Difference between revisions of "Sonic! Software Planning"

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{{Company
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{{CompanyBob
 
| logo=Sonic! Software Planning.png
 
| logo=Sonic! Software Planning.png
| width=
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| founded=1991-06-12{{fileref|Mdfan_JP_1991-11.pdf|page=98}}
| founded=1991
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| defunct=1998
| defunct=1996?
 
 
| tseries=T-331
 
| tseries=T-331
 
| mergedwith=
 
| mergedwith=
| mergedinto=[[Camelot Software Planning]]
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| mergedinto=
 
| headquarters=Shinjuku-ku, Tokyo, Japan
 
| headquarters=Shinjuku-ku, Tokyo, Japan
 
}}
 
}}
  
'''Sonic! Software Planning'''(ソニック) was a Japanese video game developer best known for partnering with [[Nintendo]] on many of Nintendo's spin-off franchise games such as ''Mario Tennis'' and ''Mario Golf'', as well as the role-playing game series ''Shining''. SSP was originally founded in 1990 as a division of [[Sega]] known as Sega CD4 (Consumer Development Studio #4). They changed their name to Sonic! Software Planning, which was formed to create the ''[[Shining in the Darkness]]'' game for the [[Sega Mega Drive]] alongside [[Climax Entertainment]]. It also developed other successful games in the franchise like ''[[Shining Force|Shining Force: The Legacy of Great Intention]]'' and ''[[Shining Force II|Shining Force II: Ancient Sealing]]''.
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'''Sonic Co., Ltd''', trading as '''Sonic! Software Planning''', was a development studio established in 1991 by former [[Enix]] producer [[Hiroyuki Takahashi (Camelot)|Hiroyuki Takahashi]] with an investment from Sega, and took its name from [[Sonic the Hedgehog]] prior to the release of [[Sonic the Hedgehog (Mega Drive)]] in order to promote the brand. For most of its existence, Sonic handled programming and design internally, while sound and graphics were outsourced to other companies such as [[Rit's]], [[R.I.S]], and [[Camelot Software Planning]]. Under Sega's direction, the company was responsible for the ''[[:Category:Shining|Shining]]'' franchise for its entire existence.
  
In 1995, Sonic! Software Planning officially separated from Sega but agreed to keep developing the ''Shining'' games and would not release any games for rival systems that would hurt the ''Shining'' franchise. They later established a partnership with [[Camelot Software Planning]], who co-developed the ''[[Shining Force III]]'' trilogy with them before acquiring them outright.
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At some point after the release of ''[[Shining the Holy Ark]]'', Sega closed the company, and it was no longer listed as a subsidiary on Sega's 1997 Annual Report. In April 1998, Sega merged Sonic's assets into another of its subsidiaries, [[Nex Entertainment|Nextech]]. Despite being defunct throughout the development of all three scenarios of  ''Shining Force III'', the company is credited as a developer after Camelot.{{ref|https://web.archive.org/web/20000609133520/http://www.sega.co.jp/sega_e/corp/gyouseki/annual97/data18.html}}{{ref|https://web.archive.org/web/20120205120326/http://www.nex-ent.co.jp/company/record.html}}
  
 
==Softography==
 
==Softography==
===[[Mega Drive]]===
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{{CompanyHistoryAll|Sonic! Software Planning}}
* ''[[Shining in the Darkness]]'' (1991)
 
* ''[[Shining Force]]'' (1992)
 
* ''[[Shining Force II]]'' (1993)
 
  
===[[Mega CD]]===
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==Magazine articles==
* ''[[Shining Force CD]]'' (1995)
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{{mainArticle|{{PAGENAME}}/Magazine articles}}
  
===[[Game Gear]]===
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==References==
* ''[[Shining Force Gaiden]]'' (1992)
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<references/>
* ''[[Shining Force: The Sword of Hajya]]'' (1994)
 
* ''[[Shining Force Gaiden: Final Conflict]]'' (1995)
 
 
 
===[[Saturn]]===
 
* ''[[Shining Wisdom]]'' (1996)
 
* ''[[Shining the Holy Ark]]'' (1997)
 
* ''[[Shining Force III]]'' (with [[Camelot Software Planning]], 1997)
 
* ''[[Shining Force III Scenario 2]]'' (with [[Camelot Software Planning]], 1998)
 
* ''[[Shining Force III Scenario 3]]'' (with [[Camelot Software Planning]], 1998)
 
* ''[[Shining Force III Premium Disc]]'' (1998)
 
 
 
{{SegaDevs}}
 
[[Category:Third-party development companies]]
 

Latest revision as of 01:16, 2 January 2024

https://segaretro.org/images/2/25/Sonic%21_Software_Planning.png

Sonic! Software Planning.png
Sonic! Software Planning
Founded: 1991-06-12[1]
Defunct: 1998
T-series code: T-331
Headquarters:
Shinjuku-ku, Tokyo, Japan

Sonic Co., Ltd, trading as Sonic! Software Planning, was a development studio established in 1991 by former Enix producer Hiroyuki Takahashi with an investment from Sega, and took its name from Sonic the Hedgehog prior to the release of Sonic the Hedgehog (Mega Drive) in order to promote the brand. For most of its existence, Sonic handled programming and design internally, while sound and graphics were outsourced to other companies such as Rit's, R.I.S, and Camelot Software Planning. Under Sega's direction, the company was responsible for the Shining franchise for its entire existence.

At some point after the release of Shining the Holy Ark, Sega closed the company, and it was no longer listed as a subsidiary on Sega's 1997 Annual Report. In April 1998, Sega merged Sonic's assets into another of its subsidiaries, Nextech. Despite being defunct throughout the development of all three scenarios of Shining Force III, the company is credited as a developer after Camelot.[2][3]

Softography

Magazine articles

Main article: Sonic! Software Planning/Magazine articles.

References