Difference between revisions of "Smilebit"

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| logo=Smilebit.svg
 
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| founded=2000-04-21{{fileref|IR EN 2003-07-30.pdf|page=4}}
 
| founded=2000-04-21{{fileref|IR EN 2003-07-30.pdf|page=4}}
| defunct=2004-07-01 (as Subsidiary){{fileref|IR EN 2004-05-18.pdf}}, 2005-05-01 (as Division)
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| defunct=2004-07-01{{fileref|IR EN 2004-05-18.pdf}}
| tseries=
 
| mergedwith=
 
| mergedinto=[[Sega Sports Design R&D Dept.]], [[New Entertainment R&D Dept.]]
 
 
| headquarters=Japan
 
| headquarters=Japan
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| prevdate=2000-04-21
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| prev=[[Sega Software R&D Dept. 6]]
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| nextdate=2004-07-01{{fileref|IR EN 2004-05-18.pdf}}
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| next=[[Sega Sports Design R&D Dept.]]
 
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'''Smilebit''' (スマイルビット) was a research and development subsidiary of [[Sega Corporation (2000-2015)|Sega Corporation]]. It is best seen as a logical continuation of [[Sega Software R&D Dept. 6]] (formerly known as [[Sega CS1]]). It is largely different to CS1, with the majority of those developers leaving Sega to join the new start-ups [[Artoon]] and [[Land Ho!]], or having joined the new [[Sega Software R&D Dept. 9]]/[[United Game Artists]]. Smilebit is largely based on [[Sega PC]] instead. Over time, Smilebit became the de facto studio for sports games, with the majority being aimed at Japan. Internationally, Smilebit was known for it's high-end Dreamcast and Xbox titles. Those developers ended up at largely at [[New Entertainment R&D Dept.]].
  
'''Smilebit''' (スマイルビット) was a research and development division within [[Sega]]. It is best seen as a logical continuation of [[Sega Software R&D Dept. 6]] (formerly known as [[Sega CS1]]). It is largely different to CS1, with the majority of those developers leaving Sega to join the new start-ups [[Artoon]] and [[Land Ho!]]. Smilebit is largely based on [[Sega PC]] instead. Over time, Smilebit became the de facto studio for sports games, with the majority being aimed at Japan. Internationally, Smilebit was known for it's high-end Dreamcast and Xbox titles. Those developers ended up at largely at [[New Entertainment R&D Dept.]].
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Following a corporate restructure at Sega in October 2003, Smilebit was redefined as a developer exclusively dedicated to sports games{{ref|https://web.archive.org/web/20231122221751/https://dengekionline.com/data/news/2003/10/2/4de4797b84de660ec1f84f185bf76b5d.html}}{{ref|https://web.archive.org/web/20231130002500/https://www.4gamer.net/games/999/G999905/20180418132/}}. President [[Shun Arai]] was transferred to [[Sega Creative Center]], replaced by [[Takayuki Kawagoe]], and the developers associated with the ''[[:category:Panzer Dragoon (franchise)|Panzer Dragoon]]'' and ''[[:category:Jet Set Radio|Jet Set Radio]]'' franchises migrated to [[Amusement Vision]]{{ref|https://web.archive.org/web/20231122221751/https://dengekionline.com/data/news/2003/10/2/4de4797b84de660ec1f84f185bf76b5d.html}}, taking with them the in-development arcade game ''[[Ollie King]]''.
  
==Members==
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The company was reintegrated with [[Sega Corporation (2000-2015)|Sega Corporation]] as '''Smilebit Div''' (スマイルビットDiv) in July 2004, and rebranded as [[Sega Sports Design R&D Dept.]] in November the same year.{{ref|https://web.archive.org/web/20091219123904/http://sega.jp/segamoba/about/column.html}}
  
{{multicol|
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==Company statistics==
*[[Akihiko Mukaiyama]]
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*'''Capital:''' 120 million yen{{magref|dmjp|2000-26|35}}{{ref|https://web.archive.org/web/20010412114044/http://www.smilebit.com/gaiyou.html}}, 220 million yen{{ref|https://web.archive.org/web/20040612191953/http://www.smilebit.com/company/company.html}}
*[[Eigo Kasahara]]
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*'''Number of Employees:''' 105 (2000-07-01){{magref|dmjp|2000-26|35}}, 106 (2000-07-01){{ref|https://web.archive.org/web/20010412114044/http://www.smilebit.com/gaiyou.html}}, roughly 60 (2003-10-01){{ref|https://web.archive.org/web/20040612191953/http://www.smilebit.com/company/company.html}}
*[[Hisayoshi Yoshida]]
 
*[[Masamitsu Shiino]]
 
*[[Masayoshi Kikuchi]]
 
*[[Masayoshi Yokoyama]]
 
*[[Naohiro Warama‎]]
 
*[[Kazuhisa Hasuoka]]
 
*[[Ryuta Ueda]]
 
*[[Shun Arai]]
 
*[[Tadashi Ihoroi]]
 
*[[Takayuki Kawagoe]]
 
*[[Takashi Atsu]]
 
*[[Takaya Segawa]]
 
*[[Tetsuo Shinyu]]
 
*[[Osamu Ohashi]]
 
*[[Outa Sano]]
 
*[[Youichi Shimosato]]
 
|cols=3}}
 
  
 
==Softography==
 
==Softography==
{{CompanyHistoryAll|Smilebit}}
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{{CompanyHistoryAll|Smilebit|Smilebit Div}}
  
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==List of staff==
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{{StaffList|Smilebit|employees=yes}}
  
===[[Dreamcast]]===
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==Photo gallery==
*''[[The Typing of the Dead]]'' (2000) (with [[WOW Entertainment]])
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<gallery>
 
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HundredSwords developers DCM JP 2000-37.jpg|''[[Hundred Swords]]'' lead developers
===Mobile===
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</gallery>
*''[[J.League Pro Soccer Club o Tsukurou! Mobile]]'' (2004)
 
  
 
==Magazine articles==
 
==Magazine articles==
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{{SoJ}}
 
{{SoJ}}
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[[Category:Sega companies]]

Latest revision as of 20:25, 19 January 2024

https://segaretro.org/images/4/4a/Smilebit.svg

Smilebit.svg
Smilebit
Founded: 2000-04-21[1]
Defunct: 2004-07-01[2]
Headquarters:
Japan
2000-04-21
2004-07-01[2]

Smilebit (スマイルビット) was a research and development subsidiary of Sega Corporation. It is best seen as a logical continuation of Sega Software R&D Dept. 6 (formerly known as Sega CS1). It is largely different to CS1, with the majority of those developers leaving Sega to join the new start-ups Artoon and Land Ho!, or having joined the new Sega Software R&D Dept. 9/United Game Artists. Smilebit is largely based on Sega PC instead. Over time, Smilebit became the de facto studio for sports games, with the majority being aimed at Japan. Internationally, Smilebit was known for it's high-end Dreamcast and Xbox titles. Those developers ended up at largely at New Entertainment R&D Dept..

Following a corporate restructure at Sega in October 2003, Smilebit was redefined as a developer exclusively dedicated to sports games[3][4]. President Shun Arai was transferred to Sega Creative Center, replaced by Takayuki Kawagoe, and the developers associated with the Panzer Dragoon and Jet Set Radio franchises migrated to Amusement Vision[3], taking with them the in-development arcade game Ollie King.

The company was reintegrated with Sega Corporation as Smilebit Div (スマイルビットDiv) in July 2004, and rebranded as Sega Sports Design R&D Dept. in November the same year.[5]

Company statistics

  • Capital: 120 million yen[6][7], 220 million yen[8]
  • Number of Employees: 105 (2000-07-01)[6], 106 (2000-07-01)[7], roughly 60 (2003-10-01)[8]

Softography

Chihiro

Triforce

Dreamcast

PlayStation 2

GameCube

Xbox

Game Boy Advance

Windows PC

i-mode 90x

J-Sky (50KB)

List of staff

Photo gallery

Magazine articles

Main article: Smilebit/Magazine articles.

External links

References


Timeline of Sega of Japan research and development divisions








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