Difference between revisions of "Shigeharu Isoda"

From Sega Retro

Line 8: Line 8:
 
| education=
 
| education=
 
}}
 
}}
'''Shigeharu "Nasu" Isoda''' (磯田 重晴), is a sound technician at [[Wave Master]] who has also composed music for a few games and has been involved with ports of [[Sega]] titles since the late '80s. He originally programmed sound effects and produced music for PC Engine (aka TurboGrafx-16) and X68000 titles alongside [[Kenichiro Isoda]], mainly for the Darius series.
+
'''Shigeharu "Nasu" Isoda''' (磯田 重晴), is a sound technician at [[Wave Master]] who has also composed music for a few games and has been involved with ports of [[Sega]] titles since the late '80s. He originally programmed sound effects and produced music for PC Engine (aka TurboGrafx-16) and X68000 titles alongside [[Kenichiro Isoda]], mainly for the Darius series.
  
 
Notable [[Sega]] works include ''[[Bio-Hazard Battle]]'' (which he directed) and ''[[Roommania #203]]'' (for which he was also a motion and voice actor).
 
Notable [[Sega]] works include ''[[Bio-Hazard Battle]]'' (which he directed) and ''[[Roommania #203]]'' (for which he was also a motion and voice actor).
Line 14: Line 14:
 
==Production history==
 
==Production history==
 
{{multicol|
 
{{multicol|
 +
{{ProductionHistory|Shigeharu Isoda|Kazumi Nasu|磯田 重晴}}
 +
 
* ''[[Space Harrier]]'' (PC Engine Version) (1988) — Sound Effector (as '''ROM Writer Nasu''') [NOTE: Sound Data]
 
* ''[[Space Harrier]]'' (PC Engine Version) (1988) — Sound Effector (as '''ROM Writer Nasu''') [NOTE: Sound Data]
 
* ''Namco Video Game Music Library Vol. 1'' (1989) [NOTE: Programming and Sound Data]
 
* ''Namco Video Game Music Library Vol. 1'' (1989) [NOTE: Programming and Sound Data]
* ''[[Fantasy Zone]]'' (X68000 Version) (1989) — Music Programer (as '''Kazumi Nasu''') [NOTE: Sound Data]
 
 
* ''Ryukyu'' (1989) [NOTE: Sound Data]
 
* ''Ryukyu'' (1989) [NOTE: Sound Data]
 
* ''PC Engine's World of Darius'' (CD) (1989) (as '''Shigeharu "Nasu" Isoda''')
 
* ''PC Engine's World of Darius'' (CD) (1989) (as '''Shigeharu "Nasu" Isoda''')
Line 22: Line 23:
 
* ''Super Darius'' (1990) — Sound Effect
 
* ''Super Darius'' (1990) — Sound Effect
 
* ''Darius Plus'' (PC Engine Version) (1990) — Music Driver
 
* ''Darius Plus'' (PC Engine Version) (1990) — Music Driver
* ''[[After Burner II]]'' (PC Engine Version) (1990) — Sound [NOTE: Sound Data and Sound Driver]
 
 
* ''Darius Alpha'' (1990) — Music Driver
 
* ''Darius Alpha'' (1990) — Music Driver
 
* ''[[Castle of Illusion Starring Mickey Mouse (Mega Drive)|Castle of Illusion Starring Mickey Mouse]]'' (Mega Drive Version) (1990) [NOTE: Sound Data and Advisor!?]
 
* ''[[Castle of Illusion Starring Mickey Mouse (Mega Drive)|Castle of Illusion Starring Mickey Mouse]]'' (Mega Drive Version) (1990) [NOTE: Sound Data and Advisor!?]
Line 30: Line 30:
 
* ''Morita Shogi PC'' (1991) [NOTE: Sound Data and Sound Driver]
 
* ''Morita Shogi PC'' (1991) [NOTE: Sound Data and Sound Driver]
 
* ''[[Tougi-Ou King Colossus]]'' (1992) [NOTE: Sound Data]
 
* ''[[Tougi-Ou King Colossus]]'' (1992) [NOTE: Sound Data]
* ''[[Bio-Hazard Battle]]'' (Mega Drive Version) (1992) — Programmed by (as '''Kazumi Nasu'''), Sound Directed by (as '''K.N.U.'''), Directed by (as '''Kazumi Nasu''') [NOTE: Planning, Programming, Sound Data]
 
 
* ''Fantastic Night Dreams: Cotton'' (X68000 Version) (1993) — Sound Programmer (X68K Staff) (as '''S.Isoda''') [NOTE: Sound Data and Sound Driver]
 
* ''Fantastic Night Dreams: Cotton'' (X68000 Version) (1993) — Sound Programmer (X68K Staff) (as '''S.Isoda''') [NOTE: Sound Data and Sound Driver]
 
* ''Keeper'' (1993) [NOTE: Sound Data and Sound Driver]
 
* ''Keeper'' (1993) [NOTE: Sound Data and Sound Driver]
Line 51: Line 50:
 
* ''[[Saturn Music School]]'' (1997) [NOTE: MIDI Driver]
 
* ''[[Saturn Music School]]'' (1997) [NOTE: MIDI Driver]
 
* ''[[Sound Novel Tsukuru 2]]'' (PSX Version) (1997) [NOTE: Maker Common Use Sound Data Creation]
 
* ''[[Sound Novel Tsukuru 2]]'' (PSX Version) (1997) [NOTE: Maker Common Use Sound Data Creation]
* ''[[Cotton 2|Magical Night Dreams: Cotton 2]]'' (Saturn Version) (1997) — Special Thanks (Cotton 2 Saturn Version Staff)
 
 
* ''[[Sound Novel Tsukuru 2]]'' (Saturn Version) (1997) [NOTE: Sound Data Creation]
 
* ''[[Sound Novel Tsukuru 2]]'' (Saturn Version) (1997) [NOTE: Sound Data Creation]
 
* ''Ongaku Tsukuru: Kanade-Ru 2'' (1998) [NOTE: Maker Common Use Sound Data Creation]
 
* ''Ongaku Tsukuru: Kanade-Ru 2'' (1998) [NOTE: Maker Common Use Sound Data Creation]
Line 60: Line 58:
 
* ''[[Roommania #203]]'' (Dreamcast Version) (2000) — Programmer, Motion Actor (Motion Capture Studio - Links DigiWorks) [NOTE: Program, Motion Actor, Voice Actor]
 
* ''[[Roommania #203]]'' (Dreamcast Version) (2000) — Programmer, Motion Actor (Motion Capture Studio - Links DigiWorks) [NOTE: Program, Motion Actor, Voice Actor]
 
* ''Turnabout'' (2000) [NOTE: Sound Design]
 
* ''Turnabout'' (2000) [NOTE: Sound Design]
* ''[[ChuChu Rocket!]]'' (GBA Version) (2001) — Sound Producer (Sound - "Wave Master Inc.")
 
 
* ''Super Galdelic Hour'' (2001) — Technical Support (Sound Section - Wavemaster)
 
* ''Super Galdelic Hour'' (2001) — Technical Support (Sound Section - Wavemaster)
* ''[[Puyo Pop]]'' (GBA Version) (2001) — Sound Producer
 
 
* ''[[Sonic Adventure 2: Battle]]'' (2001) — Sound Technical Support
 
* ''[[Sonic Adventure 2: Battle]]'' (2001) — Sound Technical Support
 
* ''The King of Fighters EX: Neo Blood'' (2002) — Sound Composed by
 
* ''The King of Fighters EX: Neo Blood'' (2002) — Sound Composed by
Line 70: Line 66:
 
* ''Ghost Vibration'' (2002) — Sound Engineer (Development)
 
* ''Ghost Vibration'' (2002) — Sound Engineer (Development)
 
* ''[[Roommania #203]]'' (PS2 Version) (2002) — Programmer (Original Staff), Motion Actor (Motion Capture Studio - Links DigiWorks) (Original Staff), Sound Programmer (PlayStation 2 Version Staff), Technical Support (PlayStation 2 Version Staff)
 
* ''[[Roommania #203]]'' (PS2 Version) (2002) — Programmer (Original Staff), Motion Actor (Motion Capture Studio - Links DigiWorks) (Original Staff), Sound Programmer (PlayStation 2 Version Staff), Technical Support (PlayStation 2 Version Staff)
* ''[[Phantasy Star Online Episode I & II]]'' (2002/2003) — Sound Technical Director
 
 
* ''[[Sonic Adventure DX: Director's Cut]]'' (2003) — Surround System Programmer (Sonic Adventure DX Staff)
 
* ''[[Sonic Adventure DX: Director's Cut]]'' (2003) — Surround System Programmer (Sonic Adventure DX Staff)
* ''[[Billy Hatcher and the Giant Egg]]'' (2003) — Technical Support
 
 
* ''[[Space Channel 5 Part 2|Space Channel 5 Part 2 Special Edition]]'' (2003) — Wave Master's Special Thanks to
 
* ''[[Space Channel 5 Part 2|Space Channel 5 Part 2 Special Edition]]'' (2003) — Wave Master's Special Thanks to
 
* ''[[New Roommania: Porori Seishun]]'' (2003) — Sound Technology & Technical Support
 
* ''[[New Roommania: Porori Seishun]]'' (2003) — Sound Technology & Technical Support
* ''[[Phantasy Star Online Episode I & II|Phantasy Star Online Episode I & II Plus]]'' (2003) — Sound Technical Director
 
 
* ''[[Sonic Heroes]]'' (2003) — Technical Supervisor
 
* ''[[Sonic Heroes]]'' (2003) — Technical Supervisor
 
* ''[[Rez|Rez HD]]'' (2008) — Sound Engineer
 
* ''[[Rez|Rez HD]]'' (2008) — Sound Engineer
Line 95: Line 88:
 
* ToneEditor32X — Design and Programming (Super 32X use sound development tool)
 
* ToneEditor32X — Design and Programming (Super 32X use sound development tool)
  
==Song Credits==
+
==Song credits==
 
{{multicol|
 
{{multicol|
 
===''[[After Burner II]]'' (PC Engine Version)===
 
===''[[After Burner II]]'' (PC Engine Version)===

Revision as of 10:24, 22 January 2018

Notavailable.svg
Shigeharu Isoda
Date of birth: 1965-11-03 (age 58)
Company(ies): Sega of Japan
Role(s): Musician

Shigeharu "Nasu" Isoda (磯田 重晴), is a sound technician at Wave Master who has also composed music for a few games and has been involved with ports of Sega titles since the late '80s. He originally programmed sound effects and produced music for PC Engine (aka TurboGrafx-16) and X68000 titles alongside Kenichiro Isoda, mainly for the Darius series.

Notable Sega works include Bio-Hazard Battle (which he directed) and Roommania #203 (for which he was also a motion and voice actor).

Production history

Games

Music

  • Space Harrier (PC Engine Version) (1988) — Sound Effector (as ROM Writer Nasu) [NOTE: Sound Data]
  • Namco Video Game Music Library Vol. 1 (1989) [NOTE: Programming and Sound Data]
  • Ryukyu (1989) [NOTE: Sound Data]
  • PC Engine's World of Darius (CD) (1989) (as Shigeharu "Nasu" Isoda)
  • Daisenpuu (PC Engine Version) (1990) — Music Driver
  • Super Darius (1990) — Sound Effect
  • Darius Plus (PC Engine Version) (1990) — Music Driver
  • Darius Alpha (1990) — Music Driver
  • Castle of Illusion Starring Mickey Mouse (Mega Drive Version) (1990) [NOTE: Sound Data and Advisor!?]
  • OutRun (PC Engine Version) (1990) [NOTE: Sound Data and Sound Driver]
  • Ys (X68000 Version) (1991) [NOTE: Programming]
  • Cameltry (X68000 Version) (1991) [NOTE: Offer exclusive use of DOS]
  • Morita Shogi PC (1991) [NOTE: Sound Data and Sound Driver]
  • Tougi-Ou King Colossus (1992) [NOTE: Sound Data]
  • Fantastic Night Dreams: Cotton (X68000 Version) (1993) — Sound Programmer (X68K Staff) (as S.Isoda) [NOTE: Sound Data and Sound Driver]
  • Keeper (1993) [NOTE: Sound Data and Sound Driver]
  • Panorama Cotton (1994) — Sound Driver & Sound Effect
  • Shanghai: Banri no Choujou (SNES, X68000 and PC98 Versions) (1994) [NOTE: Sound Data and Sound Driver]
  • Shanghai: Triple Threat (3DO, PSX and FM Towns Versions) (1994/1995) [NOTE: Sound Data]
  • Shanghai: Triple Threat (ST-V and Saturn Versions) (1995) [NOTE: Sound Data and PCM Driver]
  • Popoitto Hebereke (ST-V Version) (1995) [NOTE: Sound Data]
  • RPG Tsukuru: Super Dante (1995) [NOTE: All Sound and Sound Driver]
  • Game no Tatsujin (Saturn, PSX and 3DO Versions) (1995) [NOTE: Sound Data]
  • Quantum Gate I: Akumu no Joshou (1995) [NOTE: Sound Data]
  • RPG Tsukuru 2 (1996) [NOTE: All Sound and Sound Driver]
  • Ryouri no Tetsujin: Kitchen Stadium Tour (1996) [NOTE: CD Steam PCM Driver Offer]
  • Game no Tatsujin 2 (1996/1997) [NOTE: Sound Data]
  • Ongaku Tsukuru: Kanade-Ru 2 (1996) [NOTE: Sound Driver and Maker Common Timbre]
  • Sound Novel Tsukuru (1996) [NOTE: All Sound and Sound Driver]
  • Sega Ages: OutRun (1996)
  • Civilization (1997) [NOTE: Sound Data]
  • World Evolution Soccer (1997) [NOTE: Sound Data]
  • Saturn Music School (1997) [NOTE: MIDI Driver]
  • Sound Novel Tsukuru 2 (PSX Version) (1997) [NOTE: Maker Common Use Sound Data Creation]
  • Sound Novel Tsukuru 2 (Saturn Version) (1997) [NOTE: Sound Data Creation]
  • Ongaku Tsukuru: Kanade-Ru 2 (1998) [NOTE: Maker Common Use Sound Data Creation]
  • Oekaki Logic (1999) [NOTE: Main Program]
  • Columns (SNES Version) (1999) — Main Staff [NOTE: Main Program]
  • Robot X Robot (1999) [NOTE: Sound Design]
  • Oekaki Logic 2 (1999) [NOTE: Main Program]
  • Roommania #203 (Dreamcast Version) (2000) — Programmer, Motion Actor (Motion Capture Studio - Links DigiWorks) [NOTE: Program, Motion Actor, Voice Actor]
  • Turnabout (2000) [NOTE: Sound Design]
  • Super Galdelic Hour (2001) — Technical Support (Sound Section - Wavemaster)
  • Sonic Adventure 2: Battle (2001) — Sound Technical Support
  • The King of Fighters EX: Neo Blood (2002) — Sound Composed by
  • Space Channel 5 Part 2 (2002) — Wave Master's Special Thanks to
  • Gunvalkyrie (2002) — Sound Programmer
  • Space Channel 5 Part 2 Soundtrack Vol. Chu!! (CD) (2002)
  • Ghost Vibration (2002) — Sound Engineer (Development)
  • Roommania #203 (PS2 Version) (2002) — Programmer (Original Staff), Motion Actor (Motion Capture Studio - Links DigiWorks) (Original Staff), Sound Programmer (PlayStation 2 Version Staff), Technical Support (PlayStation 2 Version Staff)
  • Sonic Adventure DX: Director's Cut (2003) — Surround System Programmer (Sonic Adventure DX Staff)
  • Space Channel 5 Part 2 Special Edition (2003) — Wave Master's Special Thanks to
  • New Roommania: Porori Seishun (2003) — Sound Technology & Technical Support
  • Sonic Heroes (2003) — Technical Supervisor
  • Rez HD (2008) — Sound Engineer
  • Sega Ages 2500 Series Vol. 32: Phantasy Star Complete Collection (2008) — Special Thanks (Wave Master)
  • Let's Tap (2008) — Sound Creator (Wavemaster co., ltd.)
  • Sonic Generations (2011) — Special Thanks (Wave Master Inc.)
  • Sonic & All-Stars Racing Transformed Original Soundtrack (2014) — Mastered by

~Other works~
Ooparts (Sega System 14) [NOTE: All Sound and Sound Driver]
PC-9801/Mega Drive development machine

  • SDB Z80 — Design and Programming (Mega Drive development use - Z80 Debugger)
  • MIDI Editor — Design and Programming (Mega Drive development use - Sound Editor)
  • SDB 68K — Design and Programming (Mega Drive development use - MC68000 Debugger)

Macintosh

  • ADPCM Encoder — Sega Saturn use CD-ROM XA ADPCM Encoder
  • SSBug — Design and Programming (Sega Saturn sound development use debugger) [For Saturn sound board]
  • ToneEditor32X — Design and Programming (Super 32X use sound development tool)

Song credits

After Burner II (PC Engine Version)

  • Maximum Power — Arrangement
  • Final Take Off — Arrangement
  • Red Out — Arrangement
  • Super Stripe — Arrangement
  • After Burner — Arrangement
  • City 202 — Arrangement

OutRun (PC Engine Version)

  • Magical Sound Shower — Arrangement
  • Passing Breeze — Arrangement
  • Splash Wave — Arrangement
  • Last Wave — Arrangement

Sega Ages: OutRun

  • Last wave with... — Edit

Space Channel 5 Part 2 Soundtrack Vol. Chu!!

  • Ringtone Medley — Music & Arrangement

References