Difference between revisions of "Shinya Matsunami"

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{{PersonBob
 
{{PersonBob
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| image=ShinyaMatsunami.jpeg
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| birthplace=[[wikipedia:Japan|Japan]]
 
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| dob=
 
| dod=
 
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| company=
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| employment={{Employment
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| company=[[Sega Enterprises, Ltd.|Sega Enterprises]]
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| start=1997-04{{ref|https://archive.ph/ytUlP}}
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| divisions=[[Sega CS3 (1996-1999)|Sega CS3]], [[Sega Software R&D Dept. 8]]
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}}
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{{Employment
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| company=[[Sonic Team (company)|Sonic Team]]
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}}
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{{Employment
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| company=[[Sega Corporation (2000-2015)|Sega]]
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| divisions=[[Global Entertainment R&D Dept. 3]], [[Sega CS3 (2008-2015)|Sega CS3]]
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}}
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{{Employment
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| company=[[Sega Games]]
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}}
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{{Employment
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| company=[[Sega Corporation (2020)|Sega]]
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| divisions=第3事業部 第3オンライン研究開発
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}}
 
| role=Programmer
 
| role=Programmer
 
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| education=
 
}}
 
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{{sub-stub}}'''{{PAGENAME}}'''
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{{sub-stub}}'''{{PAGENAME}}''' (松波 進也) is a technical lead{{ref|https://archive.ph/ytUlP}} at [[Sega of Japan]]. He joined Sega in 1997, working on ''[[Sonic Adventure]]'' and ''[[ChuChu Rocket]]'', before committing to the ''[[:category:Phantasy Star (franchise)|Phantasy Star]]'' series. As technical lead, he manages the series' programmer/engineer
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==Production history==
 
==Production history==
* ''[[Sonic Adventure]]'' (1999) — Field Programmer
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{{ProductionHistory|Shinya Matsunami|松波 進也}}
* ''[[ChuChu Rocket!]]'' (2000) — Programmer
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* ''[[Phantasy Star Online]]'' (2001) — Technioue Programmer, Camera Programmer
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==Photographs==
* ''[[Sonic Adventure 2]]'' (2001) — Special Thanks
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:''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]]
* ''[[Phantasy Star Online Ver.2]]'' (2001) — Technioue Programmer, Camera Programmer
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* ''[[Sonic Adventure 2: Battle]]'' (2002) — Special Thanks
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==References==
* ''[[Phantasy Star Online Episode 1 & 2]]'' (2002) — Data Saving, Technioue Programmer, Camera Programmer, Program Director, Sound Programmer
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<references/>
* ''[[Phantasy Star Online Episode 1 & 2 Plus]]'' (2003) — Data Saving, Technioue Programmer, Camera Programmer, Program Director, Sound Programmer
 
* ''[[Sonic Adventure DX: Director's Cut]]'' (2003) — Graphic Engine Programmer, Minigame Collection Programmer
 
* ''[[Sonic Heroes]]'' (2004) — Special Stage Programmer, Development Support
 
* ''[[Phantasy Star Universe]]'' (2006) — Map Programmer
 
* ''[[Phantasy Star Universe: Ambition of the Illuminus]]'' (2007) — Map Programmer
 
* ''[[Mario & Sonic at the Olympic Winter Games]]'' (2009) — Character Animator
 

Latest revision as of 00:17, 1 March 2024

ShinyaMatsunami.jpeg
Shinya Matsunami
Place of birth: Japan
Employment history:
Sega Enterprises (1997-04[1] – )
Divisions:
Divisions:
Divisions:
第3事業部 第3オンライン研究開発
Role(s): Programmer

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Shinya Matsunami (松波 進也) is a technical lead[1] at Sega of Japan. He joined Sega in 1997, working on Sonic Adventure and ChuChu Rocket, before committing to the Phantasy Star series. As technical lead, he manages the series' programmer/engineer

Production history

Games

Music

Photographs

Main article: Photos of Shinya Matsunami

References