Difference between revisions of "Sonic! Software Planning"

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{{Company
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{{CompanyBob
 
| logo=Sonic! Software Planning.png
 
| logo=Sonic! Software Planning.png
| width=
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| founded=1991-06-12{{fileref|Mdfan_JP_1991-11.pdf|page=98}}
| founded=1991
 
 
| defunct=1998
 
| defunct=1998
 
| tseries=T-331
 
| tseries=T-331
 
| mergedwith=
 
| mergedwith=
| mergedinto=[[Camelot Software Planning]]
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| mergedinto=
 
| headquarters=Shinjuku-ku, Tokyo, Japan
 
| headquarters=Shinjuku-ku, Tokyo, Japan
 
}}
 
}}
  
Sonic Co. was a development studio established in 1991 by Hiroyuki Takahashi, who had previously been a producer with [[Enix]] and had helped Kan Naitoh establish [[Climax Entertainment]] in 1990.
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'''Sonic Co., Ltd''', trading as '''Sonic! Software Planning''', was a development studio established in 1991 by former [[Enix]] producer [[Hiroyuki Takahashi (Camelot)|Hiroyuki Takahashi]] with an investment from Sega, and took its name from [[Sonic the Hedgehog]] prior to the release of [[Sonic the Hedgehog (Mega Drive)]] in order to promote the brand. For most of its existence, Sonic handled programming and design internally, while sound and graphics were outsourced to other companies such as [[Rit's]], [[R.I.S]], and [[Camelot Software Planning]]. Under Sega's direction, the company was responsible for the ''[[:Category:Shining|Shining]]'' franchise for its entire existence.
  
The company was established with an investment from Sega, and took its name from Sega's most popular mascot [[Sonic the Hedgehog]]. For most of its existence, Sonic handled programming and design internally, while sound and graphics were outsourced to other companies such as Climax Entertainment, and later Camelot Software Planning. Under Sega's direction, the company was responsible for the [[Shining Force]] franchise for its entire existence.
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At some point after the release of ''[[Shining the Holy Ark]]'', Sega closed the company, and it was no longer listed as a subsidiary on Sega's 1997 Annual Report. In April 1998, Sega merged Sonic's assets into another of its subsidiaries, [[Nex Entertainment|Nextech]]. Despite being defunct throughout the development of all three scenarios of ''Shining Force III'', the company is credited as a developer after Camelot.{{ref|https://web.archive.org/web/20000609133520/http://www.sega.co.jp/sega_e/corp/gyouseki/annual97/data18.html}}{{ref|https://web.archive.org/web/20120205120326/http://www.nex-ent.co.jp/company/record.html}}
 
 
In 1994, Hiroyuki Takahashi's brother Shugo Takahashi established [[Camelot Software Planning]], and the two companies would work together on nearly all of Sonic's development projects. In 1998, after production on [[Shining Force III]] was completed, Sonic was merged into Camelot, with Hiroyuki Takahashi taking over as Camelot's director.
 
  
 
==Softography==
 
==Softography==
===[[Mega Drive]]===
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{{CompanyHistoryAll|Sonic! Software Planning}}
* ''[[Shining in the Darkness]]'' (1991)
 
* ''[[Shining Force]]'' (1992)
 
* ''[[Shining Force II]]'' (1993)
 
 
 
===[[Mega CD]]===
 
* ''[[Shining Force CD]]'' (1995)
 
 
 
===[[Game Gear]]===
 
* ''[[Shining Force Gaiden]]'' (1992)
 
* ''[[Shining Force: The Sword of Hajya]]'' (1994)
 
* ''[[Shining Force Gaiden: Final Conflict]]'' (1995)
 
  
===[[Saturn]]===
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==Magazine articles==
* ''[[Shining Wisdom]]'' (1996)
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{{mainArticle|{{PAGENAME}}/Magazine articles}}
* ''[[Shining the Holy Ark]]'' (1997)
 
* ''[[Shining Force III]]'' (with [[Camelot Software Planning]], 1997)
 
* ''[[Shining Force III Scenario 2]]'' (with [[Camelot Software Planning]], 1998)
 
* ''[[Shining Force III Scenario 3]]'' (with [[Camelot Software Planning]], 1998)
 
* ''[[Shining Force III Premium Disc]]'' (1998)
 
  
{{SegaDevs}}
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==References==
 +
<references/>

Latest revision as of 01:16, 2 January 2024

https://segaretro.org/images/2/25/Sonic%21_Software_Planning.png

Sonic! Software Planning.png
Sonic! Software Planning
Founded: 1991-06-12[1]
Defunct: 1998
T-series code: T-331
Headquarters:
Shinjuku-ku, Tokyo, Japan

Sonic Co., Ltd, trading as Sonic! Software Planning, was a development studio established in 1991 by former Enix producer Hiroyuki Takahashi with an investment from Sega, and took its name from Sonic the Hedgehog prior to the release of Sonic the Hedgehog (Mega Drive) in order to promote the brand. For most of its existence, Sonic handled programming and design internally, while sound and graphics were outsourced to other companies such as Rit's, R.I.S, and Camelot Software Planning. Under Sega's direction, the company was responsible for the Shining franchise for its entire existence.

At some point after the release of Shining the Holy Ark, Sega closed the company, and it was no longer listed as a subsidiary on Sega's 1997 Annual Report. In April 1998, Sega merged Sonic's assets into another of its subsidiaries, Nextech. Despite being defunct throughout the development of all three scenarios of Shining Force III, the company is credited as a developer after Camelot.[2][3]

Softography

Magazine articles

Main article: Sonic! Software Planning/Magazine articles.

References