Difference between revisions of "Sega Studios USA"

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| headquarters=San Francisco, California, United States
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{{sub-stub}}'''Sega Studios USA''' (セガスタジオUSA){{ref|1=https://ircms.irstreet.com/contents/data_file.php?template=39&brand=93&folder_contents=11197&src_data=39764&filename=pdf_file.pdf}} or '''Sega Studio USA R&D Dept.'''{{fileref|IR EN 2004-05-18.pdf}}, was one of 7 departments in the '''Global Entertainment R&D Div.''' of [[Sega Corporation (2000-2015)|Sega Corporation]]{{fileref|IR EN 2005-03-31.pdf}}. It was a continuation of [[Sonic Team USA]], being renamed in 2004. Lead by [[Takashi Iizuka]], it was effectively a US branch of [[Sonic Team (company)|Sonic Team]] designed to help ''Sonic'' games appeal to Western audiences.
  
{{sub-stub}}'''Sega Studios USA''' is the name [[Sonic Team USA]] took starting sometime in 2004. Lead by Takashi Iizuka, most games produced by the studio consisted of [[Sonic]] games. But, they merged into [[Sonic Team]] mid-2008 due to lack of main-stream Sonic titles.
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The biggest change with Sega Studios USA is that by this point, [[Yuji Naka]] was being moved to a higher role at [[Sega]], overseeing all consumer game development. As such, Iizuka played a larger role, spearheadding development on ''[[Shadow the Hedgehog]]'' and ''[[NiGHTS: Journey of Dreams]]''.
  
==Softography==
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Sega Studios USA ceased to exist in mid-2008, with the team moving back to Japan.
:''Games created by Sega Studios USA''
 
===[[GameCube]]===
 
*''[[Shadow the Hedgehog]]'' (2005)
 
  
===[[PlayStation 2]]===
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==Sections==
*''[[Shadow the Hedgehog]]'' (2005)
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*Program Section (プログラマーセクション){{ref|https://web.archive.org/web/20151224163211/http://sonic.sega.jp/SonicChannelOld/creators/003/index.html}}
  
===[[Xbox]]===
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==Softography==
*''[[Shadow the Hedgehog]]'' (2005)
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{{CompanyHistoryAll|Sega Studios USA}}
 
 
===[[PSP]]===
 
*''[[Sonic Rivals]]'' (2006)
 
*''[[Sonic Rivals 2]]'' (2007)
 
  
===[[Wii]]===
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==List of staff==
*''[[NiGHTS: Journey of Dreams]]'' (2007)
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{{StaffList|Sega Studios USA}}
  
 
==References==
 
==References==
 
<references />
 
<references />
  
{{SegaOverseas}}
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{{SoAR&D}}

Latest revision as of 09:34, 19 December 2023

Notavailable.svg
Sega Studios USA
Division of Sega of America
Founded: 2004
Defunct: 2008
Headquarters:
San Francisco, California, United States
2004
2008

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Sega Studios USA (セガスタジオUSA)[1] or Sega Studio USA R&D Dept.[2], was one of 7 departments in the Global Entertainment R&D Div. of Sega Corporation[3]. It was a continuation of Sonic Team USA, being renamed in 2004. Lead by Takashi Iizuka, it was effectively a US branch of Sonic Team designed to help Sonic games appeal to Western audiences.

The biggest change with Sega Studios USA is that by this point, Yuji Naka was being moved to a higher role at Sega, overseeing all consumer game development. As such, Iizuka played a larger role, spearheadding development on Shadow the Hedgehog and NiGHTS: Journey of Dreams.

Sega Studios USA ceased to exist in mid-2008, with the team moving back to Japan.

Sections

  • Program Section (プログラマーセクション)[4]

Softography

List of staff

References


Timeline of Sega of America research and development divisions