
* [[Wii]] (2006-2015)
 
  
=== 2010s ===
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==Video game platforms==
* [[Nintendo 3DS]] (2011-)
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The four platforms below were not directly supported by Sega, but Sega's games were ported to them.
* Nintendo Network (2012-)
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* Family Computer/[[Nintendo Entertainment System]]
* [[Wii U]] (2012-2017)
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* [[Game Boy]]
* [[Amiibo]] (2014-)
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* Super Famicom/[[Super Nintendo Entertainment System]]
* [[Nintendo Switch]] (2017-)
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* [[Nintendo 64]]
 +
The platforms below are/were directly supported by Sega.
 +
* Game Boy Color
 +
* [[Game Boy Advance]]
 +
* [[Nintendo GameCube]]
 +
* [[Nintendo DS]]
 +
* [[Wii]]
 +
* [[Nintendo 3DS]]
 +
* [[Wii U]]
 +
* [[amiibo]]
 +
* [[Nintendo Switch]]
  
 
==Softography==
 
==Softography==
===Arcade===
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{{CompanyHistoryAll|Nintendo}}
*''[[Sheriff (1979 game)|Sheriff]]'' (1979)
 
*''[[Space Firebird]]'' (1980)
 
  
===[[GameCube]]===
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==Third-party games for Nintendo systems==
* ''[[F-Zero GX]]'' (2003)
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The following Sega-licensed games were released for Nintendo's systems before Sega left the console market. Sixteen of them were approved by Nintendo, but four were not.
===[[Triforce]]===
 
* ''[[F-Zero AX]]'' (2003)
 
===[[NAOMI]]===
 
* ''[[Rhythm Tengoku]]'' (2007)
 
===[[Nintendo DS]]===
 
* ''[[Mario & Sonic at the Olympic Games]]'' (2008)
 
* ''[[Sonic Rush Adventure]]'' (2009) (Korean release only)
 
* ''[[Mario & Sonic at the Olympic Winter Games]]'' (2009)
 
  
===[[Wii]]===
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===First set (1987-1990)===
* ''[[Mario & Sonic at the Olympic Games]]'' (2007)
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The third-party Nintendo licensees in this period were [[Sunsoft]], [[Takara]], [[Asmik]], [[Pony Canyon]], and [[Tecmo]]. [[Tengen]] released four Sega-licensed games for the NES without any approval from Nintendo, and it would be a factor in the legal battles between the two.
* ''[[Mario & Sonic at the Olympic Winter Games]]'' (2009)
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;Family Computer games (Japan-only)
* ''[[Mario & Sonic at the London 2012 Olympic Games]]'' (2011)
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#''[[Fantasy Zone]]'' (1987; [[Sunsoft]])
===[[Nintendo 3DS]]===
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#''[[Alien Syndrome]]'' (1988; Sunsoft)
* ''[[Mario & Sonic at the London 2012 Olympic Games]]'' (2012)
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#''[[Fantasy Zone II: The Tears of Opa-Opa]]'' (1988; Sunsoft)
* ''[[Hatsune Miku: Project Mirai DX]]'' (2015)
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#''[[Space Harrier]]'' (1989; [[Takara]])
* ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' (2016)
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#''[[After Burner II]]'' (1989; Sunsoft)
 +
#''[[Juuouki]]'' (1990; [[Asmik]])
 +
;NES games (U.S.-only; Not approved by Nintendo)
 +
#''[[After Burner II]]'' (1989; [[Tengen]])
 +
#''[[Alien Syndrome]]'' (1989; Tengen)
 +
#''[[Shinobi]]'' (1989; Tengen)
 +
#''[[Fantasy Zone]]'' (1990; Tengen)
 +
;Game Boy games (Japan-only)
 +
#''[[Penguin Land (Game Boy)|Penguin Land]]'' (1990; [[Pony Canyon]])
 +
#''[[Head-On (Game Boy)|Head-On]]'' (1990; [[Tecmo]])
  
===[[Wii U]]===
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===Second set (1998-2000)===
* ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' (2013)
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The third-party Nintendo licensees in this period were [[Compile]] and [[Media Factory]].
* ''[[Bayonetta 2]]'' (2014)
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;Game Boy Color games (Japan-only)
* ''[[Genei Ibunroku FE|Genei Ibunroku #FE]]'' (2015)
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#''[[Pocket Puyo Puyo Sun]]'' (1998; [[Compile]])
* ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' (2016)
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#''[[Puyo Puyo Gaiden: Puyo Wars]]'' (1999; Compile)
 +
#''[[Columns GB: Tezuka Osamu Characters]]'' (1999; [[Media Factory]])
 +
#''[[Arle no Bouken: Mahou no Jewel]]'' (2000; Compile)
 +
#''[[Sakura Taisen GB: Geki Hanagumi Nyuutai!]]'' (2000; Media Factory)
 +
#''[[Pocket Puyo Puyo~n]]'' (2000; Compile)
 +
;Super Famicom games (Japan-only)
 +
#''[[Columns]]'' (1999; Media Factory)
 +
;Nintendo 64 games (Japan-only)
 +
#''[[Puyo Puyo~n Party]]'' (1999; Compile)
 +
 
 +
==Logos==
 +
<gallery>
 +
Nintendo grey.svg
 +
Nintendo2016.svg
 +
</gallery>
  
 
==External links==
 
==External links==
 
{{NECRetro}}
 
{{NECRetro}}
*[http://www.nintendo.com/ Nintendo of America]
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*[https://www.nintendo.com/jp/ Nintendo Japan]
*[http://www.nintendo.ca/ Nintendo of Canada]
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*[https://www.nintendo.com/us/ Nintendo of America]
*[http://www.nintendo-europe.com/ Nintendo Europe]
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*[https://www.nintendo.com/en-ca/ Nintendo of Canada]
*[http://www.nintendo.co.jp/ Nintendo Japan]
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*[https://www.nintendo.com/es-mx/ Nintendo Mexico]
*[http://www.nintendo.com.au/ Nintendo Australia]
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*[https://www.nintendo.com/pt-br/ Nintendo Brazil]
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*[https://www.nintendo.com/en-gb/ Nintendo UK]
 +
*[https://www.nintendo-europe.com/ Nintendo of Europe]
 +
*[https://www.nintendo.com/de-de/ Nintendo Germany]
 +
*[https://www.nintendo.com/de-at/ Nintendo Austria]
 +
*[https://www.nintendo.com/de-ch/ Nintendo Switzerland]
 +
*[https://www.nintendo.com/fr-fr/ Nintendo France]
 +
*[https://www.nintendo.com/it-it/ Nintendo Italy]
 +
*[https://www.nintendo.com/nl-nl/ Nintendo Netherlands]
 +
*[https://www.nintendo.com/nl-be/ Nintendo Belgium]
 +
*[https://www.nintendo.com/es-es/ Nintendo Spain]
 +
*[https://www.nintendo.com/pt-pt/ Nintendo Portugal]
 +
*[https://www.nintendo.com.au/ Nintendo Australia]
 +
*[https://www.nintendo.com.hk/ Nintendo Hong Kong]
 +
*[https://www.nintendo.com.tw/ Nintendo Taiwan]
 +
*[https://www.nintendo.co.kr/ Nintendo of Korea]
 +
 
 +
==References==
 +
<references/>
  
[[Category:Companies]]
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[[Category:Licensors]]

Latest revision as of 22:36, 11 April 2024

https://retrocdn.net/images/7/72/Nintendo2016.svg

Nintendo2016.svg
Nintendo
Founded: 1889-09-23
Headquarters:
Kyoto, Japan

Nintendo (kanji: 任天堂; kana: ニンテンドウ) is a company that makes video game consoles as well as develops and publishes video games. They were responsible for changing the video game industry into what it is today. Their flagship mascot is Mario, an Italian plumber/carpenter. Nintendo was also Sega's primary rival in the home console market before Sega stopped making consoles.

History

Nintendo was originally founded on September 23, 1889 by Fusajiro Yamauchi to produce handmade hanafuda cards, for use in a Japanese playing card game of the same name. The company entered other industries over the subsequent years, including the toy industry, but after a decade of business in the arcade industry and the worldwide success of the Game & Watch, they have primarily been in the consumer video game industry since the 1980s.

Nintendo and Sega have been associated with each other as early as 1976, when Sega of America brought two of Nintendo's arcade games, Wild Gunman and Shooting Trainer, over to the United States.[1] Following Tokuzo Komai's defection from Nintendo to Sega over the former's company's decision to move away from coin-op,[2] the earliest indication of a rivalry between the two in the home console market began when Sega launched their SG-1000 console on the same day Nintendo launched their Family Computer (Famicom) console in Japan - July 15, 1983.

When Nintendo redesigned the Famicom into the Nintendo Entertainment System (NES) for the North American market in 1985, Sega then followed suit by launching the Master System (a redesigned version of the Sega Mark III) the following year. Nintendo's subsequent systems (the Super Famicom/SNES and Nintendo 64) also competed with Sega's own home consoles for market share.

Nintendo and Sega were present at the 1993 Congressional hearings on video game violence.

After Sega left the hardware business following the discontinuation of the Dreamcast, Sega started supporting Nintendo platforms as a third-party publisher, starting with the Game Boy Color, the Nintendo GameCube and the Game Boy Advance.

Video game platforms

The four platforms below were not directly supported by Sega, but Sega's games were ported to them.

The platforms below are/were directly supported by Sega.

Softography

Electro-mechanical arcade

Sega Titan Video

NAOMI

Triforce

Nu

ALLS UX

Arcade

Medal game

Pico

Advanced Pico Beena

GameCube

Wii

Wii U

Nintendo Switch

Nintendo DS

Nintendo 3DS

LCD

Third-party games for Nintendo systems

The following Sega-licensed games were released for Nintendo's systems before Sega left the console market. Sixteen of them were approved by Nintendo, but four were not.

First set (1987-1990)

The third-party Nintendo licensees in this period were Sunsoft, Takara, Asmik, Pony Canyon, and Tecmo. Tengen released four Sega-licensed games for the NES without any approval from Nintendo, and it would be a factor in the legal battles between the two.

Family Computer games (Japan-only)
  1. Fantasy Zone (1987; Sunsoft)
  2. Alien Syndrome (1988; Sunsoft)
  3. Fantasy Zone II: The Tears of Opa-Opa (1988; Sunsoft)
  4. Space Harrier (1989; Takara)
  5. After Burner II (1989; Sunsoft)
  6. Juuouki (1990; Asmik)
NES games (U.S.-only; Not approved by Nintendo)
  1. After Burner II (1989; Tengen)
  2. Alien Syndrome (1989; Tengen)
  3. Shinobi (1989; Tengen)
  4. Fantasy Zone (1990; Tengen)
Game Boy games (Japan-only)
  1. Penguin Land (1990; Pony Canyon)
  2. Head-On (1990; Tecmo)

Second set (1998-2000)

The third-party Nintendo licensees in this period were Compile and Media Factory.

Game Boy Color games (Japan-only)
  1. Pocket Puyo Puyo Sun (1998; Compile)
  2. Puyo Puyo Gaiden: Puyo Wars (1999; Compile)
  3. Columns GB: Tezuka Osamu Characters (1999; Media Factory)
  4. Arle no Bouken: Mahou no Jewel (2000; Compile)
  5. Sakura Taisen GB: Geki Hanagumi Nyuutai! (2000; Media Factory)
  6. Pocket Puyo Puyo~n (2000; Compile)
Super Famicom games (Japan-only)
  1. Columns (1999; Media Factory)
Nintendo 64 games (Japan-only)
  1. Puyo Puyo~n Party (1999; Compile)

Logos

External links

Necretro-round.svg
NEC Retro has more information related to Nintendo

References